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author | František Dvořák <valtri@users.sourceforge.net> | 2004-04-10 13:44:03 +0000 |
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committer | František Dvořák <valtri@users.sourceforge.net> | 2004-04-10 13:44:03 +0000 |
commit | d115c4e8ab93cd2b63c9597843261f5844e12628 (patch) | |
tree | 6964a6b5a29fde00e85a4a3545a858f8c37eb8ae | |
parent | fb81abce46e8b1779efbc19f0024886a23ae74d1 (diff) | |
download | xine-lib-d115c4e8ab93cd2b63c9597843261f5844e12628.tar.gz xine-lib-d115c4e8ab93cd2b63c9597843261f5844e12628.tar.bz2 |
Fix segfaults on errors in cdda.
Because I added using standard xine network functions into cdda, we need also create stream in cdda_class_get_autoplay_list. It looks as hacky solution, but it's better than reimplementing network functions, IMHO.
CVS patchset: 6377
CVS date: 2004/04/10 13:44:03
-rw-r--r-- | ChangeLog | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -8,6 +8,7 @@ xine-lib (1-rc4) * correct field order when deinterlacing bottom-field-first streams * fix network cdda playback * fix channel swapping in wave demuxer (lpcm) + * avoid possible segfaults in cdda xine-lib (1-rc3c) * fix the deadlock with non-seekable input plugins |