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// -*- c++ -*-
#ifndef VDR_TEXT2SKIN_LOADER_H
#define VDR_TEXT2SKIN_LOADER_H
#include "common.h"
#include <vdr/skins.h>
class cxSkin;
class cText2SkinI18n;
class cText2SkinTheme;
class cText2SkinLoader: public cSkin {
private:
cxSkin *mData;
cText2SkinI18n *mI18n;
cText2SkinTheme *mTheme;
std::string mDescription;
public:
static void Start(void);
static void Load(const char *Skin);
cText2SkinLoader(cxSkin *Data, cText2SkinI18n *I18n, cText2SkinTheme *Theme,
const std::string &Skin, const std::string &Description);
~cText2SkinLoader();
virtual const char *Description(void) { return mDescription.c_str(); }
virtual cSkinDisplayChannel *DisplayChannel(bool WithInfo);
virtual cSkinDisplayMenu *DisplayMenu(void);
virtual cSkinDisplayReplay *DisplayReplay(bool ModeOnly);
virtual cSkinDisplayVolume *DisplayVolume(void);
virtual cSkinDisplayTracks *DisplayTracks(const char *Title, int NumTracks,
const char * const *Tracks);
virtual cSkinDisplayMessage *DisplayMessage(void);
cxSkin *Data(void) const { return mData; }
cText2SkinI18n *I18n(void) const { return mI18n; }
cText2SkinTheme *Theme(void) const { return mTheme; }
};
#endif // VDR_TEXT2SKIN_LOADER_H
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