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authorlordjaxom <lordjaxom>2004-05-31 19:56:56 +0000
committerlordjaxom <lordjaxom>2004-05-31 19:56:56 +0000
commitb968a310699595ff139278440ae278aebf112c1f (patch)
tree1944e18832ee3f7420634db6a607aec6c35b76e8 /bitmap.h
parent377ef2b18a6499a1ef0e540a74c4e54317efee85 (diff)
downloadvdr-plugin-text2skin-b968a310699595ff139278440ae278aebf112c1f.tar.gz
vdr-plugin-text2skin-b968a310699595ff139278440ae278aebf112c1f.tar.bz2
- "Background" may be initialized with a color nowv0.0.1-rc1
- fixed channel name/number display - added parameter type (to store logo's filetype) - "Timebar", "Progressbar" and "Volumebar": Background is only drawn if bg is specified - fixed timebar (was running backwards) - renamed "Progressbar" to "Replaybar" for more consistency - renamed "Logo" to "ChannelLogo" - introduced items "Language" (for audio language texts or symbols) and "Image" (foreground images) - adopted SKINS document (SKINS.de is not up-to-date yet) - introduced item "MenuTitle" - introduced items "MenuRed", "MenuGreen", "MenuYellow" and "MenuBlue" - activated message items for display in menu - introcuded parameter "arc" and item "Slope" - fixed possible segfault in Item=Message - implemented items "SymbolReplaying" and "SymbolRadio" - added "text" parameter for all text like Items (explanation follows) - added "SymbolPlay", "SymbolPause", "SymbolFastFwd", "SymbolFastRew", "SymbolSlowFwd", "SymbolSlowRew" items.
Diffstat (limited to 'bitmap.h')
-rw-r--r--bitmap.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/bitmap.h b/bitmap.h
index 09696f5..adef9ef 100644
--- a/bitmap.h
+++ b/bitmap.h
@@ -1,11 +1,13 @@
/*
- * $Id: bitmap.h,v 1.1.1.1 2004/05/23 00:08:03 lordjaxom Exp $
+ * $Id: bitmap.h,v 1.3 2004/05/31 19:54:12 lordjaxom Exp $
*/
#ifndef VDR_TEXT2SKIN_BITMAP_H
#define VDR_TEXT2SKIN_BITMAP_H
+#define __STL_CONFIG_H
#include <vdr/osd.h>
+#undef __STL_CONFIG_H
class cText2SkinBitmap: public cBitmap {
public:
@@ -14,7 +16,7 @@ public:
virtual ~cText2SkinBitmap();
bool Load(const char *Filename);
-#ifdef HAVE_IMLIB
+#ifdef HAVE_IMLIB2
bool LoadPng(const char *Filename);
#endif
};