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-rw-r--r--database/object.h1420
1 files changed, 1362 insertions, 58 deletions
diff --git a/database/object.h b/database/object.h
index a38098d..245a617 100644
--- a/database/object.h
+++ b/database/object.h
@@ -17,37 +17,112 @@
#include <vector>
#include <upnp/ixml.h>
+/**
+ * UPnP Object ID
+ *
+ * This is a UPnP Object ID representation.
+ */
struct cUPnPObjectID {
- int _ID;
+ int _ID; ///< The UPnP Object ID
+ /**
+ * Constructor
+ *
+ * Creates invalid ID
+ */
cUPnPObjectID():_ID(-1){}
- cUPnPObjectID(long ID){ _ID = (int)ID; }
- cUPnPObjectID(int ID){ _ID = ID; }
- cUPnPObjectID &operator=(long ID){ _ID = ID; return *this; }
- cUPnPObjectID &operator=(int ID){ _ID = ID; return *this; }
- cUPnPObjectID &operator=(const cUPnPObjectID& ID){ if(this != &ID){ _ID = ID._ID; } return *this; }
+ /**
+ * Constructor
+ *
+ * Creates from long integer
+ */
+ cUPnPObjectID(
+ long ID ///< new ID
+ ){ _ID = (int)ID; }
+ /**
+ * Constructor
+ *
+ * Creates from integer
+ */
+ cUPnPObjectID(
+ int ID ///< new ID
+ ){ _ID = ID; }
+ /** Set the object ID */
+ cUPnPObjectID &operator=(
+ long ID ///< new ID
+ ){ _ID = ID; return *this; }
+ /** @overload cUPnPObjectID &operator=(long ID) */
+ cUPnPObjectID &operator=(
+ int ID ///< new ID
+ ){ _ID = ID; return *this; }
+ /** @overload cUPnPObjectID &operator=(long ID) */
+ cUPnPObjectID &operator=(
+ const cUPnPObjectID& ID ///< new ID
+ ){ if(this != &ID){ _ID = ID._ID; } return *this; }
+ /** Pre increment the ID */
cUPnPObjectID &operator++(){ _ID++; return *this; }
+ /** Post increment the ID */
cUPnPObjectID operator++(int){ cUPnPObjectID old = *this; _ID++; return old; }
+ /** Post decrement the ID */
cUPnPObjectID operator--(int){ cUPnPObjectID old = *this; _ID--; return old; }
+ /** Pre decrement the ID */
cUPnPObjectID &operator--(){ _ID--; return *this; }
- bool operator!=(long ID){ return _ID != ID; }
- bool operator==(long ID){ return _ID == ID; }
- bool operator!=(int ID){ return _ID != ID; }
- bool operator==(int ID){ return _ID == ID; }
- bool operator!=(const cUPnPObjectID& ID){ return *this == ID; }
- bool operator==(const cUPnPObjectID& ID){ return *this == ID; }
+ /** Not equal */
+ bool operator!=(
+ long ID ///< compare with this ID
+ ){ return _ID != ID; }
+ /** Equal */
+ bool operator==(
+ long ID ///< compare with this ID
+ ){ return _ID == ID; }
+ /** @overload bool operator!=(long ID) */
+ bool operator!=(
+ int ID ///< compare with this ID
+ ){ return _ID != ID; }
+ /** @overload bool operator==(long ID) */
+ bool operator==(
+ int ID ///< compare with this ID
+ ){ return _ID == ID; }
+ /** @overload bool operator!=(long ID) */
+ bool operator!=(
+ const cUPnPObjectID& ID ///< compare with this ID
+ ){ return *this == ID; }
+ /** @overload bool operator==(long ID) */
+ bool operator==(
+ const cUPnPObjectID& ID ///< compare with this ID
+ ){ return *this == ID; }
+ /** Casts to unsigned int */
operator unsigned int(){ return (unsigned int)_ID; }
+ /** Casts to int */
operator int(){ return _ID; }
+ /** Casts to long */
operator long(){ return (long)_ID; }
+ /** Casts to string */
const char* operator*(){ char* buf; return asprintf(&buf,"%d",_ID)?buf:NULL; }
};
+/**
+ * Structure of a UPnP Class
+ *
+ * This represents a UPnP Class
+ */
struct cClass {
- cString ID;
- bool includeDerived;
+ cString ID; ///< The upnp class ID
+ bool includeDerived; ///< flag, to indicate if derived classes are allowed
+ /**
+ * Compares two classes
+ *
+ * @param cmp the other class to compare with
+ */
bool operator==(const cClass &cmp){ return (!strcasecmp(cmp.ID,ID) && includeDerived==cmp.includeDerived); }
+ /*! @copydoc operator==(const cClass &cmp) */
bool operator!=(const cClass &cmp){ return !(*this==cmp); }
};
+/**
+ * UPnP Resource
+ *
+ * This contains all details about a resource
+ */
class cUPnPResource : public cListObject {
friend class cUPnPResourceMediator;
friend class cUPnPResources;
@@ -70,21 +145,137 @@ private:
unsigned int mColorDepth;
cUPnPResource();
public:
+ /**
+ * Get resource ID
+ *
+ * Gets the resource ID
+ *
+ * @return the resource ID
+ */
unsigned int getID() const { return this->mResourceID; }
+ /**
+ * Get the resources
+ *
+ * Returns the resource. This is in most cases the file name or resource locator
+ * where to find the resource
+ *
+ * @return the resource string
+ */
const char* getResource() const { return this->mResource; }
+ /**
+ * Get the duration
+ *
+ * Returns a date time string with the duration of the resource
+ *
+ * @return the duration of the resource
+ */
const char* getDuration() const { return this->mDuration; }
+ /**
+ * Get the resolution
+ *
+ * Returns the resolution string with the pattern width x height in pixels
+ *
+ * @return the resolution of the resource
+ */
const char* getResolution() const { return this->mResolution; }
+ /**
+ * Get the protocol info
+ *
+ * This returns the protocol info field of a resource
+ *
+ * @return the protocol info string
+ */
const char* getProtocolInfo() const { return this->mProtocolInfo; }
+ /**
+ * Get the content type
+ *
+ * Returns the mime type of the content of the resource
+ *
+ * @return the content type of the resource
+ */
const char* getContentType() const { return this->mContentType; }
+ /**
+ * Get the import URI
+ *
+ * This returns the import URI where the resource was located before importing
+ * it
+ *
+ * @return the import URI
+ */
const char* getImportURI() const { return this->mImportURI; }
+ /**
+ * Get the resource type
+ *
+ * This returns the resource type of the resource.
