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authorPetri Hintukainen <phintuka@users.sourceforge.net>2014-05-13 15:16:19 +0300
committerPetri Hintukainen <phintuka@users.sourceforge.net>2014-05-13 15:16:19 +0300
commit15f8b6aaa9c6fd0c93accb819023cbb7d65c555c (patch)
treedd4ce00e45ef74cfb65c66d60087c1fa5a16a008 /src
parent29cc3edd7dcb15a7f9d1a8f0e912001be32de320 (diff)
downloadxine-lib-15f8b6aaa9c6fd0c93accb819023cbb7d65c555c.tar.gz
xine-lib-15f8b6aaa9c6fd0c93accb819023cbb7d65c555c.tar.bz2
Factorize rle uncompression code from raw, vaapi and opengl2 drivers.
Fix highlight area and buffer overflows.
Diffstat (limited to 'src')
-rw-r--r--src/video_out/video_out_opengl2.c49
-rw-r--r--src/video_out/video_out_raw.c45
-rw-r--r--src/video_out/video_out_vaapi.c51
-rw-r--r--src/xine-engine/video_overlay.c122
4 files changed, 130 insertions, 137 deletions
diff --git a/src/video_out/video_out_opengl2.c b/src/video_out/video_out_opengl2.c
index 4de8ccfec..c0f0b064a 100644
--- a/src/video_out/video_out_opengl2.c
+++ b/src/video_out/video_out_opengl2.c
@@ -540,52 +540,9 @@ static int opengl2_process_ovl( opengl2_driver_t *this_gen, vo_overlay_t *overla
ovl->vid_scale = 1;
else
ovl->vid_scale = 0;
- ovl->type = GL_RGBA;
-
- int num_rle = overlay->num_rle;
- rle_elem_t *rle = overlay->rle;
- uint8_t *rgba = ovl->ovl_rgba;
- clut_t *low_colors = (clut_t*)overlay->color;
- clut_t *hili_colors = (clut_t*)overlay->hili_color;
- uint8_t *low_trans = overlay->trans;
- uint8_t *hili_trans = overlay->hili_trans;
- clut_t *colors;
- uint8_t *trans;
- uint8_t alpha;
- int rlelen = 0;
- uint8_t clr = 0;
- int i, pos=0, x, y;
-
- while ( num_rle>0 ) {
- x = pos%ovl->ovl_w;
- y = pos/ovl->ovl_w;
- if ( (x>=overlay->hili_left && x<=overlay->hili_right) && (y>=overlay->hili_top && y<=overlay->hili_bottom) ) {
- colors = hili_colors;
- trans = hili_trans;
- }
- else {
- colors = low_colors;
- trans = low_trans;
- }
- rlelen = rle->len;
- clr = rle->color;
- alpha = trans[clr];
- for ( i=0; i<rlelen; ++i ) {
- if ( alpha == 0 ) {
- rgba[0] = rgba[1] = rgba[2] = rgba[3] = 0;
- }
- else {
- rgba[0] = colors[clr].y;
- rgba[1] = colors[clr].cr;
- rgba[2] = colors[clr].cb;
- rgba[3] = alpha*255/15;
- }
- rgba+= 4;
- ++pos;
- }
- ++rle;
- --num_rle;
- }
+ ovl->type = GL_BGRA;
+
+ _x_overlay_to_argb32(overlay, (uint32_t*)ovl->ovl_rgba, overlay->width, "BGRA");
return 1;
}
diff --git a/src/video_out/video_out_raw.c b/src/video_out/video_out_raw.c
index 702c7dc2e..a19285707 100644
--- a/src/video_out/video_out_raw.c
+++ b/src/video_out/video_out_raw.c
@@ -115,50 +115,7 @@ static int raw_process_ovl( raw_driver_t *this_gen, vo_overlay_t *overlay )
ovl->ovl_x = overlay->x;
ovl->ovl_y = overlay->y;
- int num_rle = overlay->num_rle;
- rle_elem_t *rle = overlay->rle;
- uint8_t *rgba = ovl->ovl_rgba;
- clut_t *low_colors = (clut_t*)overlay->color;
- clut_t *hili_colors = (clut_t*)overlay->hili_color;
- uint8_t *low_trans = overlay->trans;
- uint8_t *hili_trans = overlay->hili_trans;
- clut_t *colors;
- uint8_t *trans;
- uint8_t alpha;
