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Diffstat (limited to 'src/atiscreen.c')
-rw-r--r-- | src/atiscreen.c | 655 |
1 files changed, 655 insertions, 0 deletions
diff --git a/src/atiscreen.c b/src/atiscreen.c new file mode 100644 index 0000000..effeb66 --- /dev/null +++ b/src/atiscreen.c @@ -0,0 +1,655 @@ +/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/atiscreen.c,v 1.30 2003/04/23 21:51:30 tsi Exp $ */ +/* + * Copyright 1999 through 2004 by Marc Aurele La France (TSI @ UQV), tsi@xfree86.org + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that copyright + * notice and this permission notice appear in supporting documentation, and + * that the name of Marc Aurele La France not be used in advertising or + * publicity pertaining to distribution of the software without specific, + * written prior permission. Marc Aurele La France makes no representations + * about the suitability of this software for any purpose. It is provided + * "as-is" without express or implied warranty. + * + * MARC AURELE LA FRANCE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO + * EVENT SHALL MARC AURELE LA FRANCE BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + * + * DRI support by: + * Gareth Hughes <gareth@valinux.com> + * José Fonseca <j_r_fonseca@yahoo.co.uk> + * Leif Delgass <ldelgass@retinalburn.net> + */ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include "ati.h" +#include "atibus.h" +#include "atichip.h" +#include "atiaccel.h" +#include "aticonsole.h" +#include "aticursor.h" +#include "atidac.h" +#include "atidga.h" +#include "atidri.h" +#include "atimach64.h" +#include "atimode.h" +#include "atiscreen.h" +#include "atistruct.h" +#include "atixv.h" +#include "atimach64accel.h" + +#ifdef XF86DRI_DEVEL +#include "mach64_dri.h" +#include "mach64_sarea.h" +#endif + +#ifdef TV_OUT + +#include "atichip.h" + +#endif /* TV_OUT */ + +#include "shadowfb.h" +#include "xf86cmap.h" + +#include "xf1bpp.h" +#include "xf4bpp.h" + +#include "fb.h" + +#include "mibank.h" +#include "micmap.h" +#include "mipointer.h" + +/* + * ATIRefreshArea -- + * + * This function is called by the shadow frame buffer code to refresh the + * hardware frame buffer. + */ +static void +ATIRefreshArea +( + ScrnInfoPtr pScreenInfo, + int nBox, + BoxPtr pBox +) +{ + ATIPtr pATI = ATIPTR(pScreenInfo); + pointer pSrc, pDst; + int offset, w, h; + + while (nBox-- > 0) + { + w = (pBox->x2 - pBox->x1) * pATI->AdjustDepth; + h = pBox->y2 - pBox->y1; + offset = (pBox->y1 * pATI->FBPitch) + (pBox->x1 * pATI->AdjustDepth); + pSrc = (char *)pATI->pShadow + offset; + pDst = (char *)pATI->pMemory + offset; + + while (h-- > 0) + { + (void)memcpy(pDst, pSrc, w); + pSrc = (char *)pSrc + pATI->FBPitch; + pDst = (char *)pDst + pATI->FBPitch; + } + + pBox++; + } +} + +/* + * ATIMinBits -- + * + * Compute log base 2 of val. + */ +static int +ATIMinBits +( + int val +) +{ + int bits; + + if (!val) return 1; + for (bits = 0; val; val >>= 1, ++bits); + return bits; +} + +/* + * ATIScreenInit -- + * + * This function is called by DIX to initialise the screen. + */ +_X_EXPORT Bool +ATIScreenInit +( + int iScreen, + ScreenPtr pScreen, + int argc, + char **argv +) +{ + ScrnInfoPtr pScreenInfo = xf86Screens[iScreen]; + ATIPtr pATI = ATIPTR(pScreenInfo); + pointer pFB; + int VisualMask; +#ifdef XF86DRI_DEVEL + BoxRec ScreenArea; +#endif + + /* Set video hardware state */ + if (!ATIEnterGraphics(pScreen, pScreenInfo, pATI)) + return FALSE; + + /* Re-initialise mi's visual list */ + miClearVisualTypes(); + + if ((pATI->depth > 8) && (pATI->DAC == ATI_DAC_INTERNAL)) + VisualMask = TrueColorMask; + else + VisualMask = miGetDefaultVisualMask(pATI->depth); + + if (!miSetVisualTypes(pATI->depth, VisualMask, pATI->rgbBits, + pScreenInfo->defaultVisual)) + return FALSE; + + if (!miSetPixmapDepths()) + return FALSE; + + pFB = pATI->pMemory; + pATI->FBPitch = PixmapBytePad(pATI->displayWidth, pATI->depth); + if (pATI->OptionShadowFB) + { + pATI->FBBytesPerPixel = pATI->bitsPerPixel >> 3; + pATI->FBPitch = PixmapBytePad(pATI->displayWidth, pATI->depth); + if ((pATI->pShadow = xalloc(pATI->FBPitch * pScreenInfo->virtualY))) + { + pFB = pATI->pShadow; + } + else + { + xf86DrvMsg(pScreenInfo->scrnIndex, X_WARNING, + "Insufficient virtual memory for shadow frame buffer.\n"); + pATI->OptionShadowFB = FALSE; + } + } + +#ifdef XF86DRI_DEVEL + + /* Setup DRI after visuals have been established, but before + * fbScreenInit is called. fbScreenInit will eventually call the + * driver's InitGLXVisuals call back. + */ + + /* According to atiregs.h, GTPro (3D Rage Pro) is the first chip type with + * 3D triangle setup (the VERTEX_* registers) + */ + if (pATI->Chip < ATI_CHIP_264GTPRO) { + xf86DrvMsg(iScreen, X_WARNING, + "Direct rendering is not supported for ATI chips earlier than " + "the ATI 3D Rage Pro.\n"); + pATI->directRenderingEnabled = FALSE; + } else { + /* FIXME: When we move to dynamic allocation of back and depth + * buffers, we will want to revisit the following check for 3 + * times the virtual size (or 2.5 times for 24-bit depth) of the screen below. + */ + int cpp = pATI->bitsPerPixel >> 3; + int maxY = pScreenInfo->videoRam * 1024 / (pATI->displayWidth * cpp); + int requiredY; + + requiredY = pScreenInfo->virtualY * 2 /* front, back buffers */ + + (pScreenInfo->virtualY * 2 / cpp); /* depth buffer (always 16-bit) */ + + if (!pATI->OptionAccel) { + xf86DrvMsg(iScreen, X_WARNING, + "Acceleration disabled, not initializing the DRI\n"); + pATI->directRenderingEnabled = FALSE; + } else if ( maxY > requiredY ) { + pATI->directRenderingEnabled = ATIDRIScreenInit(pScreen); + } else { + xf86DrvMsg(iScreen, X_WARNING, + "DRI static buffer allocation failed -- " + "need at least %d kB video memory\n", + (pScreenInfo->displayWidth * requiredY * cpp ) / 1024); + pATI->directRenderingEnabled = FALSE; + } + } + +#endif /* XF86DRI_DEVEL */ + + /* Initialise framebuffer layer */ + switch (pATI->bitsPerPixel) + { + +#ifndef AVOID_CPIO + + case 1: + pATI->Closeable = xf1bppScreenInit(pScreen, pFB, + pScreenInfo->virtualX, pScreenInfo->virtualY, + pScreenInfo->xDpi, pScreenInfo->yDpi, pATI->displayWidth); + break; + + case 4: + pATI->Closeable = xf4bppScreenInit(pScreen, pFB, + pScreenInfo->virtualX, pScreenInfo->virtualY, + pScreenInfo->xDpi, pScreenInfo->yDpi, pATI->displayWidth); + break; + +#endif /* AVOID_CPIO */ + + case 8: + case 16: + case 24: + case 32: + pATI->Closeable = fbScreenInit(pScreen, pFB, + pScreenInfo->virtualX, pScreenInfo->virtualY, + pScreenInfo->xDpi, pScreenInfo->yDpi, pATI->displayWidth, + pATI->bitsPerPixel); + break; + + default: + return FALSE; + } + + if (!pATI->Closeable) + return FALSE; + + /* Fixup RGB ordering */ + if (pATI->depth > 8) + { + VisualPtr pVisual = pScreen->visuals + pScreen->numVisuals; + + while (--pVisual >= pScreen->visuals) + { + if ((pVisual->class | DynamicClass) != DirectColor) + continue; + + pVisual->offsetRed = pScreenInfo->offset.red; + pVisual->offsetGreen = pScreenInfo->offset.green; + pVisual->offsetBlue = pScreenInfo->offset.blue; + + pVisual->redMask = pScreenInfo->mask.red; + pVisual->greenMask = pScreenInfo->mask.green; + pVisual->blueMask = pScreenInfo->mask.blue; + } + } + + /* If applicable, initialise RENDER extension */ + if (pATI->bitsPerPixel > 4) + { + if (pATI->OptionShadowFB) + { + if (serverGeneration == 1) + xf86DrvMsg(pScreenInfo->scrnIndex, X_WARNING, + "RENDER extension not supported with a shadowed" + " framebuffer.