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/*
* $Id: data.h,v 1.14 2004/06/07 19:08:42 lordjaxom Exp $
*/
#ifndef VDR_TEXT2SKIN_DATA_H
#define VDR_TEXT2SKIN_DATA_H
#include "common.h"
#include "file.h"
#include <vdr/tools.h>
#include <vdr/osd.h>
#include <vdr/config.h>
// sections and items known by skin files
enum eSkinSection {
sectionSkin,
sectionChannelSmall,
sectionChannel,
sectionVolume,
sectionReplayMode,
sectionReplay,
sectionMessage,
sectionMenu,
__SECTION_COUNT__
};
enum eSkinItem {
itemUnknown,
itemSkin, // item identifying the Skin itself
itemBackground,
itemText,
itemImage,
itemRectangle,
itemEllipse,
itemSlope,
itemDateTime,
itemDate,
itemTime,
itemChannelLogo,
itemChannelNumberName,
itemChannelNumber,
itemChannelName,
itemLanguage,
itemTimebar,
itemPresentTime,
itemPresentTitle,
itemPresentShortText,
itemFollowingTime,
itemFollowingTitle,
itemFollowingShortText,
itemSymbolTeletext,
itemSymbolAudio,
itemSymbolDolby,
itemSymbolEncrypted,
itemSymbolRecording,
itemSymbolRadio,
itemVolumebar,
itemMute,
itemReplaybar,
itemReplayTitle,
itemReplayCurrent,
itemReplayTotal,
itemReplayJump,
itemSymbolPlay,
itemSymbolPause,
itemSymbolFastFwd,
itemSymbolFastRew,
itemSymbolSlowFwd,
itemSymbolSlowRew,
itemMessageStatus,
itemMessageInfo,
itemMessageWarning,
itemMessageError,
itemMenuArea,
itemMenuItem,
itemMenuCurrent,
itemMenuTitle,
itemMenuRed,
itemMenuGreen,
itemMenuYellow,
itemMenuBlue,
itemMenuText,
itemSymbolScrollUp,
itemSymbolScrollDown,
itemMenuEventTitle,
itemMenuEventShortText,
itemMenuEventDescription,
itemMenuEventTime,
itemSymbolEventRunning,
itemSymbolEventTimer,
itemSymbolEventVPS,
itemMenuRecording,
itemMenuEventEndTime,
itemMenuEventVPSTime,
itemMenuEventDate,
itemMenuEventDateTimeF,
itemDateTimeF,
__ITEM_COUNT__
};
struct POINT {
int x, y;
};
struct SIZE {
int w, h;
};
class cText2SkinItem {
friend class cText2SkinRender;
private:
eSkinItem mItem;
POINT mPos;
SIZE mSize;
int mBpp;
int mArc;
string mFg;
string mBg;
const cFont *mFont;
string mName;
string mVersion;
string mPath;
string mAltPath;
string mText;
string mType;
string mFormat;
eTextAlignment mAlign;
protected:
bool ParseItem(const char *Text);
public:
cText2SkinItem(void);
~cText2SkinItem();
bool Parse(const char *Text);
eSkinItem Item(void) const { return mItem; }
const POINT &Pos(void) const { return mPos; }
const SIZE &Size(void) const { return mSize; }
int Bpp(void) const { return mBpp; }
int Arc(void) const { return mArc; }
const string &Fg(void) const { return mFg; }
const string &Bg(void) const { return mBg; }
const cFont *Font(void) const { return mFont; }
const string &Name(void) const { return mName; }
const string &Version(void) const { return mVersion; }
const string &Path(void) const { return mPath; }
const string &AltPath(void) const { return mAltPath; }
const string &Text(void) const { return mText; }
const string &Type(void) const { return mType; }
const string &Format(void) const { return mFormat; }
eTextAlignment Align(void) const { return mAlign; }
};
class cText2SkinData: public cText2SkinFile {
public:
typedef vector<cText2SkinItem*> tSection;
typedef tSection::iterator tIterator;
static const string SectionNames[__SECTION_COUNT__];
static const string ItemNames[__ITEM_COUNT__];
private:
eSkinSection mCurrentSection;
tSection mSections[__SECTION_COUNT__];
protected:
virtual bool Parse(const char *Text);
public:
cText2SkinData(const char *Skin);
virtual ~cText2SkinData();
tIterator First(eSkinSection Section) { return mSections[Section].begin(); }
tIterator Last(eSkinSection Section) { return mSections[Section].end(); }
cText2SkinItem *Get(eSkinSection Section, eSkinItem Item);
};
#endif // VDR_TEXT2SKIN_DATA_H
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