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authorMike Melanson <mike@multimedia.cx>2003-01-08 07:11:05 +0000
committerMike Melanson <mike@multimedia.cx>2003-01-08 07:11:05 +0000
commit30bbed105aab86145ecaf5552f0a11afd91ae78a (patch)
treea0b626882a95f6496add062bb00eab99f5de8120 /src
parent8d82893dbfd630ec295d4c0938aeaefc9ece1298 (diff)
downloadxine-lib-30bbed105aab86145ecaf5552f0a11afd91ae78a.tar.gz
xine-lib-30bbed105aab86145ecaf5552f0a11afd91ae78a.tar.bz2
activate the Nosefart NSF decoding engine
CVS patchset: 3825 CVS date: 2003/01/08 07:11:05
Diffstat (limited to 'src')
-rw-r--r--src/libxineadec/Makefile.am14
-rw-r--r--src/libxineadec/nsf.c293
2 files changed, 305 insertions, 2 deletions
diff --git a/src/libxineadec/Makefile.am b/src/libxineadec/Makefile.am
index ad3482876..b438edb71 100644
--- a/src/libxineadec/Makefile.am
+++ b/src/libxineadec/Makefile.am
@@ -9,14 +9,17 @@ LIBTOOL = $(SHELL) $(top_builddir)/libtool-nofpic
libdir = $(XINE_PLUGINDIR)
XINE_LIB = $(top_builddir)/src/xine-engine/libxine.la
-SUBDIRS = gsm610
+AM_CFLAGS = -DNSF_PLAYER
+
+SUBDIRS = gsm610 nosefart
lib_LTLIBRARIES = \
xineplug_decode_adpcm.la \
xineplug_decode_logpcm.la \
xineplug_decode_roqaudio.la \
xineplug_decode_gsm610.la \
- xineplug_decode_interplayaudio.la
+ xineplug_decode_interplayaudio.la \
+ xineplug_decode_nsf.la
xineplug_decode_roqaudio_la_SOURCES = roqaudio.c
xineplug_decode_roqaudio_la_LDFLAGS = -avoid-version -module @XINE_PLUGIN_MIN_SYMS@
@@ -39,6 +42,13 @@ xineplug_decode_interplayaudio_la_SOURCES = interplayaudio.c
xineplug_decode_interplayaudio_la_LIBADD = $(top_builddir)/src/xine-engine/libxine.la
xineplug_decode_interplayaudio_la_LDFLAGS = -avoid-version -module @XINE_PLUGIN_MIN_SYMS@
+xineplug_decode_nsf_la_SOURCES = nsf.c
+#xineplug_decode_nsf_la_CFLAGS = -DNSF_PLAYER
+xineplug_decode_nsf_la_LDFLAGS = -avoid-version -module @XINE_PLUGIN_MIN_SYMS@
+xineplug_decode_nsf_la_LIBADD = \
+ $(XINE_LIB) \
+ $(top_builddir)/src/libxineadec/nosefart/libnosefart.la
+
# noinst_HEADERS =
$(XINE_LIB):
diff --git a/src/libxineadec/nsf.c b/src/libxineadec/nsf.c
new file mode 100644
index 000000000..c673ae07d
--- /dev/null
+++ b/src/libxineadec/nsf.c
@@ -0,0 +1,293 @@
+/*
+ * Copyright (C) 2000-2001 the xine project
+ *
+ * This file is part of xine, a free video player.