\n"); + } + +#ifndef AVOID_CPIO + + else if (pATI->BankInfo.BankSize) + { + if (serverGeneration == 1) + xf86DrvMsg(pScreenInfo->scrnIndex, X_WARNING, + "RENDER extension not supported with a banked" + " framebuffer.\n"); + } + +#endif /* AVOID_CPIO */ + + else if (!fbPictureInit(pScreen, NULL, 0) && + (serverGeneration == 1)) + { + xf86DrvMsg(pScreenInfo->scrnIndex, X_WARNING, + "RENDER extension initialisation failed.\n"); + } + } + + xf86SetBlackWhitePixels(pScreen); + +#ifndef AVOID_CPIO + + /* Initialise banking if needed */ + if (!miInitializeBanking(pScreen, + pScreenInfo->virtualX, pScreenInfo->virtualY, + pATI->displayWidth, &pATI->BankInfo)) + return FALSE; + +#endif /* AVOID_CPIO */ + + /* Memory manager setup */ + +#ifdef XF86DRI_DEVEL + + if (pATI->directRenderingEnabled) + { + ATIDRIServerInfoPtr pATIDRIServer = pATI->pDRIServerInfo; + int cpp = pATI->bitsPerPixel >> 3; + int widthBytes = pScreenInfo->displayWidth * cpp; + int zWidthBytes = pScreenInfo->displayWidth * 2; /* always 16-bit z-buffer */ + int fbSize = pScreenInfo->videoRam * 1024; + int bufferSize = pScreenInfo->virtualY * widthBytes; + int zBufferSize = pScreenInfo->virtualY * zWidthBytes; + int offscreenBytes, total, scanlines; + + pATIDRIServer->fbX = 0; + pATIDRIServer->fbY = 0; + pATIDRIServer->frontOffset = 0; + pATIDRIServer->frontPitch = pScreenInfo->displayWidth; + + /* Calculate memory remaining for pixcache and textures after + * front, back, and depth buffers + */ + offscreenBytes = fbSize - ( 2 * bufferSize + zBufferSize ); + + if ( !pATIDRIServer->IsPCI && !pATI->OptionLocalTextures ) { + /* Don't allocate a local texture heap for AGP unless requested */ + pATIDRIServer->textureSize = 0; + } else { + int l, maxPixcache; + +#ifdef XvExtension + + int xvBytes; + + /* Try for enough pixmap cache for DVD and a full viewport + */ + xvBytes = 720*480*cpp; /* enough for single-buffered DVD */ + maxPixcache = xvBytes > bufferSize ? xvBytes : bufferSize; + +#else /* XvExtension */ + + /* Try for one viewport */ + maxPixcache = bufferSize; + +#endif /* XvExtension */ + + pATIDRIServer->textureSize = offscreenBytes - maxPixcache; + + /* If that gives us less than half the offscreen mem available for textures, split + * the available mem between textures and pixmap cache + */ + if (pATIDRIServer->textureSize < (offscreenBytes/2)) { + pATIDRIServer->textureSize = offscreenBytes/2; + } + + if (pATIDRIServer->textureSize <= 0) + pATIDRIServer->textureSize = 0; + + l = ATIMinBits((pATIDRIServer->textureSize-1) / MACH64_NR_TEX_REGIONS); + if (l < MACH64_LOG_TEX_GRANULARITY) l = MACH64_LOG_TEX_GRANULARITY; + + /* Round the texture size up to the nearest whole number of + * texture regions. Again, be greedy about this, don't round + * down. + */ + pATIDRIServer->logTextureGranularity = l; + pATIDRIServer->textureSize = + (pATIDRIServer->textureSize >> l) << l; + } + + total = fbSize - pATIDRIServer->textureSize; + scanlines = total / widthBytes; + if (scanlines > ATIMach64MaxY) scanlines = ATIMach64MaxY; + + /* Recalculate