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// -*- c++ -*-
#ifndef VDR_TEXT2SKIN_FONT_H
#define VDR_TEXT2SKIN_FONT_H
#include "common.h"
#include <map>
#include <string>
#include <vdr/font.h>
using std::map;
using std::string;
class cText2SkinFontCache
{
private:
typedef map<string,cFont*> cache_map;
public:
cText2SkinFontCache();
~cText2SkinFontCache();
bool Load(string Name, string CacheName, int Size);
const cFont* GetFont(string CacheName);
void Clear();
private:
cache_map _cache;
};
class cText2SkinFont {
private:
static cText2SkinFontCache mFontCache;
// disallow direct construction
cText2SkinFont(void);
virtual ~cText2SkinFont();
public:
static const cFont *Load(const string &Name, int Size);
};
#endif // VDR_TEXT2SKIN_FONT_H
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