+ *
+ * @return the resource type
+ */
int getResourceType() const { return this->mResourceType; }
+ /**
+ * Get the size
+ *
+ * Returns the resource size or -1 if its unknown
+ *
+ * @return the resource size or -1 if unknown
+ */
unsigned long getSize() const { return this->mSize; }
+ /**
+ * Get the file size
+ *
+ * Returns the file size in bytes of the resource or 0 if its unknown or a
+ * stream
+ *
+ * @return the file size
+ */
off64_t getFileSize() const;
+ /**
+ * Get the last modification
+ *
+ * This returns the timestamp of the last modification to the file. If it
+ * is a stream, then its the current time.
+ *
+ * @return the timestamp with the last modification of the resource
+ */
time_t getLastModification() const;
+ /**
+ * Get the bitrate
+ *
+ * This returns the bitrate of the resource in bits per second.
+ *
+ * @return the bitrate of the resource
+ */
unsigned int getBitrate() const { return this->mBitrate; }
+ /**
+ * Get the sample frequency
+ *
+ * Returns the sample frequency in samples per second.
+ *
+ * @return the sample frequency of the resource
+ */
unsigned int getSampleFrequency() const { return this->mSampleFrequency; }
+ /**
+ * Get the bits per sample
+ *
+ * Returns the number of bits per sample.
+ *
+ * @return the bits per sample of the resource
+ */
unsigned int getBitsPerSample() const { return this->mBitsPerSample; }
+ /**
+ * Get number of audio channels
+ *
+ * Returns the number of audio channels of the audio stream in a video
+ *
+ * @return the number of audio channels
+ */
unsigned int getNrAudioChannels() const { return this->mNrAudioChannels; }
+ /**
+ * Get the color depth
+ *
+ * Returns the color depth of the resource in pits per pixel
+ *
+ * @return the color depth of the resource
+ */
unsigned int getColorDepth() const { return this->mColorDepth; }
};
@@ -93,79 +284,398 @@ class cUPnPObjectMediator;
class cUPnPContainerMediator;
class cUPnPClassContainer;
+/**
+ * List of UPnP Objects
+ *
+ * This is a cList of UPnP Objects
+ * The list can be sorted by using a specific property
+ */
class cUPnPObjects : public cList<cUPnPClassObject> {
public:
cUPnPObjects();
virtual ~cUPnPObjects();
- void SortBy(const char* Property, bool Descending = false);
+ /**
+ * Sorts the list
+ *
+ * This sorts the list by a specific property and a certain direction
+ */
+ void SortBy(
+ const char* Property, ///< the property used for sorting
+ bool Descending = false ///< the direction of the sort
+ );
};
+/**
+ * The UPnP class Object
+ *
+ * This is a UPnP class Object representation with all its properties.
+ */
class cUPnPClassObject : public cListObject {
friend class cMediaDatabase;
friend class cUPnPObjectMediator;
friend class cUPnPClassContainer;
private:
cUPnPObjectID mLastID;
- bool mDeleted; // is this Objected marked as deleted
+ bool mDeleted; // is this Objected marked as deleted, NOT used yet.
protected:
- time_t mLastModified;
- cUPnPObjectID mID; // The object ID
- cUPnPClassObject* mParent;
- cString mClass; // Class (Who am I?)
- cString mTitle; // Object title
- cString mCreator; // Creator of this object
- bool mRestricted; // Ability of changing metadata?
- int mWriteStatus; // Ability of writing resources?
- cList<cUPnPResource>* mResources; // The resources of this object
- cHash<cUPnPResource>* mResourcesID;
- IXML_Document* mDIDLFragment;
- cString mSortCriteria;
- bool mSortDescending;
+ time_t mLastModified; ///< The last modification of this property
+ cUPnPObjectID mID; ///< The object ID
+ cUPnPClassObject* mParent; ///< The parent object
+ cString mClass; ///< Class (Who am I?)
+ cString mTitle; ///< Object title
+ cString mCreator; ///< Creator of this object
+ bool mRestricted; ///< Ability of changing metadata?
+ int mWriteStatus; ///< Ability of writing resources?
+ cList<cUPnPResource>* mResources; ///< The resources of this object
+ cHash<cUPnPResource>* mResourcesID; ///< The resources of this object as hashmap
+ IXML_Document* mDIDLFragment; ///< The DIDL fragment of the object
+ cString mSortCriteria; ///< The sort criteria to sort with
+ bool mSortDescending; ///< The direction of the sort
cUPnPClassObject();
+ /**
+ * Set the Object ID
+ *
+ * This is only allowed by mediators and the media database. Manually editing
+ * the object ID may result in unpredictable behavior.
+ *
+ * @param ID the ObjectID of this object
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ */
int setID(cUPnPObjectID ID);
+ /**
+ * Set the Parent Object
+ *
+ * This is only allowed by mediators and the media database. Manually editing
+ * the parent may result in unpredictable behavior.
+ *
+ * @param Parent the parent of this object
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ */
int setParent(cUPnPClassContainer* Parent);
+ /**
+ * Set the object class
+ *
+ * This is only allowed by mediators and the media database. Manually editing
+ * the object class may result in unpredictable behavior.
+ *
+ * @param Class the class of this object
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ */
int setClass(const char* Class);
+ /**
+ * Set the modification time
+ *
+ * This sets the last modification time to the current timestamp. This is
+ * used to indicate when the object was updated the last time.
+ */
void setModified(void){ this->mLastModified = time(NULL); }
public:
+ /**
+ * Last modified
+ *
+ * Returns when the object was modified the last time.
+ *
+ * @return last modification timestamp
+ */
time_t modified() const { return this->mLastModified; }
virtual ~cUPnPClassObject();
+ /**
+ * Compares a object
+ *
+ * This compares a given object with this object
+ * It uses the SortCriteria to compare them.
+ *
+ * @return returns
+ * - \bc >0, if the object comes after this one
+ * - \bc 0, if the objects have the same property
+ * - \bc <0, if the object comes before this one
+ * @param ListObject the object to compare with
+ */
virtual int Compare(const cListObject& ListObject) const;
+ /**
+ * Get the properties of the object
+ *
+ * This returns a property list with all the properties which can be obtained
+ * or set with \c getProperty or \c setProperty.
+ *
+ * @return a stringlist with the properties
+ */
virtual cStringList* getPropertyList();
+ /**
+ * Gets a property
+ *
+ * Returns the value of a specified property. The value is converted into a
+ * string.
