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authorMiguel Freitas <miguelfreitas@users.sourceforge.net>2003-04-16 11:30:13 +0000
committerMiguel Freitas <miguelfreitas@users.sourceforge.net>2003-04-16 11:30:13 +0000
commit0f0934859de929f191b0b0a6c58fb8fd3c5c6c67 (patch)
tree0fc9c36cee9021d3d720b7de037172c8cac9900f /m4
parenta422e816b62c4e26047d0d781acae3c0a402c339 (diff)
downloadxine-lib-0f0934859de929f191b0b0a6c58fb8fd3c5c6c67.tar.gz
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die completion events, die die die
i fell stupid: how didn't i realized before that handling completion events was not needed? the only trick is to call XSync after drawing! this not only improves smoothness and schedulability issues but also moves the frame dropping to video_out.c were they can be accounted properly. not to mention it makes frontend programming a lot easier. CVS patchset: 4621 CVS date: 2003/04/16 11:30:13
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