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authorFrantišek Dvořák <valtri@users.sourceforge.net>2004-04-07 18:10:20 +0000
committerFrantišek Dvořák <valtri@users.sourceforge.net>2004-04-07 18:10:20 +0000
commitef959e21c2fb8688ff2bfcf7758e9323be8b65f7 (patch)
tree927f4649c5e410adcf7cc8cadf26148befcf15f2
parent25bbdcdc14a1a470c405882368ff9466ba418b6e (diff)
downloadxine-lib-ef959e21c2fb8688ff2bfcf7758e9323be8b65f7.tar.gz
xine-lib-ef959e21c2fb8688ff2bfcf7758e9323be8b65f7.tar.bz2
Michael's patch for improving playback with subtitles, fix the long seeking.
CVS patchset: 6342 CVS date: 2004/04/07 18:10:20
-rw-r--r--ChangeLog1
-rw-r--r--src/libsputext/xine_decoder.c50
-rw-r--r--src/xine-engine/demux.c12
-rw-r--r--src/xine-engine/spu_decoder.h27
-rw-r--r--src/xine-engine/video_decoder.c39
5 files changed, 95 insertions, 34 deletions
diff --git a/ChangeLog b/ChangeLog
index 7c6afea71..d6052a299 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -10,6 +10,7 @@ xine-lib (1-rc3c)
* preparing for future MinGW port
* improved network buffer management policy.
* asf/mmst/mmsh proper support for "media changing" command.
+ * improve playback with subtitles, fix the seeking
xine-lib (1-rc3b)
* fix SDL plugin that was broken in rc3
diff --git a/src/libsputext/xine_decoder.c b/src/libsputext/xine_decoder.c
index 40d853f6f..c63eca435 100644
--- a/src/libsputext/xine_decoder.c
+++ b/src/libsputext/xine_decoder.c
@@ -17,7 +17,7 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*
- * $Id: xine_decoder.c,v 1.78 2004/03/13 13:59:19 mroi Exp $
+ * $Id: xine_decoder.c,v 1.79 2004/04/07 18:10:20 valtri Exp $
*
*/
@@ -36,9 +36,6 @@
#define LOG
*/
-/* FIXME: evil, evil, evil! */
-#define XINE_ENGINE_INTERNAL
-
#include "buffer.h"
#include "xine_internal.h"
#include "xineutils.h"
@@ -512,14 +509,13 @@ static void spudec_decode_data (spu_decoder_t *this_gen, buf_element_t *buf) {
diff = start - extra_info.frame_number;
- /* draw it if less than 1/2 second left */
- if( diff < 90000/2 / this->img_duration ) {
- start_vpts = extra_info.vpts + diff * this->img_duration;
- end_vpts = start_vpts + (end-start) * this->img_duration;
-
- draw_subtitle(this, start_vpts, end_vpts);
- return;
- }
+ start_vpts = extra_info.vpts + diff * this->img_duration;
+ end_vpts = start_vpts + (end-start) * this->img_duration;
+
+ _x_spu_decoder_sleep(this->stream, start_vpts);
+ draw_subtitle(this, start_vpts, end_vpts);
+
+ return;
} else {
@@ -540,31 +536,21 @@ static void spudec_decode_data (spu_decoder_t *this_gen, buf_element_t *buf) {
diff = start - extra_info.input_time;
- /* draw it if less than 1/2 second left */
- if( diff < 500 || this->ogm ) {
- start_vpts = extra_info.vpts + diff * 90;
- end_vpts = start_vpts + (end-start) * 90;
-
- draw_subtitle(this, start_vpts, end_vpts);
- return;
- }
+ start_vpts = extra_info.vpts + diff * 90;
+ end_vpts = start_vpts + (end-start) * 90;
+
+ _x_spu_decoder_sleep(this->stream, start_vpts);
+ draw_subtitle(this, start_vpts, end_vpts);
+
+ return;
}
}
}
- /* we may never block on ogm mode because we are on the same thread
- * as the video decoder. therefore nothing will possibly happen
- * (like frames being displayed) if we hang here doing nothing.
- * it is possible, but unlikely, that the very first ogm subtitle
- * gets dropped because of the following return.