+ *
+ * @return returns
+ * - \bc true, if the property exists
+ * - \bc false, otherwise
+ * @param Property the property which should be returned
+ * @param Value the value of that property
+ */
virtual bool getProperty(const char* Property, char** Value) const ;
+ /**
+ * Sets a property
+ *
+ * Sets the value of a specified property. The value is converted from string
+ * into the propper data type
+ *
+ * @return returns
+ * - \bc true, if the property exists
+ * - \bc false, otherwise
+ * @param Property the property which should be set
+ * @param Value the value of that property
+ */
virtual bool setProperty(const char* Property, const char* Value);
+ /**
+ * Converts to container
+ *
+ * This will convert the object into a container if it is one. If not, it
+ * returns \bc NULL.
+ *
+ * @return returns
+ * - \bc NULL, if it is not a container
+ * - a container representation of this object
+ */
virtual cUPnPClassContainer* getContainer(){ return NULL; }
+ /**
+ * Create the DIDL fragment
+ *
+ * This creates the DIDL-Lite fragment of the object. The DIDL is written to the
+ * specified \em IXML document. The details of the output can be controlled via
+ * the filter stringlist
+ *
+ * @return the DIDL fragment of the object
+ * @param Document the IXML document where to write the contents
+ * @param Filter the string list with the filter criteria
+ */
virtual IXML_Node* createDIDLFragment(IXML_Document* Document, cStringList* Filter) = 0;
+ /**
+ * Is this a container?
+ *
+ * Returns if this object is a container or not
+ *
+ * @return returns
+ * - \bc true, if it is a container
+ * - \bc false, otherwise
+ */
bool isContainer(){ return this->getContainer()==NULL?false:true; }
+ /**
+ * Set the sort criteria
+ *
+ * This sets a certain criteria which the object can be compared with.
+ *
+ * @param Property the property to sort after
+ * @param Descending sort the objects in descending order
+ */
void setSortCriteria(const char* Property, bool Descending = false);
+ /**
+ * Clears the sort criteria
+ *
+ * Clears the property of the sort criteria and sets the descending flag to
+ * false.
+ */
void clearSortCriteria();
/******* Setter *******/
+ /**
+ * Set the title
+ *
+ * This sets the title of the object. It is a required metadata information.
+ * It must not be \bc NULL or an empty string.
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Title the title of the object
+ */
int setTitle(const char* Title);
+ /**
+ * Set the creator
+ *
+ * The creator of an object is primarily the creator or owner of the object
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Creator the creator of the object
+ */
int setCreator(const char* Creator);
+ /**
+ * Set the restriction
+ *
+ * This sets the restriction flag. If the object is restricted, no modifications
+ * to its metadata by the user are allowed.
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Restricted \bc true, to disallow modification, \bc false to allow it
+ */
int setRestricted(bool Restricted);
+ /**
+ * Set the write status
+ *
+ * This sets the write status of a resource. With this indicator, you can set
+ * the modifiabilty of resources by a control point.
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Status the write status
+ */
int setWriteStatus(int Status);
+ /**
+ * Set the resources
+ *
+ * This sets the list of resources of an object. The list usally contain a
+ * single resource. However, multiple resources a also very common.
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Resources the resource list of this object
+ */
int setResources(cList<cUPnPResource>* Resources);
+ /**
+ * Add resource to list
+ *
+ * This adds the specified resource to the resource list of the object
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Resource the resource to be added
+ */
int addResource(cUPnPResource* Resource);
+ /**
+ * Remove resource from list
+ *
+ * This removes the specified resource from the resource list of the object
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Resource the resource to be removed
+ */
int removeResource(cUPnPResource* Resource);
/******* Getter *******/
+ /**
+ * Get the object ID
+ *
+ * This returns the object ID of the object.
+ *
+ * @return the object ID
+ */
cUPnPObjectID getID() const { return this->mID; }
+ /**
+ * Get the parent ID
+ *
+ * This returns the ID of the parent container object, associated with this object.
+ * It is \bc -1, if the object is the root object.
+ *
+ * @return the parent ID
+ */
cUPnPObjectID getParentID() const { return this->mParent?this->mParent->getID():cUPnPObjectID(-1); }
+ /**
+ * Get the parent object
+ *
+ * This returns the parent container object, associated with this object. It is
+ * \bc NULL, if the object is the root object.
+ *
+ * @return the parent object
+ */
cUPnPClassContainer* getParent() const { return (cUPnPClassContainer*)this->mParent; }
+ /**
+ * Get the title
+ *
+ * This returns the title of the object. This may be the title of an item or
+ * the folder name in case of a container.
+ *
+ * @return the title of the object
+ */
const char* getTitle() const { return this->mTitle; }
+ /**
+ * Get the object class
+ *
+ * This returns the object class of the object. The classes are defined by
+ * the UPnP Working Committee. However, custom classes which are derived from
+ * a standardized class are also possible.
+ *
+ * @return the class of the object
+ */
const char* getClass() const { return this->mClass; }
+ /**
+ * Get the creator
+ *
+ * This returns the creator of the object. Usually, this is the primary
+ * content creator or the owner of the object
+ *
+ * @return the creator of the object
+ */
const char* getCreator() const { return this->mCreator; }
+ /**
+ * Is the resource restricted?
+ *
+ * Returns \bc true, if the object is restricted or \bc false, otherwise.
+ * When the object is restricted, then modifications to the metadata of the
+ * object are disallowed.
+ *
+ * @return returns
+ * - \bc true, if the object is restricted
+ * - \bc false, otherwise
+ */
bool isRestricted() const { return this->mRestricted; }
+ /**
+ * Get write status
+ *
+ * This returns the write status of the object. It gives information, if the
+ * resource is modifiable.
+ *
+ * @return the write status
+ */
int getWriteStatus() const { return this->mWriteStatus; }
+ /**
+ * Get a resource by its ID
+ *
+ * Returns the resource with the specified resource ID.
+ *
+ * @return the resource by ID
+ * @param ResourceID the resource ID of the demanded resource
+ */
cUPnPResource* getResource(unsigned int ResourceID) const { return this->mResourcesID->Get(ResourceID); }
+ /**
+ * Get the resources
+ *
+ * This returns a list with resources associated with this object.
+ *
+ * @return the resources of this object
+ */
cList<cUPnPResource>* getResources() const { return this->mResources; }
};
+/**
+ * The UPnP class Item
+ *
+ * This is a UPnP class Item representation with all its properties.