+ *
+ * xine is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * xine is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ *
+ * NSF Audio "Decoder" using the Nosefart NSF engine by Matt Conte
+ * http://www.baisoku.org/
+ *
+ * $Id: nsf.c,v 1.1 2003/01/08 07:11:06 tmmm Exp $
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/types.h>
+#include <unistd.h>
+
+#include "xine_internal.h"
+#include "audio_out.h"
+#include "buffer.h"
+#include "xineutils.h"
+#include "bswap.h"
+
+/* Nosefart includes */
+#include "nosefart/types.h"
+#include "nosefart/nsf.h"
+
+typedef struct {
+ audio_decoder_class_t decoder_class;
+} nsf_class_t;
+
+typedef struct nsf_decoder_s {
+ audio_decoder_t audio_decoder;
+
+ xine_stream_t *stream;
+
+ int sample_rate; /* audio sample rate */
+ int bits_per_sample; /* bits/sample, usually 8 or 16 */
+ int channels; /* 1 or 2, usually */
+
+ int output_open; /* flag to indicate audio is ready */
+
+ int nsf_size;
+ unsigned char *nsf_file;
+ int nsf_index;
+ int song_number;
+
+ /* nsf-specific variables */
+ int64_t last_pts;
+ unsigned int iteration;
+
+ nsf_t *nsf;
+} nsf_decoder_t;
+
+/**************************************************************************
+ * xine audio plugin functions
+ *************************************************************************/
+
+static void nsf_decode_data (audio_decoder_t *this_gen, buf_element_t *buf) {
+
+ nsf_decoder_t *this = (nsf_decoder_t *) this_gen;
+ audio_buffer_t *audio_buffer;
+
+ if (buf->decoder_flags & BUF_FLAG_HEADER) {
+
+ /* When the engine sends a BUF_FLAG_HEADER flag, it is time to initialize
+ * the decoder. The buffer element type has 4 decoder_info fields,
+ * 0..3. Field 1 is the sample rate. Field 2 is the bits/sample. Field
+ * 3 is the number of channels. */
+ this->sample_rate = buf->decoder_info[1];
+ this->bits_per_sample = buf->decoder_info[2];
+ this->channels = buf->decoder_info[3];
+
+ /* take this opportunity to initialize stream/meta information */
+ this->stream->meta_info[XINE_META_INFO_AUDIOCODEC] = strdup("NES Music");
+
+ this->song_number = buf->content[4];
+ /* allocate a buffer for the file */
+ this->nsf_size = BE_32(&buf->content[0]);
+ this->nsf_file = xine_xmalloc(this->nsf_size);
+ this->nsf_index = 0;
+
+ /* peform any other required initialization */
+ this->last_pts = -1;
+ this->iteration = 0;
+
+ return;
+ }
+
+ /* accumulate chunks from the NSF file until whole file is received */
+ if (this->nsf_index < this->nsf_size) {
+ xine_fast_memcpy(&this->nsf_file[this->nsf_index], buf->content,
+ buf->size);
+ this->nsf_index += buf->size;
+
+ if (this->nsf_index == this->nsf_size) {
+ /* file has been received, proceed to initialize engine */
+ nsf_init();
+ this->nsf = nsf_load(NULL, this->nsf_file, this->nsf_size);
+ if (!this->nsf) {
+ printf ("nsf: could not initialize NSF\n");
+ /* make the decoder return on every subsequent buffer */
+ this->nsf_index = 0;
+ }
+ this->nsf->current_song = this->song_number;
+ nsf_playtrack(this->nsf, this->nsf->current_song, this->sample_rate,
+ this->bits_per_sample, this->channels);
+ }
+ return;
+ }
+
+ /* if the audio output is not open yet, open the audio output */
+ if (!this->output_open) {
+ this->output_open = this->stream->audio_out->open(
+ this->stream->audio_out,
+ this->stream,
+ this->bits_per_sample,
+ this->sample_rate,
+ (this->channels == 2) ? AO_CAP_MODE_STEREO : AO_CAP_MODE_MONO);
+ }
+
+ /* if the audio still isn't open, do not go any further with the decode */
+ if (!this->output_open)
+ return;
+
+ /* check if a song change was requested */
+ if (buf->decoder_info[1]) {
+ this->nsf->current_song = buf->decoder_info[1];
+ nsf_playtrack(this->nsf, this->nsf->current_song, this->sample_rate,
+ this->bits_per_sample, this->channels);
+ }
+
+ /* time to decode a frame */
+ if (this->last_pts != -1) {
+
+ /* process a frame */
+ nsf_frame(this->nsf);
+
+ /* get an audio buffer */
+ audio_buffer = this->stream->audio_out->get_buffer (this->stream->audio_out);
+ if (audio_buffer->mem_size == 0) {
+ printf ("nsf: Help! Allocated audio buffer with nothing in it!\n");
+ return;
+ }
+
+ apu_process(audio_buffer->mem, this->sample_rate / this->nsf->playback_rate);
+ audio_buffer->vpts = buf->pts;
