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-rw-r--r--src/libffmpeg/xine_decoder.c17
1 files changed, 10 insertions, 7 deletions
diff --git a/src/libffmpeg/xine_decoder.c b/src/libffmpeg/xine_decoder.c
index 053703777..99333bd85 100644
--- a/src/libffmpeg/xine_decoder.c
+++ b/src/libffmpeg/xine_decoder.c
@@ -17,7 +17,7 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*
- * $Id: xine_decoder.c,v 1.142 2003/11/27 17:02:36 hadess Exp $
+ * $Id: xine_decoder.c,v 1.143 2003/11/29 13:47:26 miguelfreitas Exp $
*
* xine decoder plugin using ffmpeg
*
@@ -1250,7 +1250,7 @@ static video_decoder_t *ff_video_open_plugin (video_decoder_class_t *class_gen,
lprintf ("open_plugin\n");
- this = (ff_video_decoder_t *) malloc (sizeof (ff_video_decoder_t));
+ this = (ff_video_decoder_t *) xine_xmalloc (sizeof (ff_video_decoder_t));
this->video_decoder.decode_data = ff_decode_data;
this->video_decoder.flush = ff_flush;
@@ -1585,9 +1585,11 @@ static void ff_audio_reset (audio_decoder_t *this_gen) {
this->size = 0;
- /* try to reset the wma decoder */
- avcodec_close (this->context);
- avcodec_open (this->context, this->codec);
+ /* try to reset the wma decoder */
+ if( this->context ) {
+ avcodec_close (this->context);
+ avcodec_open (this->context, this->codec);
+ }
}
static void ff_audio_discontinuity (audio_decoder_t *this_gen) {
@@ -1597,7 +1599,8 @@ static void ff_audio_dispose (audio_decoder_t *this_gen) {
ff_audio_decoder_t *this = (ff_audio_decoder_t *) this_gen;
- avcodec_close (this->context);
+ if( this->context )
+ avcodec_close (this->context);
if (this->output_open)
this->stream->audio_out->close (this->stream->audio_out, this->stream);
@@ -1619,7 +1622,7 @@ static audio_decoder_t *ff_audio_open_plugin (audio_decoder_class_t *class_gen,
ff_audio_decoder_t *this ;
- this = (ff_audio_decoder_t *) malloc (sizeof (ff_audio_decoder_t));
+ this = (ff_audio_decoder_t *) xine_xmalloc (sizeof (ff_audio_decoder_t));
this->audio_decoder.decode_data = ff_audio_decode_data;
this->audio_decoder.reset = ff_audio_reset;