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/*
* sndctl - a plugin for the Video Disk Recorder
* file: soundset.c
* description: representation of a soundset
*
* author: Thomas Hildebrandt <toxym@web.de>
*
* inspired by and reengineered from 'avolctl'
* thanks to Martin Prochnow <nordlichtl@martins-kabuff.de>
*/
#include "defaults.h"
#include "soundset.h"
/*********************************************************
* member functions for class cSoundSet
*********************************************************/
/*
* constructors
*/
cSoundSet::cSoundSet( cMixer *Mixer, string Id ){
int i = 0;
vector<cControlId> ctrls;
vector<cControlId>::iterator it;
dsyslog( "sndctl (cSoundSet::cSoundSet): New sound set created" );
// initial value for volume
volume = 0;
// save mixer class
mixer = Mixer;
// save my ID
id = Id;
// set default name
name = tr( SNDCTL_DEFAULT_SOUNDSET_NAME );
// initialize control array
if(( nrOfControls = mixer->CountControls()) > 0 )
if( controls = new struct control[nrOfControls] ){
// fill controls array with values
ctrls = GetControls();
for( it = ctrls.begin(); it != ctrls.end(); it++ ){
(controls + i)->control = (*it);
strncpy((controls + i)->value, "~", SNDCTL_MAX_LEN_CONTROL_VAL );
i++;
}
}else
esyslog( "sndctl (cSoundSet::cSoundSet): ERROR! Can't allocate memory for '%d' controls.", nrOfControls );
else
esyslog( "sndctl (cSoundSet::cSoundSet): WARNING! No controls found. Sound set is not initialized!" );
}
/*
* destructor
*/
cSoundSet::~cSoundSet(){
// remove mixers
//delete &mixers;
delete [] controls;
}
/*
* returns the value for a control
*/
string cSoundSet::Get( cControlId Control){
int i;
string result;
result = string( "~" );
// search for this control
for( i = 0; i < nrOfControls; i++ ) {
if( (controls + i)->control == Control){
result = string((controls + i)->value );
break;
}
}
dsyslog( "sndctl (cSoundSet::Get): Value for '%s' requested, returning '%s'", Control.getDisplayName().c_str(), result.c_str());
// nothing found, return default value
return result;
}
/*
* returns a vector with all controls
*/
vector<cControlId> cSoundSet::GetControls( void ){
return mixer->GetControls();
}
/*
* returns the ID of this sound set
*/
string cSoundSet::GetID( void ){
return id;
}
/*
* returns the name of this sound set
*/
string cSoundSet::GetName( void ){
return name;
}
/*
* set a parameter for this soundset
*/
bool cSoundSet::Set(string Name, string Value ){
int i;
dsyslog( "sndctl (cSoundSet::Set): Trying to set '%s' to '%s'.", Name.c_str(), Value.c_str());
// name?
if( Name == "name" ){
name = Value;
dsyslog( "sndctl (cSoundSet::Set): Sound set was renamed to '%s'.", name.c_str());
return true;
}
// a known control?
int pos = 0;
if ((pos = Name.find_first_of("@")) != string::npos) {
string soundCardId = Name.substr(0, pos);
string name = Name.substr(pos+1);
int mixerNr = atoi(name.c_str());
cControlId id(soundCardId, string(""), mixerNr);
for( i = 0; i < nrOfControls; i++ ){
if( (controls + i)->control == id){
// save value
strncpy((controls + i)->value, Value.c_str(), SNDCTL_MAX_LEN_CONTROL_VAL );
dsyslog( "sndctl (cSoundSet::Set): Control '%s@%s' in sound set '%s' is now '%s'.",
(controls + i)->control.getSoundCardId().c_str(),
(controls + i)->control.getDisplayName().c_str(),
name.c_str(),
Get( id ).c_str());
mixer->Update( this );
return true;
}
};
}
// nothing of all
return false;
}
bool cSoundSet::Set(cControlId ControlId, string Value ){
int i;
dsyslog( "sndctl (cSoundSet::Set): Trying to set '%s'@'%s' to '%s'.", ControlId.getSoundCardId().c_str(), ControlId.getDisplayName().c_str(), Value.c_str());
for( i = 0; i < nrOfControls; i++ ){
if( (controls + i)->control == ControlId){
// save value
strncpy((controls + i)->value, Value.c_str(), SNDCTL_MAX_LEN_CONTROL_VAL );
dsyslog( "sndctl (cSoundSet::Set): Control '%s@%s' in sound set '%s' is now '%s'.",
(controls + i)->control.getSoundCardId().c_str(),
(controls + i)->control.getDisplayName().c_str(),
name.c_str(),
Get( ControlId ).c_str());
mixer->Update( this );
return true;
}
}
// nothing of all
return false;
}
/*
* store this sound sets settings
*/
bool cSoundSet::Store( string Id, cPluginSndctl *Plugin ){
int i;
char buf[64];
// save my name
Plugin->Store( Id + "_name", name );
// save control settings
for( i = 0; i < nrOfControls; i++ ) {
if( strcmp((controls + i)->value, "~" )) {
sprintf(buf, "%d", (controls + i)->control.getControlNr());
Plugin->Store( Id + "_" + (controls + i)->control.getSoundCardId()+"@"+buf, (controls + i)->value );
}
}
return true;
}
/*
* sets the volume of this sound set
* Vol range is here 0..100
*/
void cSoundSet::Volume( int Vol ){
// save last set volume
volume = Vol < 0 ? volume : Vol;
isyslog( "sndctl (cSoundSet::Volume): Volume for soundset '%s' goes to %d%%.", name.c_str(), volume );
mixer->Volume( volume );
}
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