diff options
-rw-r--r-- | include/xine.h | 28 | ||||
-rw-r--r-- | include/xine/osd.h | 34 | ||||
-rw-r--r-- | include/xine/video_out.h | 17 | ||||
-rw-r--r-- | src/xine-engine/osd.c | 173 | ||||
-rw-r--r-- | src/xine-engine/xine_interface.c | 10 |
5 files changed, 211 insertions, 51 deletions
diff --git a/include/xine.h b/include/xine.h index 613850b09..b4573bf73 100644 --- a/include/xine.h +++ b/include/xine.h @@ -2077,8 +2077,10 @@ void xine_event_send (xine_stream_t *stream, const xine_event_t *event) XINE_PRO /* yellow text, black border, transparent background */ #define XINE_TEXTPALETTE_YELLOW_BLACK_TRANSPARENT 3 -#define XINE_OSD_CAP_FREETYPE2 0x0001 /* freetype2 support compiled in */ -#define XINE_OSD_CAP_UNSCALED 0x0002 /* unscaled overlays supp. by vo drv */ +#define XINE_OSD_CAP_FREETYPE2 0x0001 /* freetype2 support compiled in */ +#define XINE_OSD_CAP_UNSCALED 0x0002 /* unscaled overlays supp. by vo drv */ +#define XINE_OSD_CAP_CUSTOM_EXTENT 0x0004 /* hardware scaled to match video output window */ +#define XINE_OSD_CAP_ARGB_LAYER 0x0008 /* supports separate true color layer */ typedef struct xine_osd_s xine_osd_t; @@ -2143,6 +2145,28 @@ void xine_osd_get_palette (xine_osd_t *self, uint32_t *color, void xine_osd_set_palette (xine_osd_t *self, const uint32_t *const color, const uint8_t *const trans ) XINE_PROTECTED; + +/* + * set an argb buffer to be blended into video + * the buffer must exactly match the osd dimensions + * and stay valid while the osd is on screen. pass + * a NULL pointer to safely remove the buffer from + * the osd layer. only the dirty area will be + * updated on screen. for convinience the whole + * osd object will be considered dirty when setting + * a different buffer pointer. + * see also XINE_OSD_CAP_ARGB_LAYER + */ +void xine_osd_set_argb_buffer(xine_osd_t *self, uint32_t *argb_buffer, + int dirty_x, int dirty_y, int dirty_width, int dirty_height) XINE_PROTECTED; + +/* + * define extent of reference coordinate system + * for video resolution independent osds. + * see also XINE_OSD_CAP_CUSTOM_EXTENT + */ +void xine_osd_set_extent(xine_osd_t *self, int extent_width, int extent_height) XINE_PROTECTED; + /* * close osd rendering engine * loaded fonts are unloaded diff --git a/include/xine/osd.h b/include/xine/osd.h index de924a1ae..b22c02996 100644 --- a/include/xine/osd.h +++ b/include/xine/osd.h @@ -40,7 +40,11 @@ struct osd_object_s { int width, height; /* work area dimentions */ uint8_t *area; /* work area */ + int area_touched; /* work area was used for painting */ int display_x,display_y; /* where to display it in screen */ + + /* extent of reference coordinate system */ + int extent_width, extent_height; /* clipping box inside work area */ int x1, y1; @@ -57,6 +61,12 @@ struct osd_object_s { osd_font_t *font; osd_ft2context_t *ft2; + + /* this holds an optional ARGB overlay, which + * is only be used by supported video_out modules. + * right now this is only vdpau */ + argb_layer_t argb_layer; + int32_t handle; }; @@ -205,7 +215,29 @@ struct osd_renderer_s { * see xine.h for defined XINE_OSD_CAP_ values. */ uint32_t (*get_capabilities) (osd_object_t *osd); - + + /* + * define extent of reference coordinate system for video + * resolution independent