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author | lordjaxom <lordjaxom> | 2004-06-25 17:54:38 +0000 |
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committer | lordjaxom <lordjaxom> | 2004-06-25 17:54:38 +0000 |
commit | f2a4ea2dc8c0d915e0f2af6f4ec1a228e1e94453 (patch) | |
tree | e071f932913f57fa464a7e3cdd5cf774c3a629e5 /render.h | |
parent | de602ae6486b181ec081749a510cfcf15c71c817 (diff) | |
download | vdr-plugin-text2skin-f2a4ea2dc8c0d915e0f2af6f4ec1a228e1e94453.tar.gz vdr-plugin-text2skin-f2a4ea2dc8c0d915e0f2af6f4ec1a228e1e94453.tar.bz2 |
- on devices capable of full-color OSD, bpp's have no meaning anymorev0.0.7
(but will still work like usual). On such devices, a full-screen 8-bit
OSD will be used
- new display-item "PresentTextDescription" displays combined
ShortText/Description
- displaying replay symbols only if information is actually available
- exchanged x, y, width, height with x1, y1, x2, y2 coordinates
(skin version is now 0.0.3)
- coordinates may be negative to respect dynamic OSD settings
(negative coordinates give pixels from the right or bottom edge)
- added base parameter to Skin item to be able to use full screen in absolute
mode
- added a script to convert 0.0.2 skins to 0.0.3
- added parsing quoted texts (path="Bla.jpg" etc. will work correctly now)
- fixed translator to escape the dollar sign
- fixed display of scrollbar (REALLY!)
- fixed linkage of libMagick++
Diffstat (limited to 'render.h')
-rw-r--r-- | render.h | 11 |
1 files changed, 10 insertions, 1 deletions
@@ -1,5 +1,5 @@ /* - * $Id: render.h,v 1.22 2004/06/16 18:46:50 lordjaxom Exp $ + * $Id: render.h,v 1.24 2004/06/24 18:37:30 lordjaxom Exp $ */ #ifndef VDR_TEXT2SKIN_RENDER_H @@ -26,6 +26,8 @@ class cText2SkinRender: public cThread { friend class cText2SkinDisplayMenu; private: + static cText2SkinRender *mRender; + cText2SkinData *mData; cText2SkinI18n *mI18n; cText2SkinTheme *mTheme; @@ -56,6 +58,7 @@ private: // replay display string mReplayTitle; + bool mReplayInfo; bool mReplayPlay; bool mReplayForward; int mReplaySpeed; @@ -98,6 +101,10 @@ private: cCondVar mDoUpdate; cMutex mMutex; int mUpdateIn; + + // coordinate transformation + eBaseCoordinate mBase; + SIZE mBaseSize; protected: // Update thread @@ -157,6 +164,8 @@ public: cText2SkinRender(cText2SkinLoader *Loader, eSkinSection Section); virtual ~cText2SkinRender(); + static POINT Transform(const POINT &Pos); + void Flush(void) { Lock(); mDoUpdate.Broadcast(); Unlock(); } }; |