the texture offset and size to accomodate any + * rounding to a whole number of scanlines. + * FIXME: Is this actually needed? + */ + pATIDRIServer->textureOffset = scanlines * widthBytes; + pATIDRIServer->textureSize = fbSize - pATIDRIServer->textureOffset; + + /* Set a minimum usable local texture heap size. This will fit + * two 256x256 textures. We check this after any rounding of + * the texture area. + */ + if (pATIDRIServer->textureSize < 256*256 * cpp * 2) { + pATIDRIServer->textureOffset = 0; + pATIDRIServer->textureSize = 0; + scanlines = fbSize / widthBytes; + if (scanlines > ATIMach64MaxY) scanlines = ATIMach64MaxY; + } + + pATIDRIServer->depthOffset = scanlines * widthBytes - zBufferSize; + pATIDRIServer->depthPitch = pScreenInfo->displayWidth; + pATIDRIServer->depthY = pATIDRIServer->depthOffset/widthBytes; + pATIDRIServer->depthX = (pATIDRIServer->depthOffset - + (pATIDRIServer->depthY * widthBytes)) / cpp; + + pATIDRIServer->backOffset = pATIDRIServer->depthOffset - bufferSize; + pATIDRIServer->backPitch = pScreenInfo->displayWidth; + pATIDRIServer->backY = pATIDRIServer->backOffset/widthBytes; + pATIDRIServer->backX = (pATIDRIServer->backOffset - + (pATIDRIServer->backY * widthBytes)) / cpp; + + scanlines = fbSize / widthBytes; + if (scanlines > ATIMach64MaxY) scanlines = ATIMach64MaxY; + + if ( pATIDRIServer->IsPCI && pATIDRIServer->textureSize == 0 ) { + xf86DrvMsg(iScreen, X_WARNING, + "Not enough memory for local textures, disabling DRI\n"); + ATIDRICloseScreen(pScreen); + pATI->directRenderingEnabled = FALSE; + } else { + + ScreenArea.x1 = 0; + ScreenArea.y1 = 0; + ScreenArea.x2 = pATI->displayWidth; + ScreenArea.y2 = scanlines; + + if (!xf86InitFBManager(pScreen, &ScreenArea)) { + xf86DrvMsg(pScreenInfo->scrnIndex, X_ERROR, + "Memory manager initialization to (%d,%d) (%d,%d) failed\n", + ScreenArea.x1, ScreenArea.y1, + ScreenArea.x2, ScreenArea.y2); + return FALSE; + } else { + int width, height; + + xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO, + "Memory manager initialized to (%d,%d) (%d,%d)\n", + ScreenArea.x1, ScreenArea.y1, ScreenArea.x2, ScreenArea.y2); + + if (xf86QueryLargestOffscreenArea(pScreen, &width, &height, 0, 0, 0)) { + xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO, + "Largest offscreen area available: %d x %d\n", + width, height); + + /* lines in offscreen area needed for depth buffer and textures */ + pATI->depthTexLines = scanlines + - pATIDRIServer->depthOffset / widthBytes; + pATI->backLines = scanlines + - pATIDRIServer->backOffset / widthBytes + - pATI->depthTexLines; + pATI->depthTexArea = NULL; + pATI->backArea = NULL; + } else { + xf86DrvMsg(pScreenInfo->scrnIndex, X_ERROR, + "Unable to determine largest offscreen area available\n"); + return FALSE; + } + + } + + xf86DrvMsg(iScreen, X_INFO, "Will use %d kB of offscreen memory for XAA\n", + (offscreenBytes - pATIDRIServer->textureSize)/1024); + + xf86DrvMsg(iScreen, X_INFO, "Will use back buffer at offset 0x%x\n", + pATIDRIServer->backOffset); + + xf86DrvMsg(iScreen, X_INFO, "Will use depth buffer at offset 0x%x\n", + pATIDRIServer->depthOffset); + + if (pATIDRIServer->textureSize > 0) { + xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO, + "Will use %d kB for local textures at offset 0x%x\n", + pATIDRIServer->textureSize/1024, + pATIDRIServer->textureOffset); + } + } + } + +#endif /* XF86DRI_DEVEL */ + + /* Setup acceleration */ + /* If direct rendering is not enabled, the framebuffer memory + * manager is initialized by this function call */ + if (!ATIInitializeAcceleration(pScreen, pScreenInfo, pATI)) + return FALSE; + +#ifndef AVOID_DGA + + /* Initialise DGA support */ + (void)ATIDGAInit(pScreen, pScreenInfo, pATI); + +#endif /* AVOID_DGA */ + + /* Initialise backing store */ + miInitializeBackingStore(pScreen); + xf86SetBackingStore(pScreen); + + /* Initialise cursor */ + if (!ATIInitializeCursor(pScreen, pATI)) + return FALSE; + + /* Create default colourmap */ + if (!miCreateDefColormap(pScreen)) + return FALSE; + +#ifdef AVOID_CPIO + + if (!xf86HandleColormaps(pScreen, 256, pATI->rgbBits, ATILoadPalette, NULL, + CMAP_PALETTED_TRUECOLOR | + CMAP_LOAD_EVEN_IF_OFFSCREEN)) + return FALSE; + +#else /* AVOID_CPIO */ + + if (pATI->depth > 1) + if (!xf86HandleColormaps(pScreen, (pATI->depth == 4) ? 16 : 256, + pATI->rgbBits, ATILoadPalette, NULL, + CMAP_PALETTED_TRUECOLOR | + CMAP_LOAD_EVEN_IF_OFFSCREEN)) + return FALSE; + +#endif /* AVOID_CPIO */ + + /* Initialise shadow framebuffer */ + if (pATI->OptionShadowFB && + !ShadowFBInit(pScreen, ATIRefreshArea)) + return FALSE; + + /* Initialise DPMS support */ + (void)xf86DPMSInit(pScreen, ATISetDPMSMode, 0); + + /* Initialise XVideo support */ + (void)ATIInitializeXVideo(pScreen, pScreenInfo, pATI); + + /* Set pScreen->SaveScreen and wrap CloseScreen vector */ + pScreen->SaveScreen = ATISaveScreen; + pATI->CloseScreen = pScreen->CloseScreen; + pScreen->CloseScreen = ATICloseScreen; + + if (serverGeneration == 1) + xf86ShowUnusedOptions(pScreenInfo->scrnIndex, pScreenInfo->options); + +#ifdef TV_OUT + /* Fix-up TV out after ImpacTV probe */ + if (pATI->OptionTvOut && pATI->Chip < ATI_CHIP_264GTPRO) + ATISwitchMode(0, pScreenInfo->currentMode, 0); +#endif /* TV_OUT */ + +#ifdef XF86DRI_DEVEL + + /* DRI finalization */ + if (pATI->directRenderingEnabled) { + /* Now that mi, fb, drm and others have done their thing, + * complete the DRI setup. + */ + pATI->directRenderingEnabled = ATIDRIFinishScreenInit(pScreen); + } + if (pATI->directRenderingEnabled) { + xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO, + "Direct rendering enabled\n"); + } else { + /* FIXME: Release unused offscreen mem here? */ + xf86DrvMsg(pScreenInfo->scrnIndex, X_INFO, + "Direct rendering disabled\n"); + } + +#endif /* XF86DRI_DEVEL */ + + return TRUE; +} + +/* + * ATICloseScreen -- + * + * This function is called by DIX to close the screen. + */ +Bool +ATICloseScreen +( + int iScreen, + ScreenPtr pScreen +) +{ + ScrnInfoPtr pScreenInfo = xf86Screens[iScreen]; + ATIPtr pATI = ATIPTR(pScreenInfo); + Bool Closed = TRUE; + +#ifdef XF86DRI_DEVEL + + /* Disable direct rendering */ + if (pATI->directRenderingEnabled) + { + ATIDRICloseScreen(pScreen); + pATI->directRenderingEnabled = FALSE; + } + +#endif /* XF86DRI_DEVEL */ + + ATICloseXVideo(pScreen, pScreenInfo, pATI); + + if (pATI->pXAAInfo) + { + XAADestroyInfoRec(pATI->pXAAInfo); + pATI->pXAAInfo = NULL; + } + + if ((pScreen->CloseScreen = pATI->CloseScreen)) + { + pATI->CloseScreen = NULL; + Closed = (*pScreen->CloseScreen)(iScreen, pScreen); + } + + pATI->Closeable = FALSE; + + if (pATI->pCursorInfo) + { + xf86DestroyCursorInfoRec(pATI->pCursorInfo); + pATI->pCursorInfo = NULL; + } + + ATILeaveGraphics(pScreenInfo, pATI); + + xfree(pATI->ExpansionBitmapScanlinePtr[1]); + pATI->ExpansionBitmapScanlinePtr[0] = + pATI->ExpansionBitmapScanlinePtr[1] = NULL; + + xfree(pATI->pShadow); + pATI->pShadow = NULL; + pScreenInfo->pScreen = NULL; + + return Closed; +} |