diff options
Diffstat (limited to 'src/xine-engine/osd.c')
-rw-r--r-- | src/xine-engine/osd.c | 173 |
1 files changed, 115 insertions, 58 deletions
diff --git a/src/xine-engine/osd.c b/src/xine-engine/osd.c index 4b521e539..7f4e6aefb 100644 --- a/src/xine-engine/osd.c +++ b/src/xine-engine/osd.c @@ -143,16 +143,19 @@ static osd_object_t *XINE_MALLOC osd_new_object (osd_renderer_t *this, int width osd->next = this->osds; this->osds = osd; + osd->extent_width = 0; + osd->extent_height = 0; osd->width = width; osd->height = height; osd->area = calloc(width, height); + osd->area_touched = 0; - osd->x1 = width; - osd->y1 = height; - osd->x2 = 0; - osd->y2 = 0; + osd->x1 = osd->argb_layer.x1 = width; + osd->y1 = osd->argb_layer.y1 = height; + osd->x2 = osd->argb_layer.x2 = 0; + osd->y2 = osd->argb_layer.y2 = 0; - osd->argb_buffer = NULL; + pthread_mutex_init(&osd->argb_layer.mutex, NULL); memcpy(osd->color, textpalettes_color[0], sizeof(textpalettes_color[0])); memcpy(osd->trans, textpalettes_trans[0], sizeof(textpalettes_trans[0])); @@ -171,6 +174,18 @@ static osd_object_t *XINE_MALLOC osd_new_object (osd_renderer_t *this, int width return osd; } +/* + * osd extent must be set to achive video resolution independent osds + * both sizes must be > 0 to take effect. otherwise, video resolution + * will still be used. the extent defines the reference coordinate + * system which is matched to the video output area. + */ +static void osd_set_extent (osd_object_t *osd, int extent_width, int extent_height) { + + osd->extent_width = extent_width; + osd->extent_height = extent_height; +} + /* @@ -231,7 +246,7 @@ static int _osd_show (osd_object_t *osd, int64_t vpts, int unscaled ) { memset( this->event.object.overlay, 0, sizeof(*this->event.object.overlay) ); - this->event.object.overlay->argb_buffer = osd->argb_buffer; + this->event.object.overlay->argb_layer = &osd->argb_layer; this->event.object.overlay->unscaled = unscaled; this->event.object.overlay->x = osd->display_x + osd->x1; @@ -239,6 +254,9 @@ static int _osd_show (osd_object_t *osd, int64_t vpts, int unscaled ) { this->event.object.overlay->width = osd->x2 - osd->x1; this->event.object.overlay->height = osd->y2 - osd->y1; + this->event.object.overlay->extent_width = osd->extent_width; + this->event.object.overlay->extent_height = osd->extent_height; + this->event.object.overlay->hili_top = 0; this->event.object.overlay->hili_bottom = this->event.object.overlay->height; this->event.object.overlay->hili_left = 0; @@ -246,53 +264,59 @@ static int _osd_show (osd_object_t *osd, int64_t vpts, int unscaled ) { /* there will be at least that many rle objects (one for each row) */ this->event.object.overlay->num_rle = 0; - /* We will never need more rle objects than columns in any row - Rely on lazy page allocation to avoid us actually taking up - this much RAM */ - this->event.object.overlay->data_size = osd->width * osd->height; - rle_p = this->event.object.overlay->rle = - malloc(this->event.object.overlay->data_size * sizeof(rle_elem_t) ); + if (!osd->area_touched) { + /* avoid rle encoding when only argb_layer is modified */ + this->event.object.overlay->data_size = 0; + rle_p = this->event.object.overlay->rle = NULL; + } else { + /* We will never need more rle objects than columns in any row + Rely on lazy page allocation to avoid us actually taking up + this much RAM */ + this->event.object.overlay->data_size = osd->width * osd->height; + rle_p = this->event.object.overlay->rle = + malloc(this->event.object.overlay->data_size * sizeof(rle_elem_t) ); - for( y = osd->y1; y < osd->y2; y++ ) { + for( y = osd->y1; y < osd->y2; y++ ) { #ifdef DEBUG_RLE - lprintf("osd_show %p y = %d: ", osd, y); + lprintf("osd_show %p y = %d: ", osd, y); #endif - c = osd->area + y * osd->width + osd->x1; + c = osd->area + y * osd->width + osd->x1; - /* initialize a rle object with the first pixel's color */ - rle.len = 1; - rle.color = *c++; + /* initialize a rle object with the first pixel's color */ + rle.len = 1; + rle.color = *c++; - /* loop over the remaining pixels in the row */ - for( x = osd->x1 + rle.len; x < osd->x2; x++, c++ ) { - if( rle.color != *c ) { + /* loop over the remaining pixels in the row */ + for( x = osd->x1 + rle.len; x < osd->x2; x++, c++ ) { + if( rle.color != *c ) { #ifdef DEBUG_RLE - lprintf("(%d, %d), ", rle.len, rle.color); + lprintf("(%d, %d), ", rle.len, rle.color); #endif - *rle_p++ = rle; - this->event.object.overlay->num_rle++; + *rle_p++ = rle; + this->event.object.overlay->num_rle++; - rle.color = *c; - rle.len = 1; - } else { - rle.len++; + rle.color = *c; + rle.len = 1; + } else { + rle.len++; + } } - } #ifdef DEBUG_RLE - lprintf("(%d, %d)\n", rle.len, rle.color); + lprintf("(%d, %d)\n", rle.len, rle.color); #endif - *rle_p++ = rle; - this->event.object.overlay->num_rle++; - } + *rle_p++ = rle; + this->event.object.overlay->num_rle++; + } #ifdef DEBUG_RLE - lprintf("osd_show %p rle ends\n", osd); + lprintf("osd_show %p rle ends\n", osd); #endif - lprintf("num_rle = %d\n", this->event.object.overlay->num_rle); - - memcpy(this->event.object.overlay->hili_color, osd->color, sizeof(osd->color)); - memcpy(this->event.object.overlay->hili_trans, osd->trans, sizeof(osd->trans)); - memcpy(this->event.object.overlay->color, osd->color, sizeof(osd->color)); - memcpy(this->event.object.overlay->trans, osd->trans, sizeof(osd->trans)); + lprintf("num_rle = %d\n", this->event.object.overlay->num_rle); + + memcpy(this->event.object.overlay->hili_color, osd->color, sizeof(osd->color)); + memcpy(this->event.object.overlay->hili_trans, osd->trans, sizeof(osd->trans)); + memcpy(this->event.object.overlay->color, osd->color, sizeof(osd->color)); + memcpy(this->event.object.overlay->trans, osd->trans, sizeof(osd->trans)); + } this->event.event_type = OVERLAY_EVENT_SHOW; this->event.vpts = vpts; @@ -376,11 +400,14 @@ static int osd_hide (osd_object_t *osd, int64_t vpts) { static void osd_clear (osd_object_t *osd) { lprintf("osd=%p\n",osd); - memset(osd->area, 0, osd->width * osd->height); - osd->x1 = osd->width; - osd->y1 = osd->height; - osd->x2 = 0; - osd->y2 = 0; + if (osd->area_touched) { + osd->area_touched = 0; + memset(osd->area, 0, osd->width * osd->height); + } + osd->x1 = osd->argb_layer.x1 = osd->width; + osd->y1 = osd->argb_layer.y1 = osd->height; + osd->x2 = osd->argb_layer.x2 = 0; + osd->y2 = osd->argb_layer.y2 = 0; } /* @@ -402,6 +429,7 @@ static void osd_point (osd_object_t *osd, int x, int y, int color) { osd->x2 = MAX(osd->x2, (x + 1)); osd->y1 = MIN(osd->y1, y); osd->y2 = MAX(osd->y2, (y + 1)); + osd->area_touched = 1; c = osd->area + y * osd->width + x; *c = color; @@ -461,6 +489,7 @@ static void osd_line (osd_object_t *osd, osd->x2 = MAX( osd->x2, x2 ); osd->y1 = MIN( osd->y1, y1 ); osd->y2 = MAX( osd->y2, y2 ); + osd->area_touched = 1; dx = x2 - x1; dy = y2 - y1; @@ -574,6 +603,7 @@ static void osd_filled_rect (osd_object_t *osd, osd->x2 = MAX( osd->x2, dx ); osd->y1 = MIN( osd->y1, y ); osd->y2 = MAX( osd->y2, dy ); + osd->area_touched = 1; dx -= x; dy -= y; @@ -1131,6 +1161,7 @@ static int osd_render_text (osd_object_t *osd, int x1, int y1, if( x1 < osd->x1 ) osd->x1 = x1; if( y1 < osd->y1 ) osd->y1 = y1; + osd->area_touched = 1; inbuf = text; inbytesleft = strlen(text); @@ -1479,6 +1510,7 @@ static void osd_free_object (osd_object_t *osd_to_close) { else this->osds = osd->next; + pthread_mutex_destroy(&osd->argb_layer.mutex); free( osd ); break; } @@ -1524,6 +1556,7 @@ static void osd_draw_bitmap(osd_object_t *osd, uint8_t *bitmap, osd->x2 = MAX( osd->x2, x1+width ); osd->y1 = MIN( osd->y1, y1 ); osd->y2 = MAX( osd->y2, y1+height ); + osd->area_touched = 1; for( y=0; y<height; y++ ) { if ( palette_map ) { @@ -1543,33 +1576,56 @@ static void osd_draw_bitmap(osd_object_t *osd, uint8_t *bitmap, } static void osd_set_argb_buffer(osd_object_t *osd, uint32_t *argb_buffer, - int x, int y, int width, int height) + int dirty_x, int dirty_y, int dirty_width, int dirty_height) { - osd->argb_buffer = argb_buffer; - if(osd->x1 == 0 || x < osd->x1) - osd->x1 = x; - if(osd->x2 == 0 || (x + width) > osd->x2) - osd->x2 = x + width; - if(osd->y1 == 0 || y < osd->y1) - osd->y1 = y; - if(osd->y2 == 0 || (y + height) > osd->y2) - osd->y2 = y + height; + if (osd->argb_layer.buffer != argb_buffer) { + dirty_x = 0; + dirty_y = 0; + dirty_width = osd->width; + dirty_height = osd->height; + } + + /* keep osd_object clipping behavior */ + osd->x1 = MIN( osd->x1, dirty_x ); + osd->x2 = MAX( osd->x2, dirty_x + dirty_width ); + osd->y1 = MIN( osd->y1, dirty_y ); + osd->y2 = MAX( osd->y2, dirty_y + dirty_height ); + + pthread_mutex_lock(&osd->argb_layer.mutex); + + /* argb layer update area accumulation */ + osd->argb_layer.x1 = MIN( osd->argb_layer.x1, dirty_x ); + osd->argb_layer.x2 = MAX( osd->argb_layer.x2, dirty_x + dirty_width ); + osd->argb_layer.y1 = MIN( osd->argb_layer.y1, dirty_y ); + osd->argb_layer.y2 = MAX( osd->argb_layer.y2, dirty_y + dirty_height ); + + osd->argb_layer.buffer = argb_buffer; + + pthread_mutex_unlock(&osd->argb_layer.mutex); } static uint32_t osd_get_capabilities (osd_object_t *osd) { osd_renderer_t *this = osd->renderer; uint32_t capabilities = 0; + uint32_t vo_capabilities; #ifdef HAVE_FT2 capabilities |= XINE_OSD_CAP_FREETYPE2; #endif this->stream->xine->port_ticket->acquire(this->stream->xine->port_ticket, 1); - if( this->stream->video_out->get_capabilities(this->stream->video_out) & - VO_CAP_UNSCALED_OVERLAY) - capabilities |= XINE_OSD_CAP_UNSCALED; + vo_capabilities = this->stream->video_out->get_capabilities(this->stream->video_out); this->stream->xine->port_ticket->release(this->stream->xine->port_ticket, 1); + + if (vo_capabilities & VO_CAP_UNSCALED_OVERLAY) + capabilities |= XINE_OSD_CAP_UNSCALED; + + if (vo_capabilities & VO_CAP_CUSTOM_EXTENT_OVERLAY) + capabilities |= XINE_OSD_CAP_CUSTOM_EXTENT; + + if (vo_capabilities & VO_CAP_ARGB_LAYER_OVERLAY) + capabilities |= XINE_OSD_CAP_ARGB_LAYER; return capabilities; } @@ -1634,6 +1690,7 @@ osd_renderer_t *_x_osd_renderer_init( xine_stream_t *stream ) { this->set_argb_buffer = osd_set_argb_buffer; this->show_unscaled = osd_show_unscaled; this->get_capabilities = osd_get_capabilities; + this->set_extent = osd_set_extent; return this; } |