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author | Klaus Schmidinger <vdr@tvdr.de> | 2007-02-25 10:56:29 +0100 |
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committer | Klaus Schmidinger <vdr@tvdr.de> | 2007-02-25 10:56:29 +0100 |
commit | ddb7f335674d668af3dd06bd61a0853b3af60df0 (patch) | |
tree | 5d52ba7939f6aa0b18cc01f546ce5c82ae8d3b80 /shutdown.h | |
parent | 50b14be807e1d3002246f359de83a8a18a0e6008 (diff) | |
download | vdr-ddb7f335674d668af3dd06bd61a0853b3af60df0.tar.gz vdr-ddb7f335674d668af3dd06bd61a0853b3af60df0.tar.bz2 |
Rewrite of shutdown handling; implemented cPlugin::WakeupTime(); SIGHUP forces reload; cThread::EmergencyExit() replaced by ShutdownHandler.RequestEmergencyExit()
Diffstat (limited to 'shutdown.h')
-rw-r--r-- | shutdown.h | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/shutdown.h b/shutdown.h new file mode 100644 index 00000000..4dff8eab --- /dev/null +++ b/shutdown.h @@ -0,0 +1,112 @@ +/* + * shutdown.h: Handling of shutdown and inactivity + * + * See the main source file 'vdr.c' for copyright information and + * how to reach the author. + * + * Original version written by Udo Richter <udo_richter@gmx.de>. + * + * $Id: shutdown.h 1.1 2007/02/24 17:23:59 kls Exp $ + */ + +#ifndef __SHUTDOWN_H +#define __SHUTDOWN_H + +#include <time.h> + +class cCountdown { +private: + time_t timeout; ///< 5-minute countdown timer + int counter; ///< last shown time in 10s units + bool timedOut; ///< countdown did run down to 0 and was not canceled + const char *message; ///< message to display, %s is placeholder for time +public: + cCountdown(void); + void Start(const char *Message, int Seconds); + ///< Start the 5 minute shutdown warning countdown. + void Cancel(void); + ///< Cancel the 5 minute shutdown warning countdown. + bool Done(void); + ///< Check if countdown timer has run out without canceling. + operator bool(void) const { return timeout != 0; } + ///< Check if countdown is running. + bool Update(void); + ///< Update status display of the countdown. + ///< Returns true on actual update. + }; + +class cShutdownHandler { +private: + time_t activeTimeout; + ///< Time when VDR will become non-interactive. 0 means never. + time_t retry; + ///< Time for retrying the shutdown. + char *shutdownCommand; + ///< Command for shutting down VDR. + int exitCode; + ///< Exit code, if VDR exit was requested, or -1 if not requested. + bool emergencyExitRequested; + ///< The requested exit is an emergency exit. +public: + cCountdown countdown; + cShutdownHandler(void); + ~cShutdownHandler(); + void Exit(int ExitCode) { exitCode = ExitCode; } + ///< Set VDR exit code and initiate end of VDR main loop. + ///< This will exit VDR without any confirmation. + bool DoExit(void) { return exitCode >= 0; } + ///< Check if an exit code was set, and VDR should exit. + int GetExitCode(void) { return exitCode >= 0 ? exitCode : 0; } + ///< Get the currently set exit code of VDR. + bool EmergencyExitRequested(void) { return emergencyExitRequested; } + ///< Returns true if an emergency exit was requested. + void RequestEmergencyExit(void); + ///< Requests an emergency exit of the VDR main loop. + void CheckManualStart(int ManualStart); + ///< Check whether the next timer is in ManualStart time window. + ///< If yes, assume non-interactive use. + void SetShutdownCommand(const char *ShutdownCommand); + ///< Set the command string for shutdown command. + void CallShutdownCommand(time_t WakeupTime, int Channel, const char *File, bool UserShutdown); + ///< Call the shutdown command with the given parameters. + bool IsUserInactive(time_t AtTime = 0) { return activeTimeout && activeTimeout <= (AtTime ? AtTime : time(NULL)); } + ///< Check whether VDR is in interactive mode or non-interactive mode (waiting for shutdown). + ///< AtTime checks whether VDR will probably be inactive at that time. + time_t GetUserInactiveTime(void) { return activeTimeout; } + ///< Time when user will become non-inactive, or 0 if never. + void SetUserInactiveTimeout(int Seconds = -1, bool Force = false); + ///< Set the time when VDR will switch into non-interactive mode or power down. + ///< -1 means Setup.MinUserInactivity in the future. + ///< Otherwise, seconds in the future. + ///< If MinUserInactivity = 0 and Force = false, Seconds is ignored and VDR will + ///< stay interactive forever. + void SetUserInactive(void) { SetUserInactiveTimeout(0, true); } + ///< Set VDR manually into non-interactive mode. + bool Retry(time_t AtTime = 0) { return retry <= (AtTime ? AtTime : time(NULL)); } + ///< Check whether its time to re-try the shutdown. + ///< AtTime checks whether VDR will probably be inactive at that time. + time_t GetRetry(void) { return retry; } + ///< Time when shutdown retry block ends. + void SetRetry(int Seconds) { retry = time(NULL) + Seconds; } + ///< Set shutdown retry so that VDR will not try to automatically shut down + ///< within Seconds. + bool ConfirmShutdown(bool Ask); + ///< Check for background activity that blocks shutdown. + ///< Returns immediately and without user interaction if Ask = false. + ///< Asks for confirmation if Ask = true. + ///< Returns true if ready for shutdown. + bool ConfirmRestart(bool Ask); + ///< Check for background activity that blocks restart. + ///< Returns immediately and without user interaction if Ask = false. + ///< Asks for confirmation if Ask = true. + ///< Returns true if ready for restart. + bool DoShutdown(bool Force); + ///< Call the shutdown script with data of the next pending timer. + ///< Fails if Force = false and a timer is running or within MinEventTimeout. + ///< Always calls shutdown on Force = true. + ///< Returns true on success. + }; + +extern cShutdownHandler ShutdownHandler; + +#endif |