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/*
* $Id: server.h,v 1.1 2004/12/30 22:44:21 lordjaxom Exp $
*/
#ifndef VDR_STREAMDEV_SERVER_H
#define VDR_STREAMDEV_SERVER_H
#include <vdr/thread.h>
#include "server/component.h"
#include "server/connection.h"
class cStreamdevServer: public cThread {
private:
bool m_Active;
cServerComponents m_Servers;
cServerConnections m_Clients;
static cStreamdevServer *m_Instance;
protected:
virtual void Action(void);
void Stop(void);
public:
cStreamdevServer(void);
virtual ~cStreamdevServer();
void Register(cServerComponent *Server);
static void Init(void);
static void Exit(void);
static bool Active(void);
};
inline bool cStreamdevServer::Active(void) {
return m_Instance && m_Instance->m_Clients.Count() > 0;
}
extern cSVDRPhosts StreamdevHosts;
#endif // VDR_STREAMDEV_SERVER_H
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