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/*
* Spider-Arachnid: A plugin for the Video Disk Recorder
*
* Copyright (C) 2005-2007, Thomas Günther <tom@toms-cafe.de>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* $Id: game.h 97 2007-09-24 22:29:48Z tom $
*/
#ifndef VDR_SPIDER_GAME_H
#define VDR_SPIDER_GAME_H
#include "spider.h"
namespace Spider { class Deck; class Tableau; class Card; }
#include <vdr/config.h>
#include <vdr/osdbase.h>
#include <vdr/osd.h>
namespace SpiderPlugin
{
class SetupData;
class Bitmap;
//--- class SpiderPlugin::Game -----------------------------------------------
/** Main menu of the plugin */
class Game : public cOsdObject
{
const SetupData& setup;
const char* confdir;
cOsd* osd;
Bitmap* info;
const char* infoText;
Spider::Deck*& deck;
Spider::Tableau*& tableau;
unsigned int currentPile;
enum { cursorOnPile, selectedPile, cursorOnPack, gameOver } status;
struct Colors
{
tColor background;
tColor osd_frame;
tColor card_frame;
tColor card_frame_bg;
tColor inactive_cursor;
tColor active_cursor;
};
Colors colors;
static const Colors full_colors;
static const Colors reduced_colors;
public:
/** Constructor */
Game(const SetupData& setup, const char* confdir,
Spider::Deck*& deck, Spider::Tableau*& tableau);
/** Destructor */
virtual ~Game();
/** Display the game on the OSD */
virtual void Show();
/** Process user events */
virtual eOSState ProcessKey(eKeys key);
private:
/** Start a new game */
void start();
/** Paint all pieces of the game */
void paint();
/** Paint the cursor onto a card */
void paintCursor(int x, int y);
/** Paint the pack */
void paintPack();
/** Paint a final heap */
void paintFinal(unsigned int f);
/** Paint a pile */
void paintPile(unsigned int p);
/** Paint an empty card frame */
void paintFrame(int x, int y);
/** Paint a card back */
void paintBack(int x, int y);
/** Paint a card */
void paintCard(int x, int y, const Spider::Card& card);
};
} // namespace SpiderPlugin
#endif // VDR_SPIDER_GAME_H
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