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/*
* $Id: screen.c,v 1.1 2004/12/19 22:03:18 lordjaxom Exp $
*/
#include "screen.h"
cText2SkinScreen::cText2SkinScreen(bool OffScreen) {
mOsd = NULL;
mScreen = NULL;
mOffScreen = OffScreen;
if (mOffScreen)
mScreen = new cBitmap(720, 576, 8);
else
mOsd = cOsdProvider::NewOsd(0, 0);
}
cText2SkinScreen::~cText2SkinScreen() {
delete mScreen;
delete mOsd;
}
eOsdError cText2SkinScreen::SetAreas(const tArea *Areas, int NumAreas) {
if (!mOffScreen) {
eOsdError result = mOsd->CanHandleAreas(Areas, NumAreas);
if (result == oeOk)
mOsd->SetAreas(Areas, NumAreas);
else
return result;
}
mNumRegions = NumAreas;
#ifndef DIRECTBLIT
for (int i = 0; i < mNumRegions; ++i)
mRegions[i] = new cBitmap(Areas[i].Width(), Areas[i].Height(), Areas[i].bpp, Areas[i].x1, Areas[i].y1);
#endif
Clear();
return oeOk;
}
void cText2SkinScreen::Clear(void) {
for (int i = 0; i < mNumRegions; ++i) {
#ifndef DIRECTBLIT
mRegions[i]->Reset();
mRegions[i]->Clean();
mRegions[i]->DrawRectangle(mRegions[i]->X0(), mRegions[i]->Y0(), mRegions[i]->X0() + mRegions[i]->Width() - 1, mRegions[i]->Y0() + mRegions[i]->Height() - 1, clrTransparent);
#else
cBitmap *b = mOsd->GetBitmap(i);
if (b) {
b->Reset();
b->Clean();
b->DrawRectangle(b->X0(), b->Y0(), b->X0() + b->Width() - 1, b->Y0() + b->Height() - 1, clrTransparent);
}
#endif
}
}
void cText2SkinScreen::DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg) {
#ifndef DIRECTBLIT
for (int i = 0; i < mNumRegions; ++i)
mRegions[i]->DrawBitmap(x, y, Bitmap, ColorFg, ColorBg);
#else
mOsd->DrawBitmap(x, y, Bitmap, ColorFg, ColorBg);
#endif
}
void cText2SkinScreen::DrawRectangle(int x1, int y1, int x2, int y2, tColor Color) {
#ifndef DIRECTBLIT
for (int i = 0; i < mNumRegions; ++i)
mRegions[i]->DrawRectangle(x1, y1, x2, y2, Color);
#else
mOsd->DrawRectangle(x1, y1, x2, y2, Color);
#endif
}
void cText2SkinScreen::DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width, int Height, int Alignment) {
#ifndef DIRECTBLIT
for (int i = 0; i < mNumRegions; ++i)
mRegions[i]->DrawText(x, y, s, ColorFg, ColorBg, Font, Width, Height, Alignment);
#else
mOsd->DrawText(x, y, s, ColorFg, ColorBg, Font, Width, Height, Alignment);
#endif
}
void cText2SkinScreen::DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quadrants) {
#ifndef DIRECTBLIT
for (int i = 0; i < mNumRegions; ++i)
mRegions[i]->DrawEllipse(x1, y1, x2, y2, Color, Quadrants);
#else
mOsd->DrawEllipse(x1, y1, x2, y2, Color, Quadrants);
#endif
}
void cText2SkinScreen::DrawSlope(int x1, int y1, int x2, int y2, tColor Color, int Type) {
#ifndef DIRECTBLIT
for (int i = 0; i < mNumRegions; ++i)
mRegions[i]->DrawSlope(x1, y1, x2, y2, Color, Type);
#else
mOsd->DrawSlope(x1, y1, x2, y2, Color, Type);
#endif
}
void cText2SkinScreen::Flush(void) {
for (int i = 0; i < mNumRegions; ++i) {
if (mOffScreen)
mScreen->DrawBitmap(mRegions[i]->X0(), mRegions[i]->Y0(), *mRegions[i]);
#ifndef DIRECTBLIT
else
mOsd->DrawBitmap(mRegions[i]->X0(), mRegions[i]->Y0(), *mRegions[i]);
#endif
}
if (!mOffScreen)
mOsd->Flush();
}
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