+ */
class cUPnPClassItem : public cUPnPClassObject {
friend class cMediaDatabase;
friend class cUPnPObjectMediator;
friend class cUPnPItemMediator;
protected:
// cUPnPObjectID mReferenceID;
- cUPnPClassItem* mReference;
+ cUPnPClassItem* mReference; ///< The reference item
+ /**
+ * Constructor of an item
+ *
+ * This creates a new instance of an item
+ */
cUPnPClassItem();
public:
virtual ~cUPnPClassItem(){};
@@ -174,28 +684,78 @@ public:
virtual bool setProperty(const char* Property, const char* Value);
virtual bool getProperty(const char* Property, char** Value) const;
/******** Setter ********/
+ /**
+ * Set a reference item
+ *
+ * This sets a reference item. Its comparable with symlinks in *nix systems
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Reference the reference item
+ */
int setReference(cUPnPClassItem* Reference);
/******** Getter ********/
+ /**
+ * Get the referenced item
+ *
+ * This returns the referenced item of this item
+ *
+ * @return the referenced item
+ */
cUPnPClassItem* getReference() const { return this->mReference; }
+ /**
+ * Get the reference ID
+ *
+ * This returns the object ID of the referenced item or \b -1, if
+ * no reference exists.
+ *
+ * @return the reference ID
+ */
cUPnPObjectID getReferenceID() const { return this->mReference?this->mReference->getID():cUPnPObjectID(-1); }
};
typedef std::vector<cClass> tClassVector;
+/**
+ * The UPnP class Container
+ *
+ * This is a UPnP class Container representation with all its properties.
+ */
class cUPnPClassContainer : public cUPnPClassObject {
friend class cMediaDatabase;
friend class cUPnPObjectMediator;
friend class cUPnPContainerMediator;
protected:
- cString mContainerType;
- tClassVector mSearchClasses;
- tClassVector mCreateClasses;
- bool mSearchable;
- unsigned int mUpdateID;
- cUPnPObjects* mChildren;
- cHash<cUPnPClassObject>* mChildrenID;
+ cString mContainerType; ///< DLNA container type
+ tClassVector mSearchClasses; ///< Classes which are searchable
+ tClassVector mCreateClasses; ///< Classes which are creatable
+ bool mSearchable; ///< Is the Container searchable?
+ unsigned int mUpdateID; ///< The containerUpdateID
+ cUPnPObjects* mChildren; ///< List of children
+ cHash<cUPnPClassObject>* mChildrenID; ///< List of children as hash map
+ /**
+ * Update the container
+ *
+ * This performs an update, which acutally increases the containerUpdateID.
+ */
void update();
+ /**
+ * Sets the containerUpdateID
+ *
+ * This method should only be used when the containerUpdateID is loaded from
+ * the database.
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param UID the containerUpdateID
+ */
int setUpdateID(unsigned int UID);
+ /**
+ * Constructor of a container
+ *
+ * This creates a new instance of a container
+ */
cUPnPClassContainer();
public:
virtual ~cUPnPClassContainer();
@@ -204,44 +764,231 @@ public:
virtual bool setProperty(const char* Property, const char* Value);
virtual bool getProperty(const char* Property, char** Value) const;
virtual cUPnPClassContainer* getContainer(){ return this; }
+ /**
+ * Add a child
+ *
+ * This adds the specified child to this container. The parent container of the
+ * child will be set to this container.
+ *
+ * @param Object the child to be added
+ */
void addObject(cUPnPClassObject* Object);
+ /**
+ * Remove a child
+ *
+ * This removes the specified child from the list of children. The child will
+ * also loose its parent container, so that there is no link between left.
+ *
+ * @param Object the child to be removed
+ */
void removeObject(cUPnPClassObject* Object);
+ /**
+ * Get a child by ID
+ *
+ * Returns the child, which is specified by the \c ObjectID.
+ *
+ * @return the child with the specified ID
+ * @param ID the \c ObjectID of the child
+ */
cUPnPClassObject* getObject(cUPnPObjectID ID) const;
+ /**
+ * Get the list of children
+ *
+ * This returns a list of the children of the container.
+ *
+ * @return the list of children
+ */
cUPnPObjects* getObjectList() const { return this->mChildren; }
+ /**
+ * Add a search class
+ *
+ * This adds a search class to the search classes vector
+ *
+ * @return returns
+ * - \bc 0, if adding was successful
+ * - \bc <0, otherwise
+ * @param SearchClass the new class to be added
+ */
int addSearchClass(cClass SearchClass);
+ /**
+ * Remove a search class
+ *
+ * This removes a search class from the search classes vector
+ *
+ * @return returns
+ * - \bc 0, if deleting was successful
+ * - \bc <0, otherwise
+ * @param SearchClass the class to be deleted
+ */
int delSearchClass(cClass SearchClass);
+ /**
+ * Add a create class
+ *
+ * This adds a create class to the create classes vector
+ *
+ * @return returns
+ * - \bc 0, if adding was successful
+ * - \bc <0, otherwise
+ * @param CreateClass the new class to be added
+ */
int addCreateClass(cClass CreateClass);
+ /**
+ * Remove a create class
+ *
+ * This removes a create class from the create classes vector
+ *
+ * @return returns
+ * - \bc 0, if deleting was successful
+ * - \bc <0, otherwise
+ * @param CreateClass the class to be deleted
+ */
int delCreateClass(cClass CreateClass);
/******** Setter ********/
+ /**
+ * Set the DLNA container type
+ *
+ * This sets the DLNA container type. It must be a valid container type value.
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Type the DLNA container type
+ */
int setContainerType(const char* Type);
+ /**
+ * Sets the search classes
+ *
+ * This sets the search classes, which allows the user to search only for
+ * these classes in the current container and its children. If the vector
+ * is empty the search can return any match. If the additional flag \bc
+ * derived is set, then also any derived classes are matched.
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param SearchClasses a vector container the allowed search classes
+ */
int setSearchClasses(std::vector<cClass> SearchClasses);
+ /**
+ * Sets the create classes
+ *
+ * This sets the create classes, which allows the user to create new objects
+ * in this container, if \em restricted is \bc false.
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param CreateClasses a vector containing the create classes
+ */
int setCreateClasses(std::vector<cClass> CreateClasses);
+ /**
+ * Sets the searchable flag
+ *
+ * This sets the searchable flag, which allows or disallows search on this
+ * container.