- */
- if( this->ogm )
+ if (_x_spu_decoder_sleep(this->stream, 0))
+ xine_usec_sleep (50000);
+ else
return;
-
- if (this->class->xine->port_ticket->ticket_revoked)
- this->class->xine->port_ticket->renew(this->class->xine->port_ticket, 0);
- xine_usec_sleep (50000);
-
}
}
diff --git a/src/xine-engine/demux.c b/src/xine-engine/demux.c
index 716b4e974..0708d3e51 100644
--- a/src/xine-engine/demux.c
+++ b/src/xine-engine/demux.c
@@ -20,7 +20,7 @@
* Demuxer helper functions
* hide some xine engine details from demuxers and reduce code duplication
*
- * $Id: demux.c,v 1.47 2004/03/03 20:09:16 mroi Exp $
+ * $Id: demux.c,v 1.48 2004/04/07 18:10:20 valtri Exp $
*/
@@ -93,6 +93,11 @@ void _x_demux_flush_engine (xine_stream_t *stream) {
_x_demux_control_headers_done (stream);
if (stream->video_out) {
+ video_overlay_manager_t *ovl = stream->video_out->get_overlay_manager(stream->video_out);
+ ovl->flush_events(ovl);
+ }
+
+ if (stream->video_out) {
stream->video_out->flush(stream->video_out);
stream->video_out->set_property(stream->video_out, VO_PROP_DISCARD_FRAMES, 0);
}
@@ -144,6 +149,9 @@ void _x_demux_control_headers_done (xine_stream_t *stream) {
header_count_audio = 0;
}
+ /* we use demux_action_pending to wake up sleeping spu decoders */
+ stream->demux_action_pending = 1;
+
buf = stream->video_fifo->buffer_pool_alloc (stream->video_fifo);
buf->type = BUF_CONTROL_HEADERS_DONE;
stream->video_fifo->put (stream->video_fifo, buf);
@@ -168,6 +176,8 @@ void _x_demux_control_headers_done (xine_stream_t *stream) {
pthread_cond_timedwait (&stream->counter_changed, &stream->counter_lock, &ts);
}
+ stream->demux_action_pending = 0;
+
lprintf ("headers processed.\n");
pthread_mutex_unlock (&stream->counter_lock);
diff --git a/src/xine-engine/spu_decoder.h b/src/xine-engine/spu_decoder.h
index d4bd691f1..24afd745b 100644
--- a/src/xine-engine/spu_decoder.h
+++ b/src/xine-engine/spu_decoder.h
@@ -114,4 +114,31 @@ struct spu_decoder_s {
void *node; /* used by plugin loader */
};
+
+/* SPU decoders differ from video and audio decoders in one significant
+ * way: unlike audio and video, SPU streams are not continuous;
+ * this results in another difference, programmers have to consider:
+ * while both audio and video decoders are automatically blocked in
+ * their get_buffer()/get_frame() methods when the output cannot take
+ * any more data, this does not work for SPU, because it could take
+ * minutes before the next free slot becomes available and we must not
+ * block the decoder thread for that long;
+ * therefore, we provide a convenience function for SPU decoders which
+ * implements a wait until a timestamp sufficiently close to the VPTS
+ * of the next SPU is reached, but the waiting will end before that,
+ * if some outside condition requires us to release the decoder thread
+ * to other tasks;
+ * if this functions returns with 1, noone needs the decoder thread and
+ * you may continue waiting; if it returns 0, finish whatever you are
+ * doing and return;
+ * the usual pattern for SPU decoders is this:
+ *
+ * do {
+ * spu = prepare_spu();
+ * int thread_vacant = _x_spu_decoder_sleep(this->stream, spu->vpts);
+ * int success = process_spu(spu);
+ * } while (!success && thread_vacant);
+ */
+int _x_spu_decoder_sleep(xine_stream_t *, int64_t next_spu_vpts);
+
#endif /* HAVE_SPUDEC_H */
diff --git a/src/xine-engine/video_decoder.c b/src/xine-engine/video_decoder.c
index e02838f48..a783cc497 100644
--- a/src/xine-engine/video_decoder.c
+++ b/src/xine-engine/video_decoder.c
@@ -17,7 +17,7 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*
- * $Id: video_decoder.c,v 1.145 2004/03/28 19:51:56 mroi Exp $
+ * $Id: video_decoder.c,v 1.146 2004/04/07 18:10:21 valtri Exp $
*
*/
@@ -58,6 +58,43 @@ static void update_spu_decoder (xine_stream_t *stream, int type) {
return ;
}
+int _x_spu_decoder_sleep(xine_stream_t *stream, int64_t next_spu_vpts)
+{
+ int64_t time, wait;
+ int thread_vacant = 1;
+
+ /* we wait until one second before the next SPU is due */
+ next_spu_vpts -= 90000;
+
+ do {
+ if (next_spu_vpts)
+ time = stream->xine->clock->get_current_time(stream->xine->clock);
+ else
+ time = 0;
+
+ /* wait in pieces of one half second */
+ if (next_spu_vpts - time < 90000/2)
+ wait = next_spu_vpts - time;
+ else
+ wait = 90000/2;
+
+ if (wait > 0) xine_usec_sleep(wait * 11);
+
+ if (stream->xine->port_ticket->ticket_revoked)
+ stream->xine->port_ticket->renew(stream->xine->port_ticket, 0);
+
+ /* we have to return if video out calls for the decoder */
+ if (stream->video_fifo->first)
+ thread_vacant = (stream->video_fifo->first->type != BUF_CONTROL_FLUSH_DECODER);
+ /* we have to return if the demuxer needs us to release a buffer */
+ if (thread_vacant)
+ thread_vacant = !stream->demux_action_pending;
+
+ } while (wait == 90000/2 && thread_vacant);
+
+ return thread_vacant;
+}
+
static void *video_decoder_loop (void *stream_gen) {
buf_element_t *buf;