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authorPetri Hintukainen <phintuka@users.sourceforge.net>2012-02-02 09:46:31 +0200
committerPetri Hintukainen <phintuka@users.sourceforge.net>2012-02-02 09:46:31 +0200
commit7dcb309c14e356571452986aece22ddffa8a3cf2 (patch)
tree6c9609a0930dc4b5bd2f9c505b3f21f481efd163 /po
parent01062a87c0acfe71f6f5be14dbeb9e0ab66ca7f0 (diff)
downloadxine-lib-7dcb309c14e356571452986aece22ddffa8a3cf2.tar.gz
xine-lib-7dcb309c14e356571452986aece22ddffa8a3cf2.tar.bz2
vo_opengl: quick-fix to enable OSD when using fragment shader for YUV conversion.
Proper (HW-accelerated) implementation would use OpenGL texture to blend the OSD directly to RGB video texture.
Diffstat (limited to 'po')
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