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authorlordjaxom <lordjaxom>2004-06-13 18:40:59 +0000
committerlordjaxom <lordjaxom>2004-06-13 18:40:59 +0000
commit3d738f9c8a5d48bb22b3330c036b6887b0f9d6c1 (patch)
tree218f9b266dbde63a76caa8548108e1dccec4afc7 /common.h
parentc73c6b62067cef765a85dd2a19dcc7296b813b2c (diff)
downloadvdr-plugin-text2skin-3d738f9c8a5d48bb22b3330c036b6887b0f9d6c1.tar.gz
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- added parameter alpha for imagesv0.0.4
- added ReplayMode as Logo to display a replaylogo (normal, vcd, mp3, dvd, ...) - added some german and finnish (thx to Rolf Ahrenberg) translations - fixed VPSTime which was displayed although is was equal to the StartTime - fixed MenuItems which displayed non-Text items periodically - fixed calculation of the editable width in the main menu - fixed animation delay (specified in 1/100th, used 1/1000th) - flushing cache when entering a new display (now the cache basically holds all items necessary in one display) - removed "flush image cache" from setup menu - added "max. cache size" to setup menu
Diffstat (limited to 'common.h')
-rw-r--r--common.h20
1 files changed, 16 insertions, 4 deletions
diff --git a/common.h b/common.h
index ef13be0..64163d9 100644
--- a/common.h
+++ b/common.h
@@ -1,5 +1,5 @@
/*
- * $Id: common.h,v 1.8 2004/06/11 15:01:58 lordjaxom Exp $
+ * $Id: common.h,v 1.9 2004/06/12 18:00:05 lordjaxom Exp $
*/
#ifndef VDR_TEXT2SKIN_COMMON_H
@@ -112,15 +112,27 @@ enum eSkinDisplay {
displayMenuRecording, // exc: text
displayMenuScrollUp, // exc: symbol
displayMenuScrollDown, // exc: symbol
- displayMenuItems,
- displayMenuCurrent,
- displayMenuGroups,
+ displayMenuItems, // exc: text (TODO: logo?)
+ displayMenuCurrent, // exc: text (TODO: logo?)
+ displayMenuGroups, // exc: text (TODO: logo?)
+ displayReplayMode, // exc: text, logo
__DISPLAY_COUNT__
};
+
+enum eReplayMode {
+ replayNone,
+ replayNormal,
+ replayMP3,
+ replayMPlayer,
+ replayDVD,
+ replayVCD,
+ __REPLAY_COUNT__
+};
extern const string SectionNames[__SECTION_COUNT__];
extern const string ItemNames[__ITEM_COUNT__];
extern const string DisplayNames[__DISPLAY_COUNT__];
+extern const string ReplayNames[__REPLAY_COUNT__];
// geometrical structures