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Diffstat (limited to 'tests/test_history.h')
-rw-r--r-- | tests/test_history.h | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/tests/test_history.h b/tests/test_history.h new file mode 100644 index 0000000..bd2f255 --- /dev/null +++ b/tests/test_history.h @@ -0,0 +1,115 @@ +/* + * Sudoku: A plug-in for the Video Disk Recorder + * + * Copyright (C) 2010, Thomas Günther <tom@toms-cafe.de> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ + +#include <cxxtest/TestSuite.h> +#include "../history.h" +#include "../puzzle.h" + +using namespace Sudoku; + +class Test_History : public CxxTest::TestSuite +{ +public: + void test_HistoryEmpty() + { + History history; + TS_ASSERT(!history.movesExecuted()); + TS_ASSERT(!history.movesToExecute()); + history.backward(); + TS_ASSERT(!history.movesExecuted()); + TS_ASSERT(!history.movesToExecute()); + history.forward(); + TS_ASSERT(!history.movesExecuted()); + TS_ASSERT(!history.movesToExecute()); + history.reset(); + TS_ASSERT(!history.movesExecuted()); + TS_ASSERT(!history.movesToExecute()); + } + + void test_HistoryNull() + { + History history; + TS_ASSERT_EQUALS(history.current(), (Move*)0); + history.add(0); + TS_ASSERT(!history.movesExecuted()); + TS_ASSERT(!history.movesToExecute()); + } + + void test_HistoryAdd() + { + History history; + PuzzleGame puzzle; + + SetMove* move1 = new SetMove(puzzle, 1); + history.add(move1); + TS_ASSERT_EQUALS(history.current(), move1); + TS_ASSERT(history.movesExecuted()); + TS_ASSERT(!history.movesToExecute()); + + SetMove* move2 = new SetMove(puzzle, 2); + history.add(move2); + TS_ASSERT_EQUALS(history.current(), move2); + TS_ASSERT(history.movesExecuted()); + TS_ASSERT(!history.movesToExecute()); + + history.backward(); + TS_ASSERT_EQUALS(history.current(), move1); + TS_ASSERT(history.movesExecuted()); + TS_ASSERT(history.movesToExecute()); + + history.forward(); + TS_ASSERT_EQUALS(history.current(), move2); + TS_ASSERT(history.movesExecuted()); + TS_ASSERT(!history.movesToExecute()); + + history.backward(); + TS_ASSERT_EQUALS(history.current(), move1); + TS_ASSERT(history.movesExecuted()); + TS_ASSERT(history.movesToExecute()); + + SetMove* move3 = new SetMove(puzzle, 3); + history.add(move3); + TS_ASSERT_EQUALS(history.current(), move3); + TS_ASSERT(history.movesExecuted()); + TS_ASSERT(!history.movesToExecute()); + + history.backward(); + TS_ASSERT_EQUALS(history.current(), move1); + TS_ASSERT(history.movesExecuted()); + TS_ASSERT(history.movesToExecute()); + + history.backward(); + TS_ASSERT_EQUALS(history.current(), (Move*)0); + TS_ASSERT(!history.movesExecuted()); + TS_ASSERT(history.movesToExecute()); + } + + void test_SetMove() + { + PuzzleGame puzzle; + SetMove move = SetMove(puzzle, 9); + Pos pos = puzzle.get_pos(); + TS_ASSERT_EQUALS(puzzle.get(pos), 0u); + move.execute(); + TS_ASSERT_EQUALS(puzzle.get(pos), 9u); + move.takeBack(); + TS_ASSERT_EQUALS(puzzle.get(pos), 0u); + } +}; |