summaryrefslogtreecommitdiff
path: root/epg.h
blob: 846678484570da969f1cd3a1f2b80adc3b51c2d9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
/*
 * epg.h: Electronic Program Guide
 *
 * See the main source file 'vdr.c' for copyright information and
 * how to reach the author.
 *
 * Original version (as used in VDR before 1.3.0) written by
 * Robert Schneider <Robert.Schneider@web.de> and Rolf Hakenes <hakenes@hippomi.de>.
 *
 * $Id: epg.h 1.2 2003/12/24 13:20:35 kls Exp $
 */

#ifndef __EPG_H
#define __EPG_H

#include "channels.h"
#include "thread.h"
#include "tools.h"

#define MAXEPGBUGFIXLEVEL 2

class cSchedule;

class cEvent : public cListObject {
private:
  tChannelID channelID;  // Channel ID of program for this event
  u_int16_t eventID;     // Event ID of this event
  uchar tableID;         // Table ID this event came from
  uchar version;         // Version number of section this event came from
  //XXX present/following obsolete???
  bool isPresent;        // true if this is the present event running
  bool isFollowing;      // true if this is the next event on this channel
  char *title;           // Title of this event
  char *shortText;       // Short description of this event (typically the episode name in case of a series)
  char *description;     // Description of this event
  time_t startTime;      // Start time of this event
  int duration;          // Duration of this event in seconds
  //XXX find an other solution, avoiding channelNumber???
  int channelNumber;     // the actual channel number from VDR's channel list (used in cMenuSchedule for sorting by channel number)
public:
  cEvent(tChannelID ChannelID, u_int16_t EventID);
  ~cEvent();
  tChannelID ChannelID(void) const { return channelID; }
  u_int16_t EventID(void) const { return eventID; }
  uchar TableID(void) const { return tableID; }
  uchar Version(void) const { return version; }
  bool IsPresent(void) const { return isPresent; }
  bool IsFollowing(void) const { return isFollowing; }
  const char *Title(void) const { return title; }
  const char *ShortText(void) const { return shortText; }
  const char *Description(void) const { return description; }
  time_t StartTime(void) const { return startTime; }
  int Duration(void) const { return duration; }
  int ChannelNumber(void) const { return channelNumber; }
  const char *GetDateString(void) const;
  const char *GetTimeString(void) const;
  const char *GetEndTimeString(void) const;
  void SetEventID(u_int16_t EventID);
  void SetTableID(uchar TableID);
  void SetVersion(uchar Version);
  void SetIsPresent(bool IsPresent);
  void SetIsFollowing(bool IsFollowing);
  void SetTitle(const char *Title);
  void SetShortText(const char *ShortText);
  void SetDescription(const char *Description);
  void SetStartTime(time_t StartTime);
  void SetDuration(int Duration);
  void SetChannelNumber(int ChannelNumber) const { ((cEvent *)this)->channelNumber = ChannelNumber; } // doesn't modify the EIT data, so it's ok to make it 'const' //XXX
  void Dump(FILE *f, const char *Prefix = "") const;
  static bool Read(FILE *f, cSchedule *Schedule);
  void FixEpgBugs(void);
  };

class cSchedules;

class cSchedule : public cListObject  {
private:
  tChannelID channelID;
  cList<cEvent> events;
  cEvent *present;
  cEvent *following;
public:
  cSchedule(tChannelID ChannelID);
  tChannelID ChannelID(void) const { return channelID; }
  bool SetPresentEvent(cEvent *Event);
  bool SetFollowingEvent(cEvent *Event);
  void Cleanup(time_t Time);
  void Cleanup(void);
  cEvent *AddEvent(cEvent *Event);
  const cEvent *GetPresentEvent(void) const;
  const cEvent *GetFollowingEvent(void) const;
  const cEvent *GetEvent(u_int16_t EventID, time_t StartTime = 0) const;
  const cEvent *GetEventAround(time_t Time) const;
  const cEvent *GetEventNumber(int n) const { return events.Get(n); }
  int NumEvents(void) const { return events.Count(); }
  void Dump(FILE *f, const char *Prefix = "") const;
  static bool Read(FILE *f, cSchedules *Schedules);
  };

class cSchedulesLock {
private:
  bool locked;
public:
  cSchedulesLock(bool WriteLock = false, int TimeoutMs = 0);
  ~cSchedulesLock();
  bool Locked(void) { return locked; }
  };

class cSchedules : public cList<cSchedule> {
  friend class cSchedule;
  friend class cSchedulesLock;
private:
  cRWlock rwlock;
  static cSchedules schedules;
  static const char *epgDataFileName;
  static time_t lastCleanup;
  static time_t lastDump;
public:
  static void SetEpgDataFileName(const char *FileName);
  static const cSchedules *Schedules(cSchedulesLock &SchedulesLock);
         ///< Caller must provide a cSchedulesLock which has to survive the entire
         ///< time the returned cSchedules is accessed. Once the cSchedules is no
         ///< longer used, the cSchedulesLock must be destroyed.
  static void Cleanup(bool Force = false);
  static bool ClearAll(void);
  static bool Dump(FILE *f, const char *Prefix = "");
  static bool Read(FILE *f = NULL);
  cSchedule *AddSchedule(tChannelID ChannelID);
  const cSchedule *GetSchedule(tChannelID ChannelID) const;
  };

void ReportEpgBugFixStats(bool Reset = false);

#endif //__EPG_H