+ audio_buffer->num_frames = this->sample_rate / this->nsf->playback_rate;
+ this->stream->audio_out->put_buffer (this->stream->audio_out, audio_buffer, this->stream);
+ }
+ this->last_pts = buf->pts;
+}
+
+/* This function resets the state of the audio decoder. This usually
+ * entails resetting the data accumulation buffer. */
+static void nsf_reset (audio_decoder_t *this_gen) {
+
+ nsf_decoder_t *this = (nsf_decoder_t *) this_gen;
+
+ this->last_pts = -1;
+}
+
+/* This function resets the last pts value of the audio decoder. */
+static void nsf_discontinuity (audio_decoder_t *this_gen) {
+
+ nsf_decoder_t *this = (nsf_decoder_t *) this_gen;
+
+ this->last_pts = -1;
+}
+
+/* This function closes the audio output and frees the private audio decoder
+ * structure. */
+static void nsf_dispose (audio_decoder_t *this_gen) {
+
+ nsf_decoder_t *this = (nsf_decoder_t *) this_gen;
+
+ /* close the audio output */
+ if (this->output_open)
+ this->stream->audio_out->close (this->stream->audio_out, this->stream);
+ this->output_open = 0;
+
+ /* free anything that was allocated during operation */
+ nsf_free(&this->nsf);
+ free(this->nsf_file);
+ free(this);
+}
+
+/* This function allocates, initializes, and returns a private audio
+ * decoder structure. */
+static audio_decoder_t *open_plugin (audio_decoder_class_t *class_gen, xine_stream_t *stream) {
+
+ nsf_decoder_t *this ;
+
+ this = (nsf_decoder_t *) malloc (sizeof (nsf_decoder_t));
+
+ /* connect the member functions */
+ this->audio_decoder.decode_data = nsf_decode_data;
+ this->audio_decoder.reset = nsf_reset;
+ this->audio_decoder.discontinuity = nsf_discontinuity;
+ this->audio_decoder.dispose = nsf_dispose;
+
+ /* connect the stream */
+ this->stream = stream;
+
+ /* audio output is not open at the start */
+ this->output_open = 0;
+
+ /* initialize the basic audio parameters */
+ this->channels = 0;
+ this->sample_rate = 0;
+ this->bits_per_sample = 0;
+
+ /* return the newly-initialized audio decoder */
+ return &this->audio_decoder;
+}
+
+/* This function returns a brief string that describes (usually with the
+ * decoder's most basic name) the audio decoder plugin. */
+static char *get_identifier (audio_decoder_class_t *this) {
+ return "NSF";
+}
+
+/* This function returns a slightly longer string describing the audio
+ * decoder plugin. */
+static char *get_description (audio_decoder_class_t *this) {
+ return "NES Music audio decoder plugin";
+}
+
+/* This function frees the audio decoder class and any other memory that was
+ * allocated. */
+static void dispose_class (audio_decoder_class_t *this_gen) {
+
+ nsf_class_t *this = (nsf_class_t *)this_gen;
+
+ free (this);
+}
+
+/* This function allocates a private audio decoder class and initializes
+ * the class's member functions. */
+static void *init_plugin (xine_t *xine, void *data) {
+
+ nsf_class_t *this ;
+
+ this = (nsf_class_t *) malloc (sizeof (nsf_class_t));
+
+ this->decoder_class.open_plugin = open_plugin;
+ this->decoder_class.get_identifier = get_identifier;
+ this->decoder_class.get_description = get_description;
+ this->decoder_class.dispose = dispose_class;
+
+ return this;
+}
+
+/* This is a list of all of the internal xine audio buffer types that
+ * this decoder is able to handle. Check src/xine-engine/buffer.h for a
+ * list of valid buffer types (and add a new one if the one you need does
+ * not exist). Terminate the list with a 0. */
+static uint32_t audio_types[] = {
+ BUF_AUDIO_NSF,
+ 0
+};
+
+/* This data structure combines the list of supported xine buffer types and
+ * the priority that the plugin should be given with respect to other
+ * plugins that handle the same buffer type. A plugin with priority (n+1)
+ * will be used instead of a plugin with priority (n). */
+static decoder_info_t dec_info_audio = {
+ audio_types, /* supported types */
+ 5 /* priority */
+};
+
+/* The plugin catalog entry. This is the only information that this plugin
+ * will export to the public. */
+plugin_info_t xine_plugin_info[] = {
+ /* { type, API version, "name", version, special_info, init_function }, */
+ { PLUGIN_AUDIO_DECODER, 13, "nsf", XINE_VERSION_CODE, &dec_info_audio, &init_plugin },
+ { PLUGIN_NONE, 0, "", 0, NULL, NULL }
+};
+