- int rlelen = 0;
- uint8_t clr = 0;
- int i, pos=0, x, y;
-
- while ( num_rle>0 ) {
- x = pos%ovl->ovl_w;
- y = pos/ovl->ovl_w;
- if ( (x>=overlay->hili_left && x<=overlay->hili_right) && (y>=overlay->hili_top && y<=overlay->hili_bottom) ) {
- colors = hili_colors;
- trans = hili_trans;
- }
- else {
- colors = low_colors;
- trans = low_trans;
- }
- rlelen = rle->len;
- clr = rle->color;
- alpha = trans[clr];
- for ( i=0; i<rlelen; ++i ) {
- if ( alpha == 0 ) {
- rgba[0] = rgba[1] = rgba[2] = rgba[3] = 0;
- }
- else {
- rgba[0] = colors[clr].y;
- rgba[1] = colors[clr].cr;
- rgba[2] = colors[clr].cb;
- rgba[3] = alpha*255/15;
- }
- rgba+= 4;
- ++pos;
- }
- ++rle;
- --num_rle;
- }
+ _x_overlay_to_argb32(overlay, (uint32_t*)ovl->ovl_rgba, overlay->width, "RGBA");
return 1;
}
diff --git a/src/video_out/video_out_vaapi.c b/src/video_out/video_out_vaapi.c
index af759c2ff..823d0fc5a 100644
--- a/src/video_out/video_out_vaapi.c
+++ b/src/video_out/video_out_vaapi.c
@@ -2717,7 +2717,6 @@ static void vaapi_overlay_end (vo_driver_t *this_gen, vo_frame_t *frame_gen) {
for (i = 0; i < novls; ++i) {
vo_overlay_t *ovl = this->overlays[i];
uint32_t *bitmap = NULL;
- uint32_t *rgba = NULL;
if (ovl->rle) {
if(ovl->width<=0 || ovl->height<=0)
@@ -2726,52 +2725,10 @@ static void vaapi_overlay_end (vo_driver_t *this_gen, vo_frame_t *frame_gen) {
if (!ovl->rgb_clut || !ovl->hili_rgb_clut)
_x_overlay_clut_yuv2rgb (ovl);
- bitmap = rgba = calloc(ovl->width * ovl->height * 4, sizeof(uint32_t));
-
- int num_rle = ovl->num_rle;
- rle_elem_t *rle = ovl->rle;
- uint32_t red, green, blue, alpha;
- clut_t *low_colors = (clut_t*)ovl->color;
- clut_t *hili_colors = (clut_t*)ovl->hili_color;
- uint8_t *low_trans = ovl->trans;
- uint8_t *hili_trans = ovl->hili_trans;
- clut_t *colors;
- uint8_t *trans;
- int rlelen = 0;
- uint8_t clr = 0;
- int i, pos=0, x, y;
-
- while (num_rle > 0) {
- x = pos % ovl->width;
- y = pos / ovl->width;
-
- if ( (x>=ovl->hili_left && x<=ovl->hili_right) && (y>=ovl->hili_top && y<=ovl->hili_bottom) ) {
- colors = hili_colors;
- trans = hili_trans;
- }
- else {
- colors = low_colors;
- trans = low_trans;
- }
- rlelen = rle->len;
- clr = rle->color;
- for ( i=0; i<rlelen; ++i ) {
- if ( trans[clr] == 0 ) {
- alpha = red = green = blue = 0;
- }
- else {
- red = colors[clr].y; // red
- green = colors[clr].cr; // green
- blue = colors[clr].cb; // blue
- alpha = trans[clr]*255/15;
- }
- *rgba = (alpha<<24) | (red<<16) | (green<<8) | blue;
- rgba++;
- ++pos;
- }
- ++rle;
- --num_rle;
- }
+ bitmap = malloc(ovl->width * ovl->height * sizeof(uint32_t));
+
+ _x_overlay_to_argb32(ovl, bitmap, ovl->width, "BGRA");
+
lprintf("width %d height %d pos %d %d\n", ovl->width, ovl->height, pos, ovl->width * ovl->height);
} else {
pthread_mutex_lock(&ovl->argb_layer->mutex);
diff --git a/src/xine-engine/video_overlay.c b/src/xine-engine/video_overlay.c
index c45396232..e044d9d90 100644
--- a/src/xine-engine/video_overlay.c
+++ b/src/xine-engine/video_overlay.c
@@ -507,6 +507,128 @@ void _x_overlay_clut_yuv2rgb(vo_overlay_t *overlay)
}
}
