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author | Miguel Freitas <miguelfreitas@users.sourceforge.net> | 2003-04-16 11:30:13 +0000 |
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committer | Miguel Freitas <miguelfreitas@users.sourceforge.net> | 2003-04-16 11:30:13 +0000 |
commit | 0f0934859de929f191b0b0a6c58fb8fd3c5c6c67 (patch) | |
tree | 0fc9c36cee9021d3d720b7de037172c8cac9900f /m4 | |
parent | a422e816b62c4e26047d0d781acae3c0a402c339 (diff) | |
download | xine-lib-0f0934859de929f191b0b0a6c58fb8fd3c5c6c67.tar.gz xine-lib-0f0934859de929f191b0b0a6c58fb8fd3c5c6c67.tar.bz2 |
die completion events, die die die
i fell stupid: how didn't i realized before that handling completion events
was not needed? the only trick is to call XSync after drawing!
this not only improves smoothness and schedulability issues but also moves the
frame dropping to video_out.c were they can be accounted properly.
not to mention it makes frontend programming a lot easier.
CVS patchset: 4621
CVS date: 2003/04/16 11:30:13
Diffstat (limited to 'm4')
0 files changed, 0 insertions, 0 deletions