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/*
* $Id: status.h,v 1.2 2004/12/21 18:35:54 lordjaxom Exp $
*/
#ifndef VDR_TEXT2SKIN_STATUS_H
#define VDR_TEXT2SKIN_STATUS_H
#include "common.h"
#include <vdr/status.h>
class cText2SkinRender;
class cText2SkinStatus: public cStatus {
public:
enum eReplayMode {
replayNone,
replayNormal,
replayMP3,
replayMPlayer,
replayDVD,
replayVCD,
replayImage,
#define __REPLAY_COUNT__ (cText2SkinStatus::replayImage+1)
};
struct tRecordingInfo {
std::string name;
const cDevice *device;
tRecordingInfo(const std::string &n, const cDevice *d): name(n), device(d) {}
};
typedef std::vector<tRecordingInfo> tRecordings;
private:
static cText2SkinStatus *mStatus;
cText2SkinRender *mRender;
eReplayMode mReplayMode;
tRecordings mRecordings;
uint mCurrentRecording;
uint mNextRecording;
protected:
virtual void Replaying(const cControl *Control, const char *Name);
virtual void Recording(const cDevice *Device, const char *Name);
public:
cText2SkinStatus(void);
void SetRender(cText2SkinRender *Render);
cxType GetTokenData(const txToken &Token);
};
extern cText2SkinStatus Text2SkinStatus;
#endif // VDR_TEXT2SKIN_STATUS_H
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