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/*
 * Sudoku: A plugin for the Video Disk Recorder
 *
 * See the README file for copyright information and how to reach the author.
 *
 * $Id: bitmap.cpp 11 2005-10-28 01:00:01Z tom $
 */

#include "bitmap.h"
#include <vdr/config.h>
#include <vdr/osdbase.h>
#include <vdr/osd.h>
#include <ctype.h>

// Compatibility to older vdr versions
#if VDRVERSNUM < 10307
  #define tColor eDvbColor
  #define DrawRectangle Fill
#endif

using namespace SudokuPlugin;


//--- class SudokuPlugin::Bitmap -----------------------------------------------

/** Constructor */
Bitmap::Bitmap(int width, int height) :
  cBitmap(width, height, 4)
{
}

/** Constructor for a bitmap with frame */
Bitmap::Bitmap(int width, int height, tColor frameColor,
                                      tColor backgroundColor) :
  cBitmap(width, height, 4)
{
  DrawRectangle(0, 0, width - 1, height - 1, backgroundColor);
  frame(0, 0, width - 1, height - 1, frameColor);
}

/** Write a text into the bitmap. */
void Bitmap::text(const char* text, bool centered)
{
  DrawRectangle(0, 0, Width() - 1, Height() - 1, clrWhite);
  frame(0, 0, Width() - 1, Height() - 1, clrRed);

#if VDRVERSNUM < 10307
  SetFont(fontOsd);
  int lineCount;
  char* wrapper = textWrapper(text, &lineCount);
  int y = max((Height() - lineCount * cOsd::LineHeight()) / 2, 0);
  char* line = wrapper;
  while (*line)
  {
    char* newline = strchr(line, '\n');
    if (newline)
      *newline = 0;
    int x = 0;
    if (centered)
      x = max((Width() - Width(line)) / 2, 0);
    Text(x, y, line, clrBlack, clrWhite);
    if (newline)
      *newline = '\n';
    if (!newline)
      break;
    line = newline + 1;
    y += cOsd::LineHeight();
  }
  free(wrapper);
#else
  const cFont* font = cFont::GetFont(fontOsd);
  cTextWrapper wrapper(text, font, Width());
  int y = max((Height() - wrapper.Lines() * font->Height()) / 2, 0);
  for (int l = 0; l < wrapper.Lines(); ++l, y += font->Height())
  {
    int x = 0;
    if (centered)
      x = max((Width() - font->Width(wrapper.GetLine(l))) / 2, 0);
    DrawText(x, y, wrapper.GetLine(l), clrBlack, clrWhite, font);
  }
#endif
}

/** Draw a frame into the bitmap. */
void Bitmap::frame(int x1, int y1, int x2, int y2, tColor frameColor)
{
  DrawRectangle(x1,     y1,     x2,     y1 + 1, frameColor);
  DrawRectangle(x1,     y1,     x1 + 1, y2,     frameColor);
  DrawRectangle(x1,     y2 - 1, x2,     y2,     frameColor);
  DrawRectangle(x2 - 1, y1,     x2,     y2,     frameColor);
}

#if VDRVERSNUM < 10307
/** Wrap the text to fit into the bitmap (taken from font.c / VDR 1.3.7). */
char *Bitmap::textWrapper(const char *Text, int *p_lines)
{
  char *text = strdup(Text);
  int lines = 1;

  char *Blank = NULL;
  char *Delim = NULL;
  int w = 0;

  stripspace(text); // strips trailing newlines

  for (char *p = text; *p; ) {
      if (*p == '\n') {
         lines++;
         w = 0;
         Blank = Delim = NULL;
         p++;
         continue;
         }
      else if (isspace(*p))
         Blank = p;
      int cw = Width(*p);
      if (w + cw > Width()) {
         if (Blank) {
            *Blank = '\n';
            p = Blank;
            continue;
            }
         else {
            // Here's the ugly part, where we don't have any whitespace to
            // punch in a newline, so we need to make room for it:
            if (Delim)
               p = Delim + 1; // let's fall back to the most recent delimiter
            char *s = MALLOC(char, strlen(text) + 2); // The additional '\n' plus the terminating '\0'
            int l = p - text;
            strncpy(s, text, l);
            s[l] = '\n';
            strcpy(s + l + 1, p);
            free(text);
            text = s;
            p = text + l;
            continue;
            }
         }
      else
         w += cw;
      if (strchr("-.,:;!?_", *p)) {
         Delim = p;
         Blank = NULL;
         }
      p++;
      }
  if (p_lines != NULL)
      *p_lines = lines;
  return text;
}
#endif