osds. both sizes must be > 0 to + * take effect. otherwise, video resolution will be used. + */ + void (*set_extent) (osd_object_t *osd, int extent_width, int extent_height); + + /* + * set an argb buffer to be blended into video + * the buffer must exactly match the osd dimensions + * and stay valid while the osd is on screen. pass + * a NULL pointer to safely remove the buffer from + * the osd layer. only the dirty area will be + * updated on screen. for convinience the whole + * osd object will be considered dirty when setting + * a different buffer pointer. + * see also XINE_OSD_CAP_ARGB_LAYER + */ + void (*set_argb_buffer) (osd_object_t *osd, uint32_t *argb_buffer, + int dirty_x, int dirty_y, int dirty_width, int dirty_height); + + /* private stuff */ pthread_mutex_t osd_mutex; diff --git a/include/xine/video_out.h b/include/xine/video_out.h index 7b3c26497..cd32fd22f 100644 --- a/include/xine/video_out.h +++ b/include/xine/video_out.h @@ -298,6 +298,8 @@ struct xine_video_port_s { #define VO_CAP_AUTOPAINT_COLORKEY 0x00200000 #define VO_CAP_ZOOM_X 0x00400000 #define VO_CAP_ZOOM_Y 0x00800000 +#define VO_CAP_CUSTOM_EXTENT_OVERLAY 0x01000000 /* driver can blend custom extent overlay to output extent */ +#define VO_CAP_ARGB_LAYER_OVERLAY 0x02000000 /* driver supports true color overlay */ /* * vo_driver_s contains the functions every display driver @@ -426,6 +428,14 @@ typedef struct rle_elem_s { uint16_t color; } rle_elem_t; +typedef struct argb_layer_s { + pthread_mutex_t mutex; + uint32_t *buffer; + /* dirty area */ + int x1, y1; + int x2, y2; +} argb_layer_t; + struct vo_overlay_s { rle_elem_t *rle; /* rle code buffer */ @@ -435,6 +445,10 @@ struct vo_overlay_s { int y; /* y start of subpicture area */ int width; /* width of subpicture area */ int height; /* height of subpicture area */ + + /* extent of reference coordinate system */ + int extent_width; + int extent_height; uint32_t color[OVL_PALETTE_SIZE]; /* color lookup table */ uint8_t trans[OVL_PALETTE_SIZE]; /* mixer key table */ @@ -450,6 +464,9 @@ struct vo_overlay_s { int hili_rgb_clut; /* true if clut was converted to rgb */ int unscaled; /* true if it should be blended unscaled */ + + + argb_layer_t *argb_layer; }; diff --git a/src/xine-engine/osd.c b/src/xine-engine/osd.c index a789b50d4..1d3754d42 100644 --- a/src/xine-engine/osd.c +++ b/src/xine-engine/osd.c @@ -236,15 +236,20 @@ static osd_object_t *XINE_MALLOC osd_new_object (osd_renderer_t *this, int width osd->renderer = this; osd->next = this->osds; this->osds = osd; - + + osd->extent_width = 0; + osd->extent_height = 0; osd->width = width; osd->height = height; osd->area = calloc(width, height); + osd->area_touched = 0; - osd->x1 = width; - osd->y1 = height; - osd->x2 = 0; - osd->y2 = 0; + osd->x1 = osd->argb_layer.x1 = width; + osd->y1 = osd->argb_layer.y1 = height; + osd->x2 = osd->argb_layer.x2 = 0; + osd->y2 = osd->argb_layer.y2 = 0; + + pthread_mutex_init(&osd->argb_layer.mutex, NULL); memcpy(osd->color, textpalettes_color[0], sizeof(textpalettes_color[0])); memcpy(osd->trans, textpalettes_trans[0], sizeof(textpalettes_trans[0])); @@ -263,6 +268,18 @@ static osd_object_t *XINE_MALLOC osd_new_object (osd_renderer_t *this, int width return osd; } +/* + * osd