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/*
* $Id: render.h,v 1.3 2004/05/23 19:20:26 lordjaxom Exp $
*/
#ifndef VDR_TEXT2SKIN_RENDER_H
#define VDR_TEXT2SKIN_RENDER_H
#include <vector>
#include <vdr/osd.h>
#include <vdr/skins.h>
#include "data.h"
using std::vector;
class cChannel;
class cEvent;
class cText2SkinRender {
friend class cText2SkinDisplayChannel;
friend class cText2SkinDisplayVolume;
friend class cText2SkinDisplayReplay;
friend class cText2SkinDisplayMessage;
friend class cText2SkinDisplayMenu;
private:
cText2SkinData *mData;
eSkinSection mSection;
cOsd *mOsd;
// TODO: rename or restructure items
// channel display
const cChannel *mChannel;
int mNumber;
const cEvent *mPresent;
const cEvent *mFollowing;
// volume display
int mVolumeCurrent;
int mVolumeTotal;
bool mVolumeMute;
// replay display
const char *mReplayTitle;
bool mReplayPlay;
bool mReplayForward;
int mReplaySpeed;
int mReplayCurrent;
int mReplayTotal;
const char *mReplayCurrentText;
const char *mReplayTotalText;
const char *mReplayJump;
// message display
eMessageType mMessageType;
const char *mMessageText;
// menu
struct MenuItem {
const char *mName;
bool mSelectable;
bool operator!=(const MenuItem &b) { return b.mName != mName || b.mSelectable != mSelectable; }
};
const char *mTitle;
vector<MenuItem> mItems;
int mCurrent;
protected:
void DisplayBackground(cText2SkinItem *Item);
void DisplayLogo(cText2SkinItem *Item);
void DisplayText(cText2SkinItem *Item);
void DisplayDateTime(cText2SkinItem *Item);
void DisplayDate(cText2SkinItem *Item);
void DisplayTime(cText2SkinItem *Item);
void DisplayChannelNumberName(cText2SkinItem *Item);
void DisplayChannelNumber(cText2SkinItem *Item);
void DisplayChannelName(cText2SkinItem *Item);
void DisplayRectangle(cText2SkinItem *Item);
void DisplayEllipse(cText2SkinItem *Item);
void DisplayTimebar(cText2SkinItem *Item);
void DisplayPresentTime(cText2SkinItem *Item);
void DisplayPresentTitle(cText2SkinItem *Item);
void DisplayPresentShortText(cText2SkinItem *Item);
void DisplayFollowingTime(cText2SkinItem *Item);
void DisplayFollowingTitle(cText2SkinItem *Item);
void DisplayFollowingShortText(cText2SkinItem *Item);
void DisplaySymbol(cText2SkinItem *Item);
void DisplayVolumebar(cText2SkinItem *Item);
void DisplayMute(cText2SkinItem *Item);
void DisplayProgressbar(cText2SkinItem *Item);
void DisplayReplayTitle(cText2SkinItem *Item);
void DisplayReplayCurrent(cText2SkinItem *Item);
void DisplayReplayTotal(cText2SkinItem *Item);
void DisplayReplayJump(cText2SkinItem *Item);
void DisplayMessageStatus(cText2SkinItem *Item);
void DisplayMessageInfo(cText2SkinItem *Item);
void DisplayMessageWarning(cText2SkinItem *Item);
void DisplayMessageError(cText2SkinItem *Item);
void DisplayMenuItems(cText2SkinItem *Item);
public:
cText2SkinRender(cText2SkinData *Data, eSkinSection Section);
~cText2SkinRender();
void Flush(void);
};
#endif // VDR_TEXT2SKIN_RENDER_H
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