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author | Klaus Schmidinger <vdr@tvdr.de> | 2012-03-03 14:49:59 +0100 |
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committer | Klaus Schmidinger <vdr@tvdr.de> | 2012-03-03 14:49:59 +0100 |
commit | 31cca0c85bccb50b36706954afc5266d164347dd (patch) | |
tree | bd68d6ed8f1d6d8f2295aefeccfb2cf38821e800 /menu.c | |
parent | 0127bf264c4495b384c62a10e17101cfad92423f (diff) | |
download | vdr-31cca0c85bccb50b36706954afc5266d164347dd.tar.gz vdr-31cca0c85bccb50b36706954afc5266d164347dd.tar.bz2 |
The replay progress display is now turned on whenever a mark is toggled (not only when one is set)
Diffstat (limited to 'menu.c')
-rw-r--r-- | menu.c | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -4,7 +4,7 @@ * See the main source file 'vdr.c' for copyright information and * how to reach the author. * - * $Id: menu.c 2.39 2012/03/02 10:33:17 kls Exp $ + * $Id: menu.c 2.40 2012/03/03 14:47:32 kls Exp $ */ #include "menu.h" @@ -4694,12 +4694,12 @@ void cReplayControl::MarkToggle(void) marks.Del(m); else { marks.Add(Current); - ShowTimed(2); bool Play, Forward; int Speed; if (GetReplayMode(Play, Forward, Speed) && !Play) Goto(Current, true); } + ShowTimed(2); marks.Save(); } } |