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Searchable \bc true, to enable or \bc false, to disable searching
+ */
int setSearchable(bool Searchable);
/******** Getter ********/
+ /**
+ * Get the DLNA container type
+ *
+ * This returns the DLNA container type. Currently there are only these possible
+ * values beside \bc NULL:
+ * - \bc TUNER_1_0
+ *
+ * @return the DLNA container type
+ */
const char* getContainerType() const { return this->mContainerType; }
+ /**
+ * Get the search classes
+ *
+ * This returns a vector container all possible search classes. This are classes,
+ * which can be used for searching in this container.
+ *
+ * @return a vector with all search classes
+ */
const std::vector<cClass>* getSearchClasses() const { return &(this->mSearchClasses); }
+ /**
+ * Get the create classes
+ *
+ * This returns a vector containing all possible create classes. This are classes,
+ * which can be created in this container. For instance a TV container can only create
+ * items of the class VideoBroadcast. The vector is empty when creation of new items
+ * by the user is not allowed.
+ *
+ * @return a vector with create classes
+ */
const std::vector<cClass>* getCreateClasses() const { return &(this->mCreateClasses); }
+ /**
+ * Is this container searchable
+ *
+ * This returns \bc true, if the container can be search via \em Search or
+ * \bc false, otherwise.
+ *
+ * @return returns
+ * - \bc true, if the container is searchable
+ * - \bc false, otherwise
+ */
bool isSearchable() const { return this->mSearchable; }
+ /**
+ * Get the number of children
+ *
+ * This returns the total number of children of this container
+ *
+ * @return the number of childen
+ */
unsigned int getChildCount() const { return this->mChildren->Count(); }
+ /**
+ * Get the containerUpdateID
+ *
+ * This returns the containerUpdateID
+ *
+ * @return the containerUpdateID of this container
+ */
unsigned int getUpdateID() const { return this->mUpdateID; }
+ /**
+ * Has the container been updated?
+ *
+ * This returns \bc true, if the container was recently updated or
+ * \bc false, otherwise
+ *
+ * @return returns
+ * - \bc true, if the container was updated
+ * - \bc false, otherwise
+ */
bool isUpdated();
};
+/**
+ * The UPnP class VideoItem
+ *
+ * This is a UPnP class VideoItem representation with all its properties.
+ */
class cUPnPClassVideoItem : public cUPnPClassItem {
friend class cMediaDatabase;
friend class cUPnPObjectMediator;
friend class cUPnPVideoItemMediator;
protected:
- cString mGenre; // Genre
- cString mDescription; // Description
- cString mLongDescription; // a longer description
- cString mPublishers; // CSV of Publishers
- cString mLanguage; // RFC 1766 Language code
- cString mRelations; // Relation to other contents
- cString mProducers; // CSV of Producers
- cString mRating; // Rating (for parential control)
- cString mActors; // CSV of Actors
- cString mDirectors; // CSV of Directors
+ cString mGenre; ///< Genre of the video
+ cString mDescription; ///< Description
+ cString mLongDescription; ///< a longer description
+ cString mPublishers; ///< CSV of Publishers
+ cString mLanguage; ///< RFC 1766 Language code
+ cString mRelations; ///< Relation to other contents
+ cString mProducers; ///< CSV of Producers
+ cString mRating; ///< Rating (for parential control)
+ cString mActors; ///< CSV of Actors
+ cString mDirectors; ///< CSV of Directors
+ /**
+ * Constructor of a video item
+ *
+ * This creates a new instance of a video item
+ */
cUPnPClassVideoItem();
public:
virtual ~cUPnPClassVideoItem();
@@ -250,36 +997,230 @@ public:
virtual bool setProperty(const char* Property, const char* Value);
virtual bool getProperty(const char* Property, char** Value) const;
/******** Setter ********/
+ /**
+ * Set a long description
+ *
+ * A long description may hold information about the content or the story
+ * of a video
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param LongDescription the content or story of a video
+ */
int setLongDescription(const char* LongDescription);
+ /**
+ * Set a description
+ *
+ * A description may hold short information about the content or the story
+ * of a video. Unlike a long description, this contains just a very short
+ * brief like a subtitle or the episode title.
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Description the description of a video
+ */
int setDescription(const char* Description);
+ /**
+ * Set the publishers
+ *
+ * This is a CSV list of publishers, who distributes the video.
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Publishers a CSV list of publishers
+ */
int setPublishers(const char* Publishers);
+ /**
+ * Set a genre
+ *
+ * This is a CSV list of genre of a video. This may be something like
+ * "Western" or "SciFi". Actually, there is no standardized rule for
+ * a genre name, which results in an ambiguous definition of certain
+ * genre, like Thriller and Horror.
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Genre a CSV list of genre
+ */
int setGenre(const char* Genre);
+ /**
+ * Set the language
+ *
+ * This sets the language of a video. It is defined by RFC 1766.
+ * A valid language definition is \em "de-DE" or \em "en-US".
+ *
+ * @see http://www.ietf.org/rfc/rfc1766.txt
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Language the language (RFC 1766)
+ */
int setLanguage(const char* Language);
+ /**
+ * Sets a relation URL
+ *
+ * This sets a CSV list of relation URLs, where to find additional
+ * information about the movie. The URLs may not contain commas and they
+ * must be properly escaped as in RFC 2396
+ *
+ * @see http://www.ietf.org/rfc/rfc2396.txt
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Relations a CSV list with relations
+ */
int setRelations(const char* Relations);
+ /**
+ * Sets the directors
+ *
+ * This sets a CSV list of directors.
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Directors a CSV list of directors
+ */
int setDirectors(const char* Directors);
+ /**
+ * Sets the actors
+ *
+ * This sets a CSV list of actors in a video. This usually contain the main actors.
+ * However, also other actors appearing in the video can be mentioned here.
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Actors a CSV list of actors
+ */
int setActors(const char* Actors);
+ /**
+ * Sets the producers
+ *
+ * This sets a CSV list of producers of a video. These are the people who are
+ * involed in the production of a video
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Producers a CSV list of producers
+ */
int setProducers(const char* Producers);
+ /**
+ * Sets the rating
+ *
+ * This is a rating, which can be used for parential control issues.
