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/*
* Copyright (C) 2000-2001 the xine project
*
* This file is part of xine, a free video player.
*
* xine is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* xine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*
* Interplay DPCM Audio Decoder by Mike Melanson (melanson@pcisys.net)
* For more information regarding the Interplay MVE file format, visit:
* http://www.pcisys.net/~melanson/codecs/
*
* $Id: interplayaudio.c,v 1.2 2003/01/08 01:02:31 miguelfreitas Exp $