extent must be set to achive video resolution independent osds + * both sizes must be > 0 to take effect. otherwise, video resolution + * will still be used. the extent defines the reference coordinate + * system which is matched to the video output area. + */ +static void osd_set_extent (osd_object_t *osd, int extent_width, int extent_height) { + + osd->extent_width = extent_width; + osd->extent_height = extent_height; +} + /* @@ -322,11 +339,17 @@ static int _osd_show (osd_object_t *osd, int64_t vpts, int unscaled ) { this->event.object.handle = osd->handle; memset( this->event.object.overlay, 0, sizeof(*this->event.object.overlay) ); + + this->event.object.overlay->argb_layer = &osd->argb_layer; + this->event.object.overlay->unscaled = unscaled; this->event.object.overlay->x = osd->display_x + osd->x1; this->event.object.overlay->y = osd->display_y + osd->y1; this->event.object.overlay->width = osd->x2 - osd->x1; this->event.object.overlay->height = osd->y2 - osd->y1; + + this->event.object.overlay->extent_width = osd->extent_width; + this->event.object.overlay->extent_height = osd->extent_height; this->event.object.overlay->hili_top = 0; this->event.object.overlay->hili_bottom = this->event.object.overlay->height; @@ -335,53 +358,59 @@ static int _osd_show (osd_object_t *osd, int64_t vpts, int unscaled ) { /* there will be at least that many rle objects (one for each row) */ this->event.object.overlay->num_rle = 0; - /* We will never need more rle objects than columns in any row - Rely on lazy page allocation to avoid us actually taking up - this much RAM */ - this->event.object.overlay->data_size = osd->width * osd->height; - rle_p = this->event.object.overlay->rle = - malloc(this->event.object.overlay->data_size * sizeof(rle_elem_t) ); + if (!osd->area_touched) { + /* avoid rle encoding when only argb_layer is modified */ + this->event.object.overlay->data_size = 0; + rle_p = this->event.object.overlay->rle = NULL; + } else { + /* We will never need more rle objects than columns in any row + Rely on lazy page allocation to avoid us actually taking up + this much RAM */ + this->event.object.overlay->data_size = osd->width * osd->height; + rle_p = this->event.object.overlay->rle = + malloc(this->event.object.overlay->data_size * sizeof(rle_elem_t) ); - for( y = osd->y1; y < osd->y2; y++ ) { + for( y = osd->y1; y < osd->y2; y++ ) { #ifdef DEBUG_RLE - lprintf("osd_show %p y = %d: ", osd, y); + lprintf("osd_show %p y = %d: ", osd, y); #endif - c = osd->area + y * osd->width + osd->x1; + c = osd->area + y * osd->width + osd->x1; - /* initialize a rle object with the first pixel's color */ - rle.len = 1; - rle.color = *c++; + /* initialize a rle object with the first pixel's color */ + rle.len = 1; + rle.color = *c++; - /* loop over the remaining pixels in the row */ - for( x = osd->x1 + rle.len; x < osd->x2; x++, c++ ) { - if( rle.color != *c ) { + /* loop over the remaining pixels in the row */ + for( x = osd->x1 + rle.len; x < osd->x2; x++, c++ ) { + if( rle.color != *c ) { #ifdef DEBUG_RLE - lprintf("(%d, %d), ", rle.len, rle.color); + lprintf("(%d, %d), ", rle.len, rle.color); #endif - *rle_p++ = rle; - this->event.object.overlay->num_rle++; + *rle_p++ = rle; + this->event.object.overlay->num_rle++; - rle.color = *c; - rle.len = 1; - } else { - rle.len++; - } - } + rle.color = *c; + rle.len = 1; + } else { + rle.len++; + } + } #ifdef DEBUG_RLE - lprintf("(%d, %d)\n", rle.len, rle.color); + lprintf("(%d, %d)\n", rle.len, rle.color); #endif - *rle_p++ = rle; - this->event.object.overlay->num_rle++; - } + *rle_p++ = rle; + this->event.object.overlay->num_rle++; + } #ifdef DEBUG_RLE - lprintf("osd_show %p rle ends\n", osd); + lprintf("osd_show %p rle ends\n", osd); #endif - lprintf("num_rle = %d\n", this->event.object.overlay->num_rle); + lprintf("num_rle = %d\n", this->event.object.overlay->num_rle); - memcpy(this->event.object.overlay->hili_color, osd->color, sizeof(osd->color)); - memcpy(this->event.object.overlay->hili_trans, osd->trans, sizeof(osd->trans)); - memcpy(this->event.object.overlay->color, osd->color, sizeof(osd->color)); - memcpy(this->event.object.overlay->trans, osd->trans, sizeof(osd->trans)); + memcpy(this->event.object.overlay->hili_color, osd->color, sizeof(osd->color)); + memcpy(this->event.object.overlay->hili_trans, osd->trans, sizeof(osd->trans)); + memcpy(this->event.object.overlay->color, osd->color, sizeof(osd->color)); + memcpy(this->event.object.overlay->trans, osd->trans, sizeof(osd->trans)); + } this->event.event_type = OVERLAY_EVENT_SHOW; this->event.vpts = vpts; @@ -465,11 +494,14 @@ static int osd_hide (osd_object_t *osd, int64_t vpts) { static void osd_clear (osd_object_t *osd) { lprintf("osd=%p\n",osd); - memset(osd->area, 0, osd->width * osd->height); - osd->x1 = osd->width; - osd->y1 = osd->height; - osd->x2 = 0; - osd->y2 = 0; + if (osd->area_touched) { + osd->area_touched = 0; + memset(osd->area, 0, osd->width * osd->height); + } + osd->x1 = osd->argb_layer.x1 = osd->width; + osd->y1 = osd->argb_layer.y1 = osd->height; + osd->x2 = osd->argb_layer.x2 = 0; + osd->y2 = osd->argb_layer.y2 = 0; } /* @@ -491,6 +523,7 @@ static void osd_point (osd_object_t *osd, int x, int y, int color) { osd->x2 = MAX(osd->x2, (x + 1)); osd->y1 = MIN(osd->y1, y); osd->y2 = MAX(osd->y2, (y + 1)); + osd->area_touched = 1; c = osd->area + y * osd->width + x; *c = color; @@ -550,7 +583,8 @@ static void osd_line (osd_object_t *osd, osd->x2 = MAX( osd->x2, x2 ); osd->y1 = MIN( osd->y1, y1 ); osd->y2 = MAX( osd->y2, y2 ); - + osd->area_touched = 1; + dx = x2 - x1; dy = y2 - y1; @@ -663,6 +697,7 @@ static void osd_filled_rect (osd_object_t *osd, osd->x2 = MAX( osd->x2, dx ); osd->y1 = MIN( osd->y1, y ); osd->y2 = MAX( osd->y2, dy ); + osd->area_touched = 1; dx -= x; dy -= y; @@ -1258,6 +1293,7 @@ static int osd_render_text (osd_object_t *osd, int x1, int y1, if( x1 < osd->x1 ) osd->x1 = x1; if( y1 < osd->y1 ) osd->y1 = y1; + osd->area_touched = 1; inbuf = text; inbytesleft = strlen(text); @@ -1606,6 +1642,7 @@ static void osd_free_object (osd_object_t *osd_to_close) { else this->osds = osd->next; + pthread_mutex_destroy(&osd->argb_layer.mutex); free( osd ); break; } @@ -1651,6 +1688,7 @@ static void osd_draw_bitmap(osd_object_t *osd, uint8_t *bitmap, osd->x2 = MAX( osd->x2, x1+width ); osd->y1 = MIN( osd->y1, y1 ); osd->y2 = MAX( osd->y2, y1+height ); + osd->area_touched = 1; for( y=0; y<height; y++ ) { if ( palette_map ) { @@ -1669,21 +1707,58 @@ static void osd_draw_bitmap(osd_object_t *osd, uint8_t *bitmap, } } +static void osd_set_argb_buffer(osd_object_t *osd, uint32_t *argb_buffer, + int dirty_x, int dirty_y, int dirty_width, int dirty_height) +{ + if (osd->argb_layer.buffer != argb_buffer) { + dirty_x = 0; + dirty_y = 0; + dirty_width = osd->width; + dirty_height = osd->height; + } + + /* keep osd_object clipping behavior */ + osd->x1 = MIN( osd->x1, dirty_x ); + osd->x2 = MAX( osd->x2, dirty_x + dirty_width ); + osd->y1 = MIN( osd->y1, dirty_y ); + osd->y2 = MAX( osd->y2, dirty_y + dirty_height ); + + pthread_mutex_lock(&osd->argb_layer.mutex); + + /* argb layer update area accumulation */ + osd->argb_layer.x1 = MIN( osd->argb_layer.x1, dirty_x ); + osd->argb_layer.x2 = MAX( osd->argb_layer.x2, dirty_x + dirty_width ); + osd->argb_layer.y1 = MIN( osd->argb_layer.y1, dirty_y ); + osd->argb_layer.y2 = MAX( osd->argb_layer.y2, dirty_y + dirty_height ); + + osd->argb_layer.buffer = argb_buffer; + + pthread_mutex_unlock(&osd->argb_layer.mutex); +} + static uint32_t osd_get_capabilities (osd_object_t *osd) { osd_renderer_t *this = osd->renderer; uint32_t capabilities = 0; + uint32_t vo_capabilities; #ifdef HAVE_FT2 capabilities |= XINE_OSD_CAP_FREETYPE2; #endif this->stream->xine->port_ticket->acquire(this->stream->xine->port_ticket, 1); - if( this->stream->video_out->get_capabilities(this->stream->video_out) & - VO_CAP_UNSCALED_OVERLAY) - capabilities |= XINE_OSD_CAP_UNSCALED; + vo_capabilities = this->stream->video_out->get_capabilities(this->stream->video_out); this->stream->xine->port_ticket->release(this->stream->xine->port_ticket, 1); + + if (vo_capabilities & VO_CAP_UNSCALED_OVERLAY) + capabilities |= XINE_OSD_CAP_UNSCALED; + + if (vo_capabilities & VO_CAP_CUSTOM_EXTENT_OVERLAY) + capabilities |= XINE_OSD_CAP_CUSTOM_EXTENT; + if (vo_capabilities & VO_CAP_ARGB_LAYER_OVERLAY) + capabilities |= XINE_OSD_CAP_ARGB_LAYER; + return capabilities; } @@ -1753,8 +1828,10 @@ osd_renderer_t *_x_osd_renderer_init( xine_stream_t *stream ) { this->get_text_size = osd_get_text_size; this->close = osd_renderer_close; this->draw_bitmap = osd_draw_bitmap; + this->set_argb_buffer = osd_set_argb_buffer; this->show_unscaled = osd_show_unscaled; this->get_capabilities = osd_get_capabilities; + this->set_extent = osd_set_extent; return this; } diff --git a/src/xine-engine/xine_interface.c b/src/xine-engine/xine_interface.c index 217272a97..43a40f51c 100644 --- a/src/xine-engine/xine_interface.c +++ b/src/xine-engine/xine_interface.c @@ -846,6 +846,16 @@ void xine_osd_draw_bitmap(xine_osd_t *this, uint8_t *bitmap, this->osd.renderer->draw_bitmap(&this->osd, bitmap, x1, y1, width, height, palette_map); } +void xine_osd_set_argb_buffer(xine_osd_t *this, uint32_t *argb_buffer, + int dirty_x, int dirty_y, int dirty_width, int dirty_height) { + this->osd.renderer->set_argb_buffer(&this->osd, argb_buffer, dirty_x, dirty_y, dirty_width, dirty_height); +} + +void xine_osd_set_extent(xine_osd_t *this, int extent_width, int extent_height) { + this->osd.renderer->set_extent(&this->osd, extent_width, extent_height); +} + + const char *const *xine_post_list_inputs(xine_post_t *this_gen) { post_plugin_t *this = (post_plugin_t *)this_gen; return this->input_ids; |