+ *
+ * @see http://en.wikipedia.org/wiki/Motion_picture_rating_system
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Rating the rating of a video
+ */
int setRating(const char* Rating);
/******** Getter ********/
+ /**
+ * Get the genres
+ *
+ * This returns a CSV list of genre
+ *
+ * @return the genre of a video
+ */
const char* getGenre() const { return this->mGenre; }
+ /**
+ * Get the long description
+ *
+ * This returns the long description of a video
+ *
+ * @return the long description of a video
+ */
const char* getLongDescription() const { return this->mLongDescription; }
+ /**
+ * Get the description
+ *
+ * This returns the description of a video
+ *
+ * @return the description of a video
+ */
const char* getDescription() const { return this->mDescription; }
+ /**
+ * Get the publishers
+ *
+ * This returns a CSV list of publishers of the video
+ *
+ * @return a CSV list of publishers
+ */
const char* getPublishers() const { return this->mPublishers; }
+ /**
+ * Get the language
+ *
+ * This returns the language of the video
+ *
+ * @return the language
+ */
const char* getLanguage() const { return this->mLanguage; }
+ /**
+ * Get the relations
+ *
+ * This returns a CSV list of relation URLs.
+ *
+ * @return a CSV list of relation URLs
+ */
const char* getRelations() const { return this->mRelations; }
+ /**
+ * Get the actors
+ *
+ * This returns a CSV list of actors in the video
+ *
+ * @return a CSV list of actors
+ */
const char* getActors() const { return this->mActors; }
+ /**
+ * Get the producers
+ *
+ * This returns a CSV list of producers of a video
+ *
+ * @return a CSV list of producers
+ */
const char* getProducers() const { return this->mProducers; }
+ /**
+ * Get the directors
+ *
+ * This returns a CSV list of directors
+ *
+ * @return a CSV list of directors
+ */
const char* getDirectors() const { return this->mDirectors; }
+ /**
+ * Get the rating
+ *
+ * This returns the rating used for parental control.
+ *
+ * @return the rating of a video
+ */
const char* getRating() const { return this->mRating; }
};
+/**
+ * The UPnP class Movie
+ *
+ * This is a UPnP class Movie representation with all its properties.
+ */
class cUPnPClassMovie : public cUPnPClassVideoItem {
friend class cMediaDatabase;
friend class cUPnPObjectMediator;
friend class cUPnPMovieMediator;
protected:
- int mDVDRegionCode;
- cString mStorageMedium;
+ int mDVDRegionCode; ///< The Region code of the movie (0 - 8)
+ cString mStorageMedium; ///< The storage medium where the movie is stored
+ /**
+ * Constructor of a movie
+ *
+ * This creates a new instance of a movie
+ */
cUPnPClassMovie();
public:
virtual ~cUPnPClassMovie();
@@ -288,22 +1229,75 @@ public:
virtual bool setProperty(const char* Property, const char* Value);
virtual bool getProperty(const char* Property, char** Value) const;
/******** Setter ********/
+ /**
+ * Sets the DVD region code
+ *
+ * For more information on this, see http://en.wikipedia.org/wiki/DVD_region_code
+ *
+ * The integer representation for \em ALL is 9.
+ *
+ * @see http://en.wikipedia.org/wiki/DVD_region_code
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param RegionCode the region code of this movie
+ */
int setDVDRegionCode(int RegionCode);
+ /**
+ * Sets the storage medium
+ *
+ * This will set the storage medium, where the movie resides. Valid media
+ * are defined in \link common.h \endlink
+ *
+ * @see common.h
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param StorageMedium the medium where the movie is located
+ */
int setStorageMedium(const char* StorageMedium);
/******** Getter ********/
+ /**
+ * Get the DVD region code
+ *
+ * This returns the DVD region code. For more information,
+ * see http://en.wikipedia.org/wiki/DVD_region_code
+ *
+ * The integer representation for \em ALL is 9.
+ *
+ * @see http://en.wikipedia.org/wiki/DVD_region_code
+ * @return the DVD region code
+ */
int getDVDRegionCode() const { return this->mDVDRegionCode; }
+ /**
+ * Get the storage medium
+ *
+ * This returns the storage medium, where the movie resides.
+ *
+ * @return the storage medium
+ */
const char* getStorageMedium() const { return this->mStorageMedium; }
};
+/**
+ * The UPnP class VideoBroadcast
+ *
+ * This is a UPnP class VideoBroadcast representation with all its properties.
+ */
class cUPnPClassVideoBroadcast : public cUPnPClassVideoItem {
friend class cMediaDatabase;
friend class cUPnPObjectMediator;
friend class cUPnPVideoBroadcastMediator;
protected:
- cString mIcon;
- cString mRegion;
- int mChannelNr;
- cString mChannelName;
+ cString mIcon; ///< The channel icon of the channel
+ cString mRegion; ///< The region where the channel can be received
+ int mChannelNr; ///< The channel number
+ cString mChannelName; ///< The channel name or provider name
+ /**
+ * Constructor of a video broadcast
+ *
+ * This creates a new instance of a video broadcast
+ */
cUPnPClassVideoBroadcast();
public:
virtual ~cUPnPClassVideoBroadcast();
@@ -312,29 +1306,166 @@ public:
virtual bool setProperty(const char* Property, const char* Value);
virtual bool getProperty(const char* Property, char** Value) const;
/******** Setter ********/
+ /**
+ * Set the channel icon
+ *
+ * This sets the channel icon of this channel. The resource must be a valid
+ * URI which can be obtained via the internal webserver
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param IconURI the URI to the icon file
+ */
int setIcon(const char* IconURI);
+ /**
+ * Set the channel region
+ *
+ * This sets the region of a channel, where it can be received
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param Region the location where the channel can be received
+ */
int setRegion(const char* Region);
+ /**
+ * Set channel number
+ *
+ * This sets the channel number, so that it can be used for directly navigation
+ * or channel up and down navigation respectively.
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param ChannelNr the channel number
+ */
int setChannelNr(int ChannelNr);
+ /**
+ * Set the channel name
+ *
+ * This sets the channel name or the provider of the channel.
+ *
+ * @return returns
+ * - \bc 0, if setting was successful
+ * - \bc <0, otherwise
+ * @param ChannelName the channel name
+ */
int setChannelName(const char* ChannelName);
/******** Getter ********/
+ /**
+ * Get the channel icon
+ *
+ * This returns the channel icon of the channel.
+ *
+ * @return the channel icon
+ */
const char* getIcon() const { return this->mIcon; }
+ /**
+ * Get the region
+ *
+ * This returns the region, where the channel can be received
+ *
+ * @return the channel region
+ */
const char* getRegion() const { return this->mRegion; }
+ /**
+ * Get the channel number
+ *
+ * This returns the channel number
+ *
+ * @return the channel number
+ */
int getChannelNr() const { return this->mChannelNr; }
+ /**
+ * Get the channel name
+ *
+ * This returns the channel name or provider name respectively
+ *
+ * @return the channel name
+ */
const char* getChannelName() const { return this->mChannelName; }
};
+/**
+ * Mediator interface
+ *
+ * This is an interface for mediators used to communicate with the database.
