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author | Darren Salt <linux@youmustbejoking.demon.co.uk> | 2007-11-06 14:07:47 +0000 |
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committer | Darren Salt <linux@youmustbejoking.demon.co.uk> | 2007-11-06 14:07:47 +0000 |
commit | 81b2bbc48c154adefd51b49cd09fdc97fdf9f1a1 (patch) | |
tree | 2c31b4532d50deda53e139b3a6bb65b0b866b981 | |
parent | 698b4b9ff2091a477d77ecb4f3dd8de1fea07878 (diff) | |
download | xine-lib-81b2bbc48c154adefd51b49cd09fdc97fdf9f1a1.tar.gz xine-lib-81b2bbc48c154adefd51b49cd09fdc97fdf9f1a1.tar.bz2 |
Change how the RealPlayer codecs are detected.
* Use arrays and loops instead of chained if()s.
This reduces code size a little.
* Try to dlopen drvc.so instead of just checking for its existence.
The old code could, for example, try to use a dir containing 32-bit libs
on a 64-bit system. (Not that I'd expect this to happen, of course...)
-rw-r--r-- | src/libreal/real_common.c | 84 |
1 files changed, 57 insertions, 27 deletions
diff --git a/src/libreal/real_common.c b/src/libreal/real_common.c index bcc62122e..9641cd4ac 100644 --- a/src/libreal/real_common.c +++ b/src/libreal/real_common.c @@ -75,33 +75,63 @@ void _x_real_codecs_init(xine_t *const xine) { #ifdef REAL_CODEC_PATH const char *const default_real_codecs_path = REAL_CODEC_PATH; #else - const char *default_real_codecs_path = ""; - struct stat s; - -#define try_real_path(path) \ - if (!stat (path "/drvc.so", &s)) \ - default_real_codecs_path = path; -#define try_real_subpath(path) \ - try_real_path("/usr/" path) \ - else try_real_path("/usr/local/" path) \ - else try_real_path("/opt/" path) - - /* The priority is for the first found */ - try_real_subpath("lib/win32") - else try_real_subpath("lib/codecs") - else try_real_subpath("lib64/real") - else try_real_subpath("lib/real") - else try_real_path("/opt/real/RealPlayer/codecs") - else try_real_subpath("lib/RealPlayer10GOLD/codecs") - else try_real_subpath("lib64/RealPlayer10/codecs") - else try_real_subpath("lib/RealPlayer10/codecs") - else try_real_subpath("lib64/RealPlayer9/users/Real/Codecs") - else try_real_subpath("lib/RealPlayer9/users/Real/Codecs") - else try_real_subpath("lib/RealPlayer8/Codecs") - else try_real_subpath("RealPlayer8/Codecs"); - -#undef try_real_path -#undef try_real_subpath + char default_real_codecs_path[256]; + + default_real_codecs_path[0] = 0; + +#define UL64 0x05 /* /usr/{,local/}lib64 */ +#define UL 0x0A /* /usr/{,local/}lib */ +#define O 0x10 /* /opt */ +#define OL64 0x20 /* /opt/lib64 */ +#define OL 0x40 /* /opt/lib */ + + static const char *const prefix[] = { + "/usr/lib64", "/usr/local/lib64", + "/usr/lib", "/usr/local/lib", + "/opt", "/opt/lib64", "/opt/lib", + }; + + static const struct { + int prefix; + const char *path; + } paths[] = { + { O | UL, "win32" }, + { O | UL, "codecs" }, + { O | UL | UL64, "real" }, + { O, "real/RealPlayer/codecs" }, + { OL | OL64 | UL | UL64, "RealPlayer10GOLD/codecs" }, + { OL | OL64 | UL | UL64, "RealPlayer10/codecs" }, + { OL | OL64 | UL | UL64, "RealPlayer9/users/Real/Codecs" }, + { O | OL | UL, "RealPlayer8/Codecs" }, + {} + }; + + int i; + for (i = 0; paths[i].prefix; ++i) + { + int p; + for (p = 0; p < sizeof (prefix) / sizeof (prefix[0]); ++p) + { + if (paths[i].prefix & (1 << p)) + { + void *handle; + snprintf (default_real_codecs_path, sizeof (default_real_codecs_path), "%s/%s/drvc.so", prefix[p], paths[i].path); + handle = dlopen (default_real_codecs_path, RTLD_NOW); + if (handle) + { + dlclose (handle); + snprintf (default_real_codecs_path, sizeof (default_real_codecs_path), "%s/%s", prefix[p], paths[i].path); + goto found; + } + } + } + } + + /* if this is reached, no valid path was found */ + default_real_codecs_path[0] = 0; + + found:; + #endif real_codecs_path = |