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author | Johns <johns98@gmx.net> | 2012-04-20 18:28:25 +0200 |
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committer | Johns <johns98@gmx.net> | 2012-04-20 18:28:25 +0200 |
commit | d26c34f34f77b860b2ac7faf0fda914ca2eeb39b (patch) | |
tree | 8057b11a263ac54bd3d7272a3aeb3deeb013f0a0 /codec.c | |
parent | 24a8c7f763050a1054eef2f13faa9e584052fe8d (diff) | |
download | vdr-plugin-softhddevice-d26c34f34f77b860b2ac7faf0fda914ca2eeb39b.tar.gz vdr-plugin-softhddevice-d26c34f34f77b860b2ac7faf0fda914ca2eeb39b.tar.bz2 |
Always compile audio drift correction.
Add audio drift correction configuration to the setup.
Diffstat (limited to 'codec.c')
-rw-r--r-- | codec.c | 41 |
1 files changed, 32 insertions, 9 deletions
@@ -33,7 +33,9 @@ /// compile with passthrough support (stable, ac3 only) #define USE_PASSTHROUGH /// compile audio drift correction support (experimental) -#define noUSE_AUDIO_DRIFT_CORRECTION +#define USE_AUDIO_DRIFT_CORRECTION + /// compile AC3 audio drift correction support (experimental) +#define USE_AC3_DRIFT_CORRECTION #include <stdio.h> #include <unistd.h> @@ -631,6 +633,11 @@ struct _audio_decoder_ int RemainCount; ///< number of remaining samples }; +#ifdef USE_AUDIO_DRIFT_CORRECTION +static char CodecAudioDrift; ///< flag: enable audio-drift correction +#else +static const int CodecAudioDrift = 0; +#endif #ifdef USE_PASSTHROUGH //static char CodecPassthroughPCM; ///< pass pcm through (unsupported) static char CodecPassthroughAC3; ///< pass ac3 through @@ -774,7 +781,22 @@ void CodecAudioClose(AudioDecoder * audio_decoder) } /** +** Set audio drift correction. +** +** @param mask enable mask (PCM, AC3) +*/ +void CodecSetAudioDrift(int mask) +{ +#ifdef USE_AUDIO_DRIFT_CORRECTION + CodecAudioDrift = mask & 3; +#endif + (void)mask; +} + +/** ** Set audio pass-through. +** +** @param mask enable mask (PCM, AC3) */ void CodecSetAudioPassthrough(int mask) { @@ -791,6 +813,10 @@ void CodecSetAudioPassthrough(int mask) */ void CodecSetAudioDownmix(int onoff) { + if (onoff == -1) { + CodecDownmix ^= 1; + return; + } CodecDownmix = onoff; } @@ -921,12 +947,9 @@ static void CodecAudioSetClock(AudioDecoder * audio_decoder, int64_t pts) drift += audio_decoder->Drift; audio_decoder->Drift = drift; corr = (10 * audio_decoder->HwSampleRate * drift) / (90 * 1000); -#if defined(USE_PASSTHROUGH) && !defined(USE_AC3_DRIFT_CORRECTION) // SPDIF/HDMI passthrough - if (!CodecPassthroughAC3 - || audio_decoder->AudioCtx->codec_id != CODEC_ID_AC3) -#endif - { + if ((CodecAudioDrift & 2) && (!CodecPassthroughAC3 + || audio_decoder->AudioCtx->codec_id != CODEC_ID_AC3)) { audio_decoder->DriftCorr = -corr; } @@ -1031,7 +1054,7 @@ static void CodecAudioUpdateFormat(AudioDecoder * audio_decoder) } // prepare audio drift resample #ifdef USE_AUDIO_DRIFT_CORRECTION - if (!isAC3) { + if ((CodecAudioDrift & 1) && !isAC3) { if (audio_decoder->AvResample) { Error(_("codec/audio: overwrite resample\n")); } @@ -1062,7 +1085,7 @@ static void CodecAudioUpdateFormat(AudioDecoder * audio_decoder) void CodecAudioEnqueue(AudioDecoder * audio_decoder, int16_t * data, int count) { #ifdef USE_AUDIO_DRIFT_CORRECTION - if (audio_decoder->AvResample) { + if ((CodecAudioDrift & 1) && audio_decoder->AvResample) { int16_t buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 4 + FF_INPUT_BUFFER_PADDING_SIZE] __attribute__ ((aligned(16))); int16_t buftmp[MAX_CHANNELS][(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 4]; @@ -1217,7 +1240,7 @@ void CodecAudioDecode(AudioDecoder * audio_decoder, const AVPacket * avpkt) buf_sz = 6144; #ifdef USE_AC3_DRIFT_CORRECTION - if (1) { + if (CodecAudioDrift & 2) { int x; x = (audio_decoder->DriftFrac + |