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-rw-r--r--AUTHORS5
-rw-r--r--ChangeLog1
-rw-r--r--src/libxinevdec/Makefile.am6
-rw-r--r--src/libxinevdec/qtsmc.c708
4 files changed, 717 insertions, 3 deletions
diff --git a/AUTHORS b/AUTHORS
index a089e61b0..132cbb5c1 100644
--- a/AUTHORS
+++ b/AUTHORS
@@ -234,8 +234,9 @@ Contributions
Mike Melanson <melanson@pcisys.net>
QT, FILM, RoQ, WAV, FLI, SMJPEG, Id CIN, WC3 movie, VOC, VQA, AIFF,
- and SND/AU file demuxers, RoQ audio decoder, various ADPCM audio
- decoders, raw RGB & YUV support, FLI & MS RLE video decoders
+ and SND/AU file demuxers; RoQ audio decoder; various ADPCM audio
+ decoders; raw RGB & YUV support; FLI, MS RLE, and QT SMC video
+ decoders
Tim Ferguson <timf@mail.csse.monash.edu.au>
CYUV, RoQ, and Id CIN video decoders
diff --git a/ChangeLog b/ChangeLog
index 004168eb1..7b87bcb5d 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -9,6 +9,7 @@ xine-lib (next version) [someone fill in stability and urgency]
* AIFF file demuxer
* Sun/NeXT SND/AU file demuxer
* Id CIN video decoder
+ * QT SMC video decoder
* time-based seeking in ogg-streams
* improved support for ogg-streams containing video (so-called ogm streams)
* spu encoding for full overlay support with dxr3
diff --git a/src/libxinevdec/Makefile.am b/src/libxinevdec/Makefile.am
index 04df1b283..75ef4718e 100644
--- a/src/libxinevdec/Makefile.am
+++ b/src/libxinevdec/Makefile.am
@@ -11,7 +11,8 @@ lib_LTLIBRARIES = xineplug_decode_cinepak.la xineplug_decode_cyuv.la \
xineplug_decode_msvc.la xineplug_decode_roqvideo.la \
xineplug_decode_svq1.la xineplug_decode_fli.la \
xineplug_decode_rgb.la xineplug_decode_yuv.la \
- xineplug_decode_msrle.la xineplug_decode_idcinvideo.la
+ xineplug_decode_msrle.la xineplug_decode_idcinvideo.la \
+ xineplug_decode_qtsmc.la
xineplug_decode_cinepak_la_SOURCES = cinepak.c
xineplug_decode_cinepak_la_LDFLAGS = -avoid-version -module
@@ -43,6 +44,9 @@ xineplug_decode_msrle_la_LDFLAGS = -avoid-version -module
xineplug_decode_idcinvideo_la_SOURCES = idcinvideo.c
xineplug_decode_idcinvideo_la_LDFLAGS = -avoid-version -module
+xineplug_decode_qtsmc_la_SOURCES = qtsmc.c
+xineplug_decode_qtsmc_la_LDFLAGS = -avoid-version -module
+
noinst_HEADERS = svq1_codebooks.h
debug:
diff --git a/src/libxinevdec/qtsmc.c b/src/libxinevdec/qtsmc.c
new file mode 100644
index 000000000..ff9518191
--- /dev/null
+++ b/src/libxinevdec/qtsmc.c
@@ -0,0 +1,708 @@
+/*
+ * Copyright (C) 2000-2002 the xine project
+ *
+ * This file is part of xine, a free video player.
+ *
+ * xine is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * xine is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
+ *
+ * Apple Graphics (SMC) Decoder by Mike Melanson (melanson@pcisys.net)
+ * Special thanks to Roberto Togni <rtogni@bresciaonline.it> for tracking
+ * down the final, nagging bugs.