+static void clut_to_argb(const uint32_t *color, const uint8_t *trans, int num_items, uint32_t *argb, const char *format)
+{
+ int i;
+ union {
+ uint32_t u32;
+ clut_t c;
+ } tmp ;
+
+ if (!strcmp(format, "BGRA")) {
+ for (i = 0; i < num_items; i++) {
+ tmp.u32 = color[i];
+ uint8_t *rgba = (uint8_t*)(argb + i);
+ rgba[0] = tmp.c.cb;
+ rgba[1] = tmp.c.cr;
+ rgba[2] = tmp.c.y;
+ rgba[3] = trans[i] * 255 / 15;
+ }
+ }
+ else if (!strcmp(format, "RGBA")) {
+ for (i = 0; i < num_items; i++) {
+ tmp.u32 = color[i];
+ uint8_t *rgba = (uint8_t*)(argb + i);
+ rgba[0] = tmp.c.y;
+ rgba[1] = tmp.c.cr;
+ rgba[2] = tmp.c.cb;
+ rgba[3] = trans[i] * 255 / 15;
+ }
+ }
+ else {
+ fprintf(stderr, "clut_to_argb: unknown format %s\n", format);
+ }
+}
+
+#define LUT_SIZE (sizeof(overlay->color)/sizeof(overlay->color[0]))
+#define NEXT_BITE \
+ do { \
+ if (rle_len < 1) { \
+ rle++; \
+ if (rle >= rle_end) { \
+ /* fill with transparent */ \
+ memset(rgba, 0, (overlay->width - x) * sizeof(uint32_t)); \
+ rgba += stride; \
+ for (; y < overlay->height; y++, rgba += stride) { \
+ memset(rgba, 0, stride * sizeof(uint32_t)); \
+ } \
+ return; \
+ } \
+ rle_len = rle->len; \
+ } \
+ } while (0)
+#define LIMIT_WIDTH \
+ do { \
+ x_limit = x + rle_len; \
+ if (x_limit > overlay->width) { \
+ rle_len = x_limit - overlay->width; \
+ x_limit = overlay->width; \
+ } else { \
+ rle_len = 0; \
+ } \
+ } while (0)
+#define BLEND_LINE \
+ do { \
+ for (x = 0; x < overlay->width; ) { \
+ NEXT_BITE; \
+ LIMIT_WIDTH; \
+ \
+ while (x < x_limit) { \
+ rgba[x++] = colors[rle->color]; \
+ } \
+ } \
+ rgba += stride; \
+ } while (0)
+
+void _x_overlay_to_argb32(const vo_overlay_t *overlay, uint32_t *rgba, int stride, const char *format)
+{
+ const rle_elem_t *rle_end = overlay->rle + overlay->num_rle;
+ const rle_elem_t *rle = overlay->rle;
+ int x, y, x_limit;
+ int rle_len = rle->len;
+ int no_hili = overlay->hili_bottom < 0 || overlay->hili_bottom < overlay->hili_top ||
+ overlay->hili_right < 0 || overlay->hili_right < overlay->hili_left;
+
+ if (overlay->num_rle < 1)
+ return;
+
+ if (no_hili) {
+ uint32_t colors[LUT_SIZE];
+ clut_to_argb(overlay->color, overlay->trans, LUT_SIZE, colors, format);
+
+ for (y = 0; y < overlay->height; y++) {
+ BLEND_LINE;
+ }
+
+ } else {
+ uint32_t colors[LUT_SIZE * 2];
+ clut_to_argb(overlay->color, overlay->trans, LUT_SIZE, colors, format);
+ clut_to_argb(overlay->hili_color, overlay->hili_trans, LUT_SIZE, colors + LUT_SIZE, format);
+
+ for (y = 0; y < overlay->height; y++) {
+ int hili_y = (y >= overlay->hili_top && y <= overlay->hili_bottom);
+ if (!hili_y) {
+ BLEND_LINE;
+ } else {
+ for (x = 0; x < overlay->width; ) {
+ NEXT_BITE;
+ LIMIT_WIDTH;
+
+ while (x < x_limit) {
+ int hili = (x >= overlay->hili_left && x <= overlay->hili_right);
+ rgba[x++] = colors[rle->color + hili * LUT_SIZE];
+ }
+ }
+ rgba += stride;
+ }
+ }
+ }
+}
+#undef LUT_SIZE
+#undef NEXT_BITE
+#undef LIMIT_WIDTH
+#undef BLEND_LINE
+
/* This is called from video_out.c
* must call output->overlay_blend for each active overlay.
*/