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/*
* Sudoku: A plugin for the Video Disk Recorder
*
* See the README file for copyright information and how to reach the author.
*
* $Id: sudoku.cpp 70 2007-02-23 20:45:21Z tom $
*/
#include "sudoku.h"
#include "puzzle.h"
#include "menu.h"
#include "setup.h"
#include "i18n.h"
#include <vdr/plugin.h>
/** 'Sudoku' is a VDR plugin to generate and solve Number Place puzzles. */
namespace SudokuPlugin
{
/** Version number of the plugin */
static const char* VERSION = "0.1.3";
/** Short description of the plugin's purpose */
static const char* DESCRIPTION =
"Sudoku - generate and solve Number Place puzzles";
/** Name of the entry in VDR's main menu */
static const char* MAINMENUENTRY = "Sudoku";
//--- class SudokuPlugin::Plugin ---------------------------------------------
/** Main class of the VDR plugin 'Sudoku' */
class Plugin : public cPlugin
{
SetupData setup;
Sudoku::Puzzle puzzle;
Sudoku::Pos curr;
public:
/** Version number of the plugin */
virtual const char* Version() { return VERSION; }
/** Localized short description of the plugin's purpose */
virtual const char* Description() { return tr(DESCRIPTION); }
/** Perform the startup actions of the plugin. */
virtual bool Start();
/** Localized name of the entry in VDR's main menu */
virtual const char* MainMenuEntry() { return tr(MAINMENUENTRY); }
/** OSD object that shows the plugin's main menu */
virtual cOsdObject* MainMenuAction();
/** Setup menu page to adjust the setup parameters of the plugin */
virtual cMenuSetupPage* SetupMenu();
/** Parse the setup parameters of the plugin. */
virtual bool SetupParse(const char* name, const char* value);
};
} // namespace SudokuPlugin
using namespace SudokuPlugin;
//--- class SudokuPlugin::Plugin -----------------------------------------------
/** Perform the startup actions of the plugin.
*
* This method is called once at VDR's startup.
*/
bool Plugin::Start()
{
RegisterI18n(Phrases);
puzzle.generate(setup.givens_count, setup.symmetric);
curr = curr.center();
return true;
}
/** OSD object that shows the plugin's main menu
*
* This method is called every time the plugin's main menu entry is selected.
*/
cOsdObject* Plugin::MainMenuAction()
{
return new Menu(setup, puzzle, curr);
}
/** Setup menu page to adjust the setup parameters of the plugin
*
* This method is called every time the plugin's setup menu entry is selected.
*/
cMenuSetupPage* Plugin::SetupMenu()
{
return new SetupPage(setup);
}
/** Parse the setup parameters of the plugin.
*
* This method is called for each setup parameter the plugin has previously
* stored in the global setup data.
*/
bool Plugin::SetupParse(const char* name, const char* value)
{
return setup.parse(name, value);
}
/** "Magic" hook that allows VDR to load the plugin into its memory */
VDRPLUGINCREATOR(Plugin); // Don't touch this!
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