+ * For more information on the SMC format, visit:
+ * http://www.pcisys.net/~melanson/codecs/
+ *
+ * $Id: qtsmc.c,v 1.1 2002/08/29 06:09:06 tmmm Exp $
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/types.h>
+#include <unistd.h>
+
+#include "video_out.h"
+#include "buffer.h"
+#include "xine_internal.h"
+#include "xineutils.h"
+#include "bswap.h"
+
+#define VIDEOBUFSIZE 128*1024
+
+#define BE_16(x) (be2me_16(*(unsigned short *)(x)))
+#define BE_32(x) (be2me_32(*(unsigned int *)(x)))
+
+#define COLORS_PER_TABLE 256
+#define BYTES_PER_COLOR 4
+
+#define CPAIR 2
+#define CQUAD 4
+#define COCTET 8
+
+typedef struct qtsmc_decoder_s {
+ video_decoder_t video_decoder; /* parent video decoder structure */
+
+ /* these are traditional variables in a video decoder object */
+ vo_instance_t *video_out; /* object that will receive frames */
+ uint64_t video_step; /* frame duration in pts units */
+ int decoder_ok; /* current decoder status */
+ int skipframes;
+
+ unsigned char *buf; /* the accumulated buffer data */
+ int bufsize; /* the maximum size of buf */
+ int size; /* the current size of buf */
+
+ int width; /* the width of a video frame */
+ int height; /* the height of a video frame */
+
+ /* SMC color tables */
+ unsigned char color_pairs[COLORS_PER_TABLE * BYTES_PER_COLOR * CPAIR];
+ unsigned char color_quads[COLORS_PER_TABLE * BYTES_PER_COLOR * CQUAD];
+ unsigned char color_octets[COLORS_PER_TABLE * BYTES_PER_COLOR * COCTET];
+
+ unsigned char yuv_palette[256 * 4];
+ yuv_planes_t yuv_planes;
+
+} qtsmc_decoder_t;
+
+/**************************************************************************
+ * SMC specific decode functions
+ *************************************************************************/
+
+#define GET_BLOCK_COUNT \
+ (opcode & 0x10) ? (1 + this->buf[stream_ptr++]) : 1 + (opcode & 0x0F);
+#define ADVANCE_BLOCK() \
+{ \
+ pixel_ptr += 4; \
+ if (pixel_ptr >= this->width) \
+ { \
+ pixel_ptr = 0; \
+ row_ptr += this->width * 4; \
+ } \
+ total_blocks--; \
+ if (total_blocks < 0) \
+ { \
+ printf(_("warning: block counter just went negative (this should not happen)\n")); \
+ return; \
+ } \
+}
+
+void decode_qtsmc(qtsmc_decoder_t *this) {
+
+ int i;
+ int stream_ptr = 0;
+ int chunk_size;
+ unsigned char opcode;
+ int n_blocks;
+ unsigned int color_flags;
+ unsigned int color_flags_a;
+ unsigned int color_flags_b;
+ unsigned int flag_mask;
+
+ yuv_planes_t *yuv = &this->yuv_planes;
+
+ int image_size = this->height * this->width;
+ int row_ptr = 0;
+ int pixel_ptr = 0;
+ int pixel_x, pixel_y;
+ int row_inc = this->width - 4;
+ int block_ptr;
+ int prev_block_ptr;
+ int prev_block_ptr1, prev_block_ptr2;
+ int prev_block_flag;
+ int total_blocks;
+ int color_table_index; /* indexes to color pair, quad, or octet tables */
+ int color_index; /* indexes into palette map */
+
+ int color_pair_index = 0;
+ int color_quad_index = 0;
+ int color_octet_index = 0;
+
+ chunk_size = BE_32(&this->buf[stream_ptr]) & 0x00FFFFFF;
+ stream_ptr += 4;
+ if (chunk_size != this->size)
+ printf(_("warning: MOV chunk size != encoded chunk size (%d != %d); using MOV chunk size\n"),
+ chunk_size, this->size);
+
+ chunk_size = this->size;
+ total_blocks = (this->width * this->height) / (4 * 4);
+
+ /* traverse through the blocks */
+ while (total_blocks) {
+ /* sanity checks */
+ /* make sure stream ptr hasn't gone out of bounds */
+ if (stream_ptr > chunk_size) {
