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-rw-r--r--render.h30
1 files changed, 30 insertions, 0 deletions
diff --git a/render.h b/render.h
index 6797e1a..7f257a1 100644
--- a/render.h
+++ b/render.h
@@ -7,6 +7,7 @@
#include "common.h"
#include "scroller.h"
+#include "setup.h"
#include "xml/skin.h"
#include "xml/type.h"
#include <vdr/osd.h>
@@ -47,6 +48,7 @@ private:
std::string mBasePath;
bool mDirty;
+ uint mMaxItems;
cSkin *mFallback;
// update thread
@@ -115,6 +117,7 @@ protected:
virtual bool HasTabText(int Index, int n) { return false; }
virtual void SetEditableWidth(int Width) {}
virtual void SetMaxItems(int MaxItems) {}
+ inline int GetmMaxItems(void) { return mMaxItems; }
// functions for display renderer to control behaviour
void Flush(bool Force = false);
@@ -134,6 +137,33 @@ public:
static bool ItemColor(const std::string &Color, tColor &Result);
static std::string ImagePath(const std::string &Filename);
static cxType GetToken(const txToken &Token);
+
+ // provide scrollbar in every menu
+ struct tMenuScrollbar {
+ uint current; // overall (0 ... toal-1)
+ uint currentOnScreen; // on the current screen (0 ... maxItems-1)
+ uint total;
+ uint maxItems; // viewable on current screen
+ std::vector<std::string> items;
+
+ tMenuScrollbar(void) : current(0), currentOnScreen(0), total(0), maxItems(0) {}
+ bool Available(void) { return Text2SkinSetup.MenuScrollbar ? total > maxItems : false; }
+ uint Top(void) { return current - currentOnScreen; }
+ uint Bottom(void) { return total - Top() - maxItems; }
+ bool CanScrollUp(void) { return Text2SkinSetup.MenuScrollbar ? Top() > 0 : false; }
+ bool CanScrollDown(void) { return Text2SkinSetup.MenuScrollbar ? Bottom() > 0 : false; }
+ } mMenuScrollbar;
+
+ // update infos (e.g. timerConflict)
+ struct tUpdate {
+ bool timerConflict;
+ bool events;
+ std::string currentItem;
+ bool resetMarquee;
+ bool foundFirstItem;
+
+ tUpdate(void) : timerConflict(true), events(true), currentItem(""), resetMarquee(true), foundFirstItem(false) {}
+ } mUpdate;
};
inline void cText2SkinRender::Flush(bool Force)