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#ifndef __TVGUIDE_RECMENUVIEW_H
#define __TVGUIDE_RECMENUVIEW_H
#include "config.h"
#include <libskindesignerapi/skindesignerosdbase.h>
#include "recmanager.h"
#include "recmenus.h"
class cRecMenuView {
private:
bool active;
skindesignerapi::cOsdView *recMenuView;
skindesignerapi::cOsdView *recMenuViewBuffer;
skindesignerapi::cOsdView *recMenuViewBuffer2;
const cEvent *event;
const cEvent *displayEvent;
cRecManager *recManager;
cRecMenu *activeMenu;
cRecMenu *activeMenuBuffer;
cRecMenu *activeMenuBuffer2;
cTVGuideTimerConflicts *timerConflicts;
void DrawBackground(int menuWidth, int menuHeight, bool scrolling);
void DisplayMenu(bool buffer = false, bool buffer2 = false);
void DisplaySearchTimerList(void);
bool DisplayTimerConflict(const cTimer *timer);
bool DisplayTimerConflict(int timerID);
void DisplayFavoriteResults(string header, const cEvent **result, int numResults);
eOSState StateMachine(eRecMenuState nextState);
public:
cRecMenuView(void);
virtual ~cRecMenuView(void);
void Init(skindesignerapi::cOsdView *recMenuView, skindesignerapi::cOsdView *recMenuViewBuffer, skindesignerapi::cOsdView *recMenuViewBuffer2);
void DisplayRecMenu(const cEvent *event);
void DisplayFavorites(void);
void DisplayRecSearch(const cEvent *e);
void DisplaySearchEPG(const cEvent *e);
void Close(void);
void Hide(bool full = false);
void Activate(bool full = false);
eOSState ProcessKey(eKeys Key);
void Flush(void) { activeMenu->Flush(); };
const cEvent *GetEvent(void) { return displayEvent; };
bool Active(void) { return active; };
};
#endif //__TVGUIDE_RECMENUVIEW_H
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