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/*
* File: menusetup.h
* Author: savop
*
* Created on 19. April 2009, 16:50
*/
#ifndef _CMENUSETUPUPNP_H
#define _CMENUSETUPUPNP_H
#include <vdr/plugin.h>
#include "../server/server.h"
#include "config.h"
/**
* The VDR setup page
*
* This class shows and manages the settings within the VDR setup OSD
*
* @author Denis Loh
* @version 0.0.1
*/
class cMenuSetupUPnP : public cMenuSetupPage {
public:
cMenuSetupUPnP();
// virtual ~cMenuSetupUPnP();
virtual eOSState ProcessKey(eKeys Key);
protected:
virtual void Store(void);
void Update(void);
void Load(void);
private:
const char* const* getInterfaceList(int *count);
int getInterfaceIndex(const char* Interface);
const char* getInterface(int Index);
cOsdItem *mCtrlBind;
cOsdItem *mCtrlEnabled;
cOsdItem *mCtrlPort;
cOsdItem *mCtrlAutoMode;
cUPnPServer* mUpnpServer;
/**
* Is the server enabled or not
*
* The server can be switched on or off. If it is turned off, the server
* will close open transmissions and ports
*
*/
int mEnable;
int mAutoSetup;
/**
* The port to listen to (Default: 0 autodetect)
*
* The port the server is bound to. The default setting is 0.
* So, the server will determine automatically a free random port between
* 49152 and 65535. If a server should use a specific port it can be set
* to one out of that range.
*
*/
int mPort;
int mDetectPort;
/**
* The Interface the server is bound to
*
* If multiple interfaces exist the server can be bound to a specific
* one
*
*/
int mInterfaceIndex;
/**
* The socket address of the server
*
* The IP address and the port of the server
*/
char *mAddress;
};
#endif /* _CMENUSETUPUPNP_H */
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