+ * A mediator is applied to get, create, save or delete an UPnP object.
+ */
class cMediatorInterface {
public:
virtual ~cMediatorInterface(){};
+ /**
+ * Creates an object
+ *
+ * This creates a new UPnP object with the specific title and the restriction.
+ *
+ * @return the newly created object
+ * @param Title the title of that object
+ * @param Restricted the restriction of the object
+ */
virtual cUPnPClassObject* createObject(const char* Title, bool Restricted) = 0;
+ /**
+ * Get an object
+ *
+ * Retrieves a UPnP object from the database and stores its information in the
+ * object. The object is obtained via its object ID.
+ *
+ * @return the object, found in the database
+ * @param ID the object ID
+ */
virtual cUPnPClassObject* getObject(cUPnPObjectID ID) = 0;
+ /**
+ * Saves the object
+ *
+ * This saves the object in the database by updating the values in the database
+ * with those in the object.
+ *
+ * @return returns
+ * - \bc <0, in case of an error
+ * - \bc 0, otherwise
+ * @param Object the object to be saved
+ */
virtual int saveObject(cUPnPClassObject* Object) = 0;
+ /**
+ * Deletes the object
+ *
+ * This deletes the object in the database by removing all its children and then
+ * deleting the contents from the database
+ *
+ * @return returns
+ * - \bc <0, in case of an error
+ * - \bc 0, otherwise
+ * @param Object the object to be deleted
+ */
virtual int deleteObject(cUPnPClassObject* Object) = 0;
+ /**
+ * Clears the object
+ *
+ * This clears the object, i.e. all its children will be removed and deleted
+ * from the database
+ *
+ * @return returns
+ * - \bc <0, in case of an error
+ * - \bc 0, otherwise
+ * @param Object the object to be cleared
+ */
virtual int clearObject(cUPnPClassObject* Object) = 0;
};
typedef std::map<const char*, cMediatorInterface*, strCmp> tMediatorMap;
+/**
+ * The object factory
+ *
+ * This factory can create, delete, clear or save UPnP objects. It uses mediators
+ * to communicate with the persistance database to load or persist the objects.
+ *
+ * If a new type of object shall be stored in the database an according mediator
+ * is needed, which knows the internal database structure. It must implement the
+ * cMediatorInterface class to work with this factory.
+ */
class cUPnPObjectFactory {
private:
static cUPnPObjectFactory* mInstance;
@@ -344,84 +1475,257 @@ private:
cMediatorInterface* findMediatorByClass(const char* Class);
cUPnPObjectFactory();
public:
+ /**
+ * Return the instance of the factory
+ *
+ * This returns the instance of the factory. When the media database is
+ * initialized successfully, it usally has all known mediators already
+ * registered.
+ *
+ * @return the instance of the factory
+ */
static cUPnPObjectFactory* getInstance();
+ /**
+ * Register a mediator
+ *
+ * This registers a new mediator by the associated class. The mediator
+ * must implement the cMediatorInterface class to be used with this
+ * factory.
+ *
+ * @param UPnPClass the class of which the mediator is associated to
+ * @param Mediator the mediator itself
+ */
void registerMediator(const char* UPnPClass, cMediatorInterface* Mediator);
+ /**
+ * Unregisters a mediator
+ *
+ * This unregisters a mediator if it is not needed anylonger. If the optional
+ * parameter \c freeMediator is set, the object instance will be free'd after
+ * removing it from the list.
+ *
+ * @param UPnPClass the class of the associated mediator
+ * @param freeMediator flag to indicate if the mediator shall be free'd after removing
+ */
void unregisterMediator(const char* UPnPClass, bool freeMediator=true);
+ /**
+ * @copydoc cMediatorInterface::createObject(const char* Title, bool Restricted)
+ *
+ * @param UPnPClass the class of the new object
+ */
cUPnPClassObject* createObject(const char* UPnPClass, const char* Title, bool Restricted=true);
+ /*! @copydoc cMediatorInterface::getObject(cUPnPObjectID ID) */
cUPnPClassObject* getObject(cUPnPObjectID ID);
+ /*! @copydoc cMediatorInterface::saveObject(cUPnPClassObject* Object) */
int saveObject(cUPnPClassObject* Object);
+ /*! @copydoc cMediatorInterface::deleteObject(cUPnPClassObject* Object) */
int deleteObject(cUPnPClassObject* Object);
+ /*! @copydoc cMediatorInterface::clearObject(cUPnPClassObject* Object) */
int clearObject(cUPnPClassObject* Object);
};
class cMediaDatabase;
+/**
+ * Object Mediator
+ *
+ * This is the interface between the objects and the database. It is possible to
+ * create new objects, stores objects in the database as well as removing them from
+ * it.
+ */
class cUPnPObjectMediator : public cMediatorInterface {
protected:
- cSQLiteDatabase* mDatabase;
- cMediaDatabase* mMediaDatabase;
- cUPnPObjectMediator(cMediaDatabase* MediaDatabase);
- virtual int initializeObject(cUPnPClassObject* Object, const char* Class, const char* Title, bool Restricted);
+ cSQLiteDatabase* mDatabase; ///< the SQLite 3 database wrapper
+ cMediaDatabase* mMediaDatabase; ///< the media database
+ /**
+ * Constructor of object mediator
+ *
+ * This constructs a new object mediator. This is actually not allowed because
+ * it is prohibited to create instances of the UPnP class Object
+ */
+ cUPnPObjectMediator(
+ cMediaDatabase* MediaDatabase ///< the media database
+ );
+ /**
+ * Initializes an object
+ *
+ * This initializes an object, which means, that it will be created in the database with
+ * the required details.
+ *
+ * @return returns
+ * - \bc <0, in case of an error
+ * - \bc 0, otherwise
+ */
+ virtual int initializeObject(
+ cUPnPClassObject* Object, ///< the object to be initialized
+ const char* Class, ///< the class of the object
+ const char* Title, ///< the title of the object
+ bool Restricted ///< restriction of the object
+ );
+ /**
+ * Store the object in the database
+ *
+ * This stores the information of an object in the database
+ *
+ * @return returns
+ * - \bc <0, in case of an error
+ * - \bc 0, otherwise
+ * @param Object the object to be saved
+ */
virtual int objectToDatabase(cUPnPClassObject* Object);
+ /**
+ * Loads an object from database
+ *
+ * This loads an object from the database
+ *
+ * @return returns
+ * - \bc <0, in case of an error
+ * - \bc 0, otherwise
+ * @param Object the object to be loaded
+ * @param ID the object ID of that object
+ */
virtual int databaseToObject(cUPnPClassObject* Object, cUPnPObjectID ID);
public:
virtual ~cUPnPObjectMediator();
+ /*! @copydoc cMediatorInterface::createObject(const char* Title, bool Restricted) */
virtual cUPnPClassObject* createObject(const char* Title, bool Restricted);
- virtual cUPnPClassObject* getObject(cUPnPObjectID);
+ /*! @copydoc cMediatorInterface::getObject(cUPnPObjectID ID) */
+ virtual cUPnPClassObject* getObject(cUPnPObjectID ID);
+ /*! @copydoc cMediatorInterface::saveObject(cUPnPClassObject* Object) */
virtual int saveObject(cUPnPClassObject* Object);
+ /*! @copydoc cMediatorInterface::deleteObject(cUPnPClassObject* Object) */
virtual int deleteObject(cUPnPClassObject* Object);
+ /*! @copydoc cMediatorInterface::clearObject(cUPnPClassObject* Object) */
virtual int clearObject(cUPnPClassObject* Object);
};
+/**
+ * Item Mediator
+ *
+ * This is the interface between the objects and the database. It is possible to
+ * create new objects, stores objects in the database as well as removing them from
+ * it.
+ */
class cUPnPItemMediator : public cUPnPObjectMediator {
protected:
+ /*! @copydoc cUPnPObjectMediator::objectToDatabase(cUPnPClassObject* Object) */
virtual int objectToDatabase(cUPnPClassObject* Object);
+ /*! @copydoc cUPnPObjectMediator::databaseToObject(cUPnPClassObject* Object, cUPnPObjectID ID) */
virtual int databaseToObject(cUPnPClassObject* Object, cUPnPObjectID ID);
public:
+ /**
+ * Constructor of item mediator
+ *
+ * This creates a new item mediator with which it is possible to create new
+ * instances of Item objects.
+ *
+ * @param MediaDatabase the media database
+ */
cUPnPItemMediator(cMediaDatabase* MediaDatabase);
virtual ~cUPnPItemMediator(){};
+ /*! @copydoc cUPnPObjectMediator::createObject(const char* Title, bool Restricted) */
virtual cUPnPClassItem* createObject(const char* Title, bool Restricted);
+ /*! @copydoc cUPnPObjectMediator::getObject(cUPnPObjectID ID) */
virtual cUPnPClassItem* getObject(cUPnPObjectID ID);
};
+/**
+ * VideoItem Mediator
+ *
+ * This is the interface between the objects and the database. It is possible to
+ * create new objects, stores objects in the database as well as removing them from
+ * it.
+ */
class cUPnPVideoItemMediator : public cUPnPItemMediator {
protected:
virtual int objectToDatabase(cUPnPClassObject* Object);
virtual int databaseToObject(cUPnPClassObject* Object, cUPnPObjectID ID);
public:
+ /**
+ * Constructor of videoitem mediator
+ *
+ * This creates a new videoitem mediator with which it is possible to create new
+ * instances of VideoItem objects.
+ *
+ * @param MediaDatabase the media database
+ */
cUPnPVideoItemMediator(cMediaDatabase* MediaDatabase);
virtual ~cUPnPVideoItemMediator(){};
virtual cUPnPClassVideoItem* createObject(const char* Title, bool Restricted);
virtual cUPnPClassVideoItem* getObject(cUPnPObjectID ID);
};
+/**
+ * VideoBroadcast Mediator
+ *
+ * This is the interface between the objects and the database. It is possible to
+ * create new objects, stores objects in the database as well as removing them from
+ * it.
+ */
class cUPnPVideoBroadcastMediator : public cUPnPVideoItemMediator {
protected:
virtual int objectToDatabase(cUPnPClassObject* Object);
virtual int databaseToObject(cUPnPClassObject* Object, cUPnPObjectID ID);
public:
+ /**
+ * Constructor of video broadcast mediator
+ *
+ * This creates a new video broadcast mediator with which it is possible to create new
+ * instances of VideoBroadcast objects.
+ *
+ * @param MediaDatabase the media database
+ */
cUPnPVideoBroadcastMediator(cMediaDatabase* MediaDatabase);
virtual ~cUPnPVideoBroadcastMediator(){};
virtual cUPnPClassVideoBroadcast* createObject(const char* Title, bool Restricted);
virtual cUPnPClassVideoBroadcast* getObject(cUPnPObjectID ID);
};
+/**
+ * Movie Mediator
+ *
+ * This is the interface between the objects and the database. It is possible to
+ * create new objects, stores objects in the database as well as removing them from
+ * it.
+ */
class cUPnPMovieMediator : public cUPnPVideoItemMediator {
protected:
virtual int objectToDatabase(cUPnPClassObject* Object);
virtual int databaseToObject(cUPnPClassObject* Object, cUPnPObjectID ID);
public:
+ /**
+ * Constructor of movie mediator
+ *
+ * This creates a new movie mediator with which it is possible to create new
+ * instances of Movie objects.
+ *
+ * @param MediaDatabase the media database
+ */
cUPnPMovieMediator(cMediaDatabase* MediaDatabase);
virtual ~cUPnPMovieMediator(){};
virtual cUPnPClassMovie* createObject(const char* Title, bool Restricted);
virtual cUPnPClassMovie* getObject(cUPnPObjectID ID);
};
+/**
+ * Container Mediator
+ *
+ * This is the interface between the objects and the database. It is possible to
+ * create new objects, stores objects in the database as well as removing them from
+ * it.
+ */
class cUPnPContainerMediator : public cUPnPObjectMediator {
protected:
virtual int objectToDatabase(cUPnPClassObject* Object);
virtual int databaseToObject(cUPnPClassObject* Object, cUPnPObjectID ID);
public:
+ /**
+ * Constructor of container mediator
+ *
+ * This creates a new container mediator with which it is possible to create new
+ * instances of Container objects.
+ *
+ * @param MediaDatabase the media database
+ */
cUPnPContainerMediator(cMediaDatabase* MediaDatabase);
virtual ~cUPnPContainerMediator(){};
virtual cUPnPClassContainer* createObject(const char* Title, bool Restricted);