+ printf(_(
+ "SMC decoder just went out of bounds (stream ptr = %d, chunk size = %d)\n"),
+ stream_ptr, chunk_size);
+ return;
+ }
+ /* make sure the row pointer hasn't gone wild */
+ if (row_ptr >= image_size) {
+ printf(_(
+ "SMC decoder just went out of bounds (row ptr = %d, height = %d)\n"),
+ row_ptr, image_size);
+ return;
+ }
+
+ opcode = this->buf[stream_ptr++];
+ switch (opcode & 0xF0) {
+ /* skip n blocks */
+ case 0x00:
+ case 0x10:
+ n_blocks = GET_BLOCK_COUNT;
+ while (n_blocks--)
+ ADVANCE_BLOCK();
+ break;
+
+ /* repeat last block n times */
+ case 0x20:
+ case 0x30:
+ n_blocks = GET_BLOCK_COUNT;
+
+ /* sanity check */
+ if ((row_ptr == 0) && (pixel_ptr == 0)) {
+ printf(_(
+ "encountered repeat block opcode (%02X) but no blocks rendered yet\n"),
+ opcode & 0xF0);
+ break;
+ }
+
+ /* figure out where the previous block started */
+ if (pixel_ptr == 0)
+ prev_block_ptr1 = (row_ptr - this->width * 4) + this->width - 4;
+ else
+ prev_block_ptr1 = row_ptr + pixel_ptr - 4;
+
+ while (n_blocks--) {
+ block_ptr = row_ptr + pixel_ptr;
+ prev_block_ptr = prev_block_ptr1;
+ for (pixel_y = 0; pixel_y < 4; pixel_y++) {
+ for (pixel_x = 0; pixel_x < 4; pixel_x++) {
+ yuv->y[block_ptr] = yuv->y[prev_block_ptr];
+ yuv->u[block_ptr] = yuv->u[prev_block_ptr];
+ yuv->v[block_ptr] = yuv->v[prev_block_ptr];
+ block_ptr++;
+ prev_block_ptr++;
+ }
+ block_ptr += row_inc;
+ prev_block_ptr += row_inc;
+ }
+ ADVANCE_BLOCK();
+ }
+ break;
+
+ /* repeat previous pair of blocks n times */
+ case 0x40:
+ case 0x50:
+ n_blocks = GET_BLOCK_COUNT;
+ n_blocks *= 2;
+
+ /* sanity check */
+ if ((row_ptr == 0) && (pixel_ptr < 2 * 4)) {
+ printf(_(
+ "encountered repeat block opcode (%02X) but not enough blocks rendered yet\n"),
+ opcode & 0xF0);
+ break;
+ }
+
+ /* figure out where the previous 2 blocks started */
+ if (pixel_ptr == 0)
+ prev_block_ptr1 = (row_ptr - this->width * 4) +
+ this->width - 4 * 2;
+ else if (pixel_ptr == 4)
+ prev_block_ptr1 = (row_ptr - this->width * 4) + row_inc;
+ else
+ prev_block_ptr1 = row_ptr + pixel_ptr - 4 * 2;
+
+ if (pixel_ptr == 0)
+ prev_block_ptr2 = (row_ptr - this->width * 4) + row_inc;
+ else
+ prev_block_ptr2 = row_ptr + pixel_ptr - 4;
+
+ prev_block_flag = 0;
+ while (n_blocks--) {
+ block_ptr = row_ptr + pixel_ptr;
+ if (prev_block_flag)
+ prev_block_ptr = prev_block_ptr2;
+ else
+ prev_block_ptr = prev_block_ptr1;
+ prev_block_flag = !prev_block_flag;
+
+ for (pixel_y = 0; pixel_y < 4; pixel_y++) {
+ for (pixel_x = 0; pixel_x < 4; pixel_x++) {
+ yuv->y[block_ptr] = yuv->y[prev_block_ptr];
+ yuv->u[block_ptr] = yuv->u[prev_block_ptr];
+ yuv->v[block_ptr] = yuv->v[prev_block_ptr];
+ block_ptr++;
+ prev_block_ptr++;
+ }
+ block_ptr += row_inc;
+ prev_block_ptr += row_inc;
+ }
+ ADVANCE_BLOCK();
+ }
+ break;
+
+ /* 1-color block encoding */
+ case 0x60:
+ case 0x70:
+ n_blocks = GET_BLOCK_COUNT;
+ color_index = this->buf[stream_ptr++] * 4;
+
+ while (n_blocks--) {
+ block_ptr = row_ptr + pixel_ptr;
+ for (pixel_y = 0; pixel_y < 4; pixel_y++) {
+ for (pixel_x = 0; pixel_x < 4; pixel_x++) {
+ yuv->y[block_ptr] = this->yuv_palette[color_index + 0];
+ yuv->u[block_ptr] = this->yuv_palette[color_index + 1];
+ yuv->v[block_ptr] = this->yuv_palette[color_index + 2];
+ block_ptr++;
+ }
+ block_ptr += row_inc;
+ }
+ ADVANCE_BLOCK();
+ }
+ break;
+
+ /* 2-color block encoding */
+ case 0x80:
+ case 0x90:
+ n_blocks = (opcode & 0x0F) + 1;
+
+ /* figure out which color pair to use to paint the 2-color block */
+ if ((opcode & 0xF0) == 0x80) {
+ /* fetch the next 2 colors from bytestream and store in next
+ * available entry in the color pair table */
+ for (i = 0; i < CPAIR; i++) {
+ color_index = this->buf[stream_ptr++] * BYTES_PER_COLOR;
+ color_table_index = CPAIR * BYTES_PER_COLOR * color_pair_index +
+ (i * BYTES_PER_COLOR);
+ this->color_pairs[color_table_index + 0] =
+ this->yuv_palette[color_index + 0];
+ this->color_pairs[color_table_index + 1] =
+ this->yuv_palette[color_index + 1];
+ this->color_pairs[color_table_index + 2] =
+ this->yuv_palette[color_index + 2];
+ }
+ /* this is the base index to use for this block */
+ color_table_index = CPAIR * BYTES_PER_COLOR * color_pair_index;
+ color_pair_index++;
+ /* wraparound */
+ if (color_pair_index == COLORS_PER_TABLE)
+ color_pair_index = 0;
+ }
+ else
+ color_table_index = CPAIR * BYTES_PER_COLOR * this->buf[stream_ptr++];
+
+ while (n_blocks--) {
+ color_flags = BE_16(&this->buf[stream_ptr]);
+ stream_ptr += 2;
+ flag_mask = 0x8000;
+ block_ptr = row_ptr + pixel_ptr;
+ for (pixel_y = 0; pixel_y < 4; pixel_y++) {
+ for (pixel_x = 0; pixel_x < 4; pixel_x++) {
+ if (color_flags & flag_mask)
+ color_index = color_table_index + BYTES_PER_COLOR;
+ else
+ color_index = color_table_index;
+ flag_mask >>= 1;
+
+ yuv->y[block_ptr] = this->color_pairs[color_index + 0];
+ yuv->u[block_ptr] = this->color_pairs[color_index + 1];
+ yuv->v[block_ptr] = this->color_pairs[color_index + 2];
+ block_ptr++;
+ }
+ block_ptr += row_inc;
+ }
+ ADVANCE_BLOCK();
+ }
+ break;
+
+ /* 4-color block encoding */
+ case 0xA0:
+ case 0xB0:
+ n_blocks = (opcode & 0x0F) + 1;
+
+ /* figure out which color quad to use to paint the 4-color block */
+ if ((opcode & 0xF0) == 0xA0) {
+ /* fetch the next 4 colors from bytestream and store in next
+ * available entry in the color quad table */
+ for (i = 0; i < CQUAD; i++) {
+ color_index = this->buf[stream_ptr++] * BYTES_PER_COLOR;
+ color_table_index = CQUAD * BYTES_PER_COLOR * color_quad_index +
+ (i * BYTES_PER_COLOR);
+ this->color_quads[color_table_index + 0] =
+ this->yuv_palette[color_index + 0];
+ this->color_quads[color_table_index + 1] =
+ this->yuv_palette[color_index + 1];
+ this->color_quads[color_table_index + 2] =
+ this->yuv_palette[color_index + 2];
+ }
+ /* this is the base index to use for this block */
+ color_table_index = CQUAD * BYTES_PER_COLOR * color_quad_index;
+ color_quad_index++;
+ /* wraparound */
+ if (color_quad_index == COLORS_PER_TABLE)
+ color_quad_index = 0;
+ }
+ else
+ color_table_index = CQUAD * BYTES_PER_COLOR * this->buf[stream_ptr++];
+
+ while (n_blocks--) {
+ color_flags = BE_32(&this->buf[stream_ptr]);
+ stream_ptr += 4;
+ /* flag mask actually acts as a bit shift count here */
+ flag_mask = 30;
+ block_ptr = row_ptr + pixel_ptr;
+ for (pixel_y = 0; pixel_y < 4; pixel_y++) {
+ for (pixel_x = 0; pixel_x < 4; pixel_x++) {
+ color_index = color_table_index + (BYTES_PER_COLOR *
+ ((color_flags >> flag_mask) & 0x03));
+ flag_mask -= 2;
+
+ yuv->y[block_ptr] = this->color_quads[color_index + 0];
+ yuv->u[block_ptr] = this->color_quads[color_index + 1];
+ yuv->v[block_ptr] = this->color_quads[color_index + 2];
+ block_ptr++;
+ }
+ block_ptr += row_inc;
+ }
+ ADVANCE_BLOCK();
+ }
+ break;
+
+ /* 8-color block encoding */
+ case 0xC0:
+ case 0xD0:
+ n_blocks = (opcode & 0x0F) + 1;
+
+ /* figure out which color octet to use to paint the 8-color block */
+ if ((opcode & 0xF0) == 0xC0) {
+ /* fetch the next 8 colors from bytestream and store in next
+ * available entry in the color octet table */
+ for (i = 0; i < COCTET; i++) {
+ color_index = this->buf[stream_ptr++] * BYTES_PER_COLOR;
+ color_table_index = COCTET * BYTES_PER_COLOR * color_octet_index +
+ (i * BYTES_PER_COLOR);
+ this->color_octets[color_table_index + 0] =
+ this->yuv_palette[color_index + 0];
+ this->color_octets[color_table_index + 1] =
+ this->yuv_palette[color_index + 1];
+ this->color_octets[color_table_index + 2] =
+ this->yuv_palette[color_index + 2];
+ }
+ /* this is the base index to use for this block */
+ color_table_index = COCTET * BYTES_PER_COLOR * color_octet_index;
+ color_octet_index++;
+ /* wraparound */
+ if (color_octet_index == COLORS_PER_TABLE)
+ color_octet_index = 0;
+ }
+ else
+ color_table_index = COCTET * BYTES_PER_COLOR * this->buf[stream_ptr++];
+
+ while (n_blocks--) {
+ /*
+ For this input of 6 hex bytes:
+ 01 23 45 67 89 AB
+ Mangle it to this output:
+ flags_a = xx012456, flags_b = xx89A37B
+ */
+ /* build the color flags */
+ color_flags_a = color_flags_b = 0;
+ color_flags_a =
+ (this->buf[stream_ptr + 0] << 16) |
+ ((this->buf[stream_ptr + 1] & 0xF0) << 8) |
+ ((this->buf[stream_ptr + 2] & 0xF0) << 4) |
+ ((this->buf[stream_ptr + 2] & 0x0F) << 4) |
+ ((this->buf[stream_ptr + 3] & 0xF0) >> 4);
+ color_flags_b =
+ (this->buf[stream_ptr + 4] << 16) |
+ ((this->buf[stream_ptr + 5] & 0xF0) << 8) |
+ ((this->buf[stream_ptr + 1] & 0x0F) << 8) |
+ ((this->buf[stream_ptr + 3] & 0x0F) << 4) |
+ (this->buf[stream_ptr + 5] & 0x0F);
+ stream_ptr += 6;
+
+ color_flags = color_flags_a;
+ /* flag mask actually acts as a bit shift count here */
+ flag_mask = 21;
+ block_ptr = row_ptr + pixel_ptr;
+ for (pixel_y = 0; pixel_y < 4; pixel_y++) {
+ /* reload flags at third row (iteration pixel_y == 2) */
+ if (pixel_y == 2) {
+ color_flags = color_flags_b;
+ flag_mask = 21;
+ }
+ for (pixel_x = 0; pixel_x < 4; pixel_x++) {
+ color_index = color_table_index + (BYTES_PER_COLOR *
+ ((color_flags >> flag_mask) & 0x07));
+ flag_mask -= 3;
+
+ yuv->y[block_ptr] = this->color_octets[color_index + 0];
+ yuv->u[block_ptr] = this->color_octets[color_index + 1];
+ yuv->v[block_ptr] = this->color_octets[color_index + 2];
+ block_ptr++;
+ }
+ block_ptr += row_inc;
+ }
+ ADVANCE_BLOCK();
+ }
+ break;
+
+ /* 16-color block encoding (every pixel is a different color) */
+ case 0xE0:
+ n_blocks = (opcode & 0x0F) + 1;
+
+ while (n_blocks--) {
+ block_ptr = row_ptr + pixel_ptr;
+ for (pixel_y = 0; pixel_y < 4; pixel_y++) {
+ for (pixel_x = 0; pixel_x < 4; pixel_x++) {
+ color_index = this->buf[stream_ptr++] * BYTES_PER_COLOR;
+ yuv->y[block_ptr] = this->yuv_palette[color_index + 0];
+ yuv->u[block_ptr] = this->yuv_palette[color_index + 1];
+ yuv->v[block_ptr] = this->yuv_palette[color_index + 2];
+ block_ptr++;
+ }
+ block_ptr += row_inc;
+ }
+ ADVANCE_BLOCK();
+ }
+ break;
+
+ case 0xF0:
+ printf(_("0xF0 opcode seen in SMC chunk (xine developers would like to know)\n"));
+ break;
+ }
+ }
+}
+
+
+/**************************************************************************
+ * xine video plugin functions
+ *************************************************************************/
+
+/*
+ * This function is called by xine to determine which buffer types this
+ * decoder knows how to handle.
+ * Parameters:
+ * this_gen: A video decoder object
+ * buf_type: The number of the buffer type that xine is querying for;
+ * these buffer constants are defined in src/xine-engine/buffer.h.
+ * Return:
+ * 1 if the decoder is capable of handling buf_type
+ * 0 if the decoder is not capable of handling buf_type
+ */
+static int qtsmc_can_handle (video_decoder_t *this_gen, int buf_type) {
+
+ return (buf_type == BUF_VIDEO_SMC);
+}
+
+/*
+ * This function is responsible is called to initialize the video decoder
+ * for use. Initialization usually involves setting up the fields in your
+ * private video decoder object.
+ */
+static void qtsmc_init (video_decoder_t *this_gen,
+ vo_instance_t *video_out) {
+ qtsmc_decoder_t *this = (qtsmc_decoder_t *) this_gen;
+
+ /* set our own video_out object to the one that xine gives us */
+ this->video_out = video_out;
+
+ /* indicate that the decoder is not quite ready yet */
+ this->decoder_ok = 0;
+}
+
+/*
+ * This function receives a buffer of data from the demuxer layer and
+ * figures out how to handle it based on its header flags.
+ */
+static void qtsmc_decode_data (video_decoder_t *this_gen,
+ buf_element_t *buf) {
+
+ qtsmc_decoder_t *this = (qtsmc_decoder_t *) this_gen;
+ xine_bmiheader *bih;
+ palette_entry_t *palette;
+ int i;
+
+ vo_frame_t *img; /* video out frame */
+
+ /* a video decoder does not care about this flag (?) */
+ if (buf->decoder_flags & BUF_FLAG_PREVIEW)
+ return;
+
+ if ((buf->decoder_flags & BUF_FLAG_SPECIAL) &&
+ (buf->decoder_info[1] == BUF_SPECIAL_PALETTE)) {
+ palette = (palette_entry_t *)buf->decoder_info[3];
+ for (i = 0; i < buf->decoder_info[2]; i++) {
+ this->yuv_palette[i * 4 + 0] =
+ COMPUTE_Y(palette[i].r, palette[i].g, palette[i].b);
+ this->yuv_palette[i * 4 + 1] =
+ COMPUTE_U(palette[i].r, palette[i].g, palette[i].b);
+ this->yuv_palette[i * 4 + 2] =
+ COMPUTE_V(palette[i].r, palette[i].g, palette[i].b);
+ }
+ }
+
+ if (buf->decoder_flags & BUF_FLAG_HEADER) { /* need to initialize */
+ this->video_out->open (this->video_out);
+
+ if(this->buf)
+ free(this->buf);
+
+ bih = (xine_bmiheader *) buf->content;
+ this->width = (bih->biWidth + 3) & ~0x03;
+ this->height = (bih->biHeight + 3) & ~0x03;
+ this->video_step = buf->decoder_info[1];
+
+ if (this->buf)
+ free (this->buf);
+ this->bufsize = VIDEOBUFSIZE;
+ this->buf = malloc(this->bufsize);
+ this->size = 0;
+
+ this->video_out->open (this->video_out);
+ this->decoder_ok = 1;
+
+ init_yuv_planes(&this->yuv_planes, this->width, this->height);
+
+ return;
+ } else if (this->decoder_ok) {
+
+ if (this->size + buf->size > this->bufsize) {
+ this->bufsize = this->size + 2 * buf->size;
+ this->buf = realloc (this->buf, this->bufsize);
+ }
+
+ xine_fast_memcpy (&this->buf[this->size], buf->content, buf->size);
+
+ this->size += buf->size;
+
+ if (buf->decoder_flags & BUF_FLAG_FRAMERATE)
+ this->video_step = buf->decoder_info[0];
+
+ if (buf->decoder_flags & BUF_FLAG_FRAME_END) {
+
+ img = this->video_out->get_frame (this->video_out,
+ this->width, this->height,
+ 42, IMGFMT_YUY2, VO_BOTH_FIELDS);
+
+ img->duration = this->video_step;
+ img->pts = buf->pts;
+ img->bad_frame = 0;
+
+ decode_qtsmc(this);
+ yuv444_to_yuy2(&this->yuv_planes, img->base[0], img->pitches[0]);
+
+ if (img->copy) {
+ int height = img->height;
+ uint8_t *src[3];
+
+ src[0] = img->base[0];
+
+ while ((height -= 16) >= 0) {
+ img->copy(img, src);
+ src[0] += 16 * img->pitches[0];
+ }
+ }
+
+ img->draw(img);
+ img->free(img);
+
+ this->size = 0;
+ }
+ }
+}
+
+/*
+ * This function is called when xine needs to flush the system. Not
+ * sure when or if this is used or even if it needs to do anything.
+ */
+static void qtsmc_flush (video_decoder_t *this_gen) {
+}
+
+/*
+ * This function resets the video decoder.
+ */
+static void qtsmc_reset (video_decoder_t *this_gen) {
+ qtsmc_decoder_t *this = (qtsmc_decoder_t *) this_gen;
+
+ this->size = 0;
+}
+
+/*
+ * This function is called when xine shuts down the decoder. It should
+ * free any memory and release any other resources allocated during the
+ * execution of the decoder.
+ */
+static void qtsmc_close (video_decoder_t *this_gen) {
+ qtsmc_decoder_t *this = (qtsmc_decoder_t *) this_gen;
+
+ if (this->buf) {
+ free (this->buf);
+ this->buf = NULL;
+ }
+
+ if (this->decoder_ok) {
+ this->decoder_ok = 0;
+ this->video_out->close(this->video_out);
+ }
+}
+
+/*
+ * This function returns the human-readable ID string to identify
+ * this decoder.
+ */
+static char *qtsmc_get_id(void) {
+ return "QT SMC";
+}
+
+/*
+ * This function frees the video decoder instance allocated to the decoder.
+ */
+static void qtsmc_dispose (video_decoder_t *this_gen) {
+ free (this_gen);
+}
+
+video_decoder_t *init_video_decoder_plugin (int iface_version, xine_t *xine) {
+
+ qtsmc_decoder_t *this ;
+
+ if (iface_version != 10) {
+ printf( "qtsmc: plugin doesn't support plugin API version %d.\n"
+ "qtsmc: this means there's a version mismatch between xine and this "
+ "qtsmc: decoder plugin.\nInstalling current plugins should help.\n",
+ iface_version);
+ return NULL;
+ }
+
+ this = (qtsmc_decoder_t *) malloc (sizeof (qtsmc_decoder_t));
+ memset(this, 0, sizeof (qtsmc_decoder_t));
+
+ this->video_decoder.interface_version = iface_version;
+ this->video_decoder.can_handle = qtsmc_can_handle;
+ this->video_decoder.init = qtsmc_init;
+ this->video_decoder.decode_data = qtsmc_decode_data;
+ this->video_decoder.flush = qtsmc_flush;
+ this->video_decoder.reset = qtsmc_reset;
+ this->video_decoder.close = qtsmc_close;
+ this->video_decoder.get_identifier = qtsmc_get_id;
+ this->video_decoder.dispose = qtsmc_dispose;
+ this->video_decoder.priority = 9;
+
+ return (video_decoder_t *) this;
+}
+