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/*
* File: recplayer.h
* Author: savop
*
* Created on 8. Juni 2009, 11:57
*/
#ifndef _RECPLAYER_H
#define _RECPLAYER_H
#include "../common.h"
#include "filehandle.h"
#include <vdr/recording.h>
/**
* The recording player
*
* This class provides the ability to play VDR records. The difference between
* usual files and VDR recording files is, that recordings are possibly splitted
* into multiple files. The class will scan those files and tries to dynamically
* navigate in them like it would do, if it is a single file.
*
*/
class cRecordingPlayer : cFileHandle {
public:
/**
* Get a new instance of a recording player
*
* This returns a new instance of a recording player which plays the
* specified VDR recording.
*
* @param Recording the recording to play
* @return the new instance of the recording player
*/
static cRecordingPlayer *newInstance(cRecording *Recording);
virtual ~cRecordingPlayer();
virtual void open(UpnpOpenFileMode mode);
virtual int read(char* buf, size_t buflen);
virtual int write(char* buf, size_t buflen);
virtual int seek(off_t offset, int origin);
virtual void close();
private:
void Scan(void);
cRecordingPlayer(cRecording *Recording);
FILE* GetFile(int Index = 0);
FILE* NextFile(void);
int SeekInFile(int Index, off_t Offset);
cRecording *mRecording;
off_t* mOffsets;
off_t mOffset;
off_t mTotalLenght;
int mIndex;
FILE *mFile;
};
#endif /* _RECPLAYER_H */
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