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author | Miguel Freitas <miguelfreitas@users.sourceforge.net> | 2007-01-13 21:19:52 +0000 |
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committer | Miguel Freitas <miguelfreitas@users.sourceforge.net> | 2007-01-13 21:19:52 +0000 |
commit | 6e8ff6e5c232de4b8235626af31ab85345120a93 (patch) | |
tree | 25930156aa9f4f2014bf6fe3d65c183262626b8d /src/libffmpeg/libavcodec/cinepak.c | |
parent | 2f5905081ee2040537f043fe4afabbb66d26354e (diff) | |
download | xine-lib-6e8ff6e5c232de4b8235626af31ab85345120a93.tar.gz xine-lib-6e8ff6e5c232de4b8235626af31ab85345120a93.tar.bz2 |
* ffmpeg update to 51.28.0
* Workaround ffmpeg buggy codecs that don't release their DR1 frames.
* Fix several segfaults and freezing problem with H264 streams that use a lot
of reference frames (eg. 15)
* Initial support to enable/disable ffmpeg codecs. Codecs may be disabled in
groups by --disable-ffmpeg-uncommon-codecs/--disable-ffmpeg-popular-codecs
Think of "uncommon" codecs what people would never want to play with their
PDAs (they will save memory by removing them).
Note: currently both uncommon/popular codecs are _build_ but disabled.
that is, build system still need some improvements to really save memory.
warning: non-autoconf guru playing with the build system, likely breakage.
CVS patchset: 8499
CVS date: 2007/01/13 21:19:52
Diffstat (limited to 'src/libffmpeg/libavcodec/cinepak.c')
-rw-r--r-- | src/libffmpeg/libavcodec/cinepak.c | 36 |
1 files changed, 28 insertions, 8 deletions
diff --git a/src/libffmpeg/libavcodec/cinepak.c b/src/libffmpeg/libavcodec/cinepak.c index e137377e5..fd95b739e 100644 --- a/src/libffmpeg/libavcodec/cinepak.c +++ b/src/libffmpeg/libavcodec/cinepak.c @@ -26,6 +26,8 @@ * by Ewald Snel <ewald@rambo.its.tudelft.nl> * For more information on the Cinepak algorithm, visit: * http://www.csse.monash.edu.au/~timf/ + * For more information on the quirky data inside Sega FILM/CPK files, visit: + * http://wiki.multimedia.cx/index.php?title=Sega_FILM */ #include <stdio.h> @@ -67,6 +69,8 @@ typedef struct CinepakContext { int palette_video; cvid_strip_t strips[MAX_STRIPS]; + int sega_film_skip_bytes; + } CinepakContext; static void cinepak_decode_codebook (cvid_codebook_t *codebook, @@ -319,8 +323,6 @@ static int cinepak_decode (CinepakContext *s) int i, result, strip_size, frame_flags, num_strips; int y0 = 0; int encoded_buf_size; - /* if true, Cinepak data is from a Sega FILM/CPK file */ - int sega_film_data = 0; if (s->size < 10) return -1; @@ -328,12 +330,29 @@ static int cinepak_decode (CinepakContext *s) frame_flags = s->data[0]; num_strips = BE_16 (&s->data[8]); encoded_buf_size = ((s->data[1] << 16) | BE_16 (&s->data[2])); - if (encoded_buf_size != s->size) - sega_film_data = 1; - if (sega_film_data) - s->data += 12; - else - s->data += 10; + + /* if this is the first frame, check for deviant Sega FILM data */ + if (s->sega_film_skip_bytes == -1) { + if (encoded_buf_size != s->size) { + /* If the encoded frame size differs from the frame size as indicated + * by the container file, this data likely comes from a Sega FILM/CPK file. + * If the frame header is followed by the bytes FE 00 00 06 00 00 then + * this is probably one of the two known files that have 6 extra bytes + * after the frame header. Else, assume 2 extra bytes. */ + if ((s->data[10] == 0xFE) && + (s->data[11] == 0x00) && + (s->data[12] == 0x00) && + (s->data[13] == 0x06) && + (s->data[14] == 0x00) && + (s->data[15] == 0x00)) + s->sega_film_skip_bytes = 6; + else + s->sega_film_skip_bytes = 2; + } else + s->sega_film_skip_bytes = 0; + } + + s->data += 10 + s->sega_film_skip_bytes; if (num_strips > MAX_STRIPS) num_strips = MAX_STRIPS; @@ -377,6 +396,7 @@ static int cinepak_decode_init(AVCodecContext *avctx) s->avctx = avctx; s->width = (avctx->width + 3) & ~3; s->height = (avctx->height + 3) & ~3; + s->sega_film_skip_bytes = -1; /* uninitialized state */ // check for paletted data if ((avctx->palctrl == NULL) || (avctx->bits_per_sample == 40)) { |