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/*
* $Id: display.c,v 1.2 2004/05/23 19:20:26 lordjaxom Exp $
*/
#include "display.h"
#include "data.h"
#include "render.h"
// --- cText2SkinDisplayChannel -----------------------------------------------
cText2SkinDisplayChannel::cText2SkinDisplayChannel(cText2SkinData *Data, bool WithInfo) {
printf("cText2SkinDisplayChannel\n");
mData = Data;
mWithInfo = WithInfo;
mRender = new cText2SkinRender(mData, WithInfo ? sectionChannel : sectionChannelSmall);
mDirty = false;
}
cText2SkinDisplayChannel::~cText2SkinDisplayChannel() {
delete mRender;
}
void cText2SkinDisplayChannel::SetChannel(const cChannel *Channel, int Number) {
printf("SetChannel\n");
if (mRender->mChannel != Channel || mRender->mNumber != Number) {
mRender->mChannel = Channel;
mRender->mNumber = Number;
mDirty = true;
}
}
void cText2SkinDisplayChannel::SetEvents(const cEvent *Present, const cEvent *Following) {
if (mRender->mPresent != Present || mRender->mFollowing != Following) {
mRender->mPresent = Present;
mRender->mFollowing = Following;
mDirty = true;
}
}
void cText2SkinDisplayChannel::Flush(void) {
if (mDirty) {
printf("real flush\n");
mRender->Flush();
mDirty = false;
}
}
// --- cText2SkinDisplayVolume ------------------------------------------------
cText2SkinDisplayVolume::cText2SkinDisplayVolume(cText2SkinData *Data) {
printf("cText2SkinDisplayVolume\n");
mData = Data;
mRender = new cText2SkinRender(mData, sectionVolume);
mDirty = false;
}
cText2SkinDisplayVolume::~cText2SkinDisplayVolume() {
delete mRender;
}
void cText2SkinDisplayVolume::SetVolume(int Current, int Total, bool Mute) {
if (mRender->mVolumeCurrent != Current || mRender->mVolumeTotal != Total || mRender->mVolumeMute != Mute) {
mRender->mVolumeCurrent = Current;
mRender->mVolumeTotal = Total;
mRender->mVolumeMute = Mute;
mDirty = true;
}
}
void cText2SkinDisplayVolume::Flush(void) {
if (mDirty) {
printf("real flush\n");
mRender->Flush();
mDirty = false;
}
}
// --- cText2SkinDisplayReplay ------------------------------------------------
cText2SkinDisplayReplay::cText2SkinDisplayReplay(cText2SkinData *Data, bool ModeOnly) {
printf("cText2SkinDisplayVolume\n");
mData = Data;
mRender = new cText2SkinRender(mData, ModeOnly ? sectionReplayMode : sectionReplay);
mDirty = false;
}
cText2SkinDisplayReplay::~cText2SkinDisplayReplay() {
delete mRender;
}
void cText2SkinDisplayReplay::SetTitle(const char *Title) {
if (mRender->mReplayTitle != Title) {
mRender->mReplayTitle = Title;
mDirty = true;
}
}
void cText2SkinDisplayReplay::SetMode(bool Play, bool Forward, int Speed) {
if (mRender->mReplayPlay != Play || mRender->mReplayPlay != Forward || mRender->mReplaySpeed != Speed) {
mRender->mReplayPlay = Play;
mRender->mReplayForward = Forward;
mRender->mReplaySpeed = Speed;
mDirty = true;
}
}
void cText2SkinDisplayReplay::SetProgress(int Current, int Total) {
if (mRender->mReplayCurrent != Current || mRender->mReplayTotal != Total) {
mRender->mReplayCurrent = Current;
mRender->mReplayTotal = Total;
mDirty = true;
}
}
void cText2SkinDisplayReplay::SetCurrent(const char *Current) {
if (mRender->mReplayCurrentText != Current) {
mRender->mReplayCurrentText = Current;
mDirty = true;
}
}
void cText2SkinDisplayReplay::SetTotal(const char *Total) {
if (mRender->mReplayTotalText != Total) {
mRender->mReplayTotalText = Total;
mDirty = true;
}
}
void cText2SkinDisplayReplay::SetJump(const char *Jump) {
if (mRender->mReplayJump != Jump) {
mRender->mReplayJump = NULL;
mDirty = true;
}
}
void cText2SkinDisplayReplay::Flush(void) {
if (mDirty) {
printf("real flush\n");
mRender->Flush();
mDirty = false;
}
}
// --- cText2SkinDisplayMessage -----------------------------------------------
cText2SkinDisplayMessage::cText2SkinDisplayMessage(cText2SkinData *Data) {
printf("cText2SkinDisplayMessage\n");
mData = Data;
mRender = new cText2SkinRender(mData, sectionMessage);
mDirty = false;
}
cText2SkinDisplayMessage::~cText2SkinDisplayMessage() {
delete mRender;
}
void cText2SkinDisplayMessage::SetMessage(eMessageType Type, const char *Text) {
if (mRender->mMessageType != Type || mRender->mMessageText != Text) {
mRender->mMessageType = Type;
mRender->mMessageText = Text;
mDirty = true;
}
}
void cText2SkinDisplayMessage::Flush(void) {
if (mDirty) {
printf("real flush\n");
mRender->Flush();
mDirty = false;
}
}
// --- cText2SkinDisplayMenu --------------------------------------------------
cText2SkinDisplayMenu::cText2SkinDisplayMenu(cText2SkinData *Data) {
printf("cText2SkinDisplayMenu\n");
mData = Data;
mRender = new cText2SkinRender(mData, sectionMenu);
mDirty = false;
mMaxItems = 0;
cText2SkinItem *area = mData->Get(itemMenuArea);
cText2SkinItem *item = mData->Get(itemMenuItem);
if (area && item)
mMaxItems = area->Height() / item->Height();
else
esyslog("ERROR: text2skin: Skin is missing the items MenuArea and/or MenuItem");
}
cText2SkinDisplayMenu::~cText2SkinDisplayMenu() {
delete mRender;
}
void cText2SkinDisplayMenu::Clear(void) {
mRender->mItems.clear();
mRender->mCurrent = -1;
mDirty = true;
}
void cText2SkinDisplayMenu::SetTitle(const char *Title) {
if (mRender->mTitle != Title) {
mRender->mTitle = Title;
mDirty = true;
}
}
void cText2SkinDisplayMenu::SetButtons(const char *Red, const char *Green, const char *Yellow, const char *Blue) {
}
void cText2SkinDisplayMenu::SetMessage(eMessageType Type, const char *Text) {
}
void cText2SkinDisplayMenu::SetItem(const char *Text, int Index, bool Current, bool Selectable) {
cText2SkinRender::MenuItem item = { Text, Selectable };
if ((int)mRender->mItems.size() <= Index) {
mRender->mItems.push_back(item);
mDirty = true;
} else if (mRender->mItems[Index] != item) {
mRender->mItems[Index] = item;
mDirty = true;
}
if (Current && mRender->mCurrent != Index) {
mRender->mCurrent = Index;
mDirty = true;
}
}
void cText2SkinDisplayMenu::SetEvent(const cEvent *Event) {
}
void cText2SkinDisplayMenu::SetRecording(const cRecording *Recording) {
}
void cText2SkinDisplayMenu::SetText(const char *Text, bool FixedFont) {
}
void cText2SkinDisplayMenu::Flush(void) {
if (mDirty) {
printf("real flush\n");
mRender->Flush();
mDirty = false;
}
}
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