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author | Ville Skyttä <ville.skytta@iki.fi> | 2009-07-13 01:12:24 +0300 |
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committer | Ville Skyttä <ville.skytta@iki.fi> | 2009-07-13 01:12:24 +0300 |
commit | 41d45011c24740abfcaae9ecf0ea3f1906c6f29e (patch) | |
tree | 40c29c378b9f96b2c166246f63660c9b4e6cf08a /font.h | |
parent | 457026f870e5d2916347212ead617ff15b1e9bf1 (diff) | |
download | vdr-plugin-text2skin-41d45011c24740abfcaae9ecf0ea3f1906c6f29e.tar.gz vdr-plugin-text2skin-41d45011c24740abfcaae9ecf0ea3f1906c6f29e.tar.bz2 |
Replace internal freetype font handling with VDR's font facilities.
Skins that use fonts other than VDR's standard "Osd", "Fix", and "Sml"
need to be adapted to use font names as understood by VDR's
CreateFont() (Family:Style as of writing this) instead of filenames in
their font attributes' names, to use '@' instead of ':' as the
separator before sizes, and have fonts shipped with the skin installed
and configured in fontconfig. Typically, install font files (if
necessary) to a dir somewhere, run fc-cache(1) on the dir, replace for
example font="SomeFont.ttf:22,85" with font="Some Font@22,85" or
font="SomeFontBold.ttf:22,85" with font="Some Font:Bold@22,85" in the
*.skin file. Also, in case the shipped fonts are derivatives of some
existing ones, they may need to be properly renamed to something so
they will be used instead of the original if it happens to be
installed. (closes #36)
Diffstat (limited to 'font.h')
-rw-r--r-- | font.h | 35 |
1 files changed, 26 insertions, 9 deletions
@@ -6,23 +6,40 @@ #define VDR_TEXT2SKIN_FONT_H #include "common.h" -#ifdef HAVE_FREETYPE -# include "graphtft/font.h" -#endif +#include <map> +#include <string> +#include <vdr/font.h> + +using std::map; +using std::string; + + +class cText2SkinFontCache +{ +private: + typedef map<string,cFont*> cache_map; + +public: + cText2SkinFontCache(); + ~cText2SkinFontCache(); + + bool Load(string Name, string CacheName, int Size); + const cFont* GetFont(string CacheName); + void Clear(); -class cText2SkinFont { private: -#ifdef HAVE_FREETYPE - static cGraphtftFont mFontCache; -#endif + cache_map _cache; +}; +class cText2SkinFont { +private: + static cText2SkinFontCache mFontCache; // disallow direct construction cText2SkinFont(void); virtual ~cText2SkinFont(); public: - static const cFont *Load(const std::string &Path, const std::string &Filename, int Size, - int Width); + static const cFont *Load(const string &Name, int Size); }; #endif // VDR_TEXT2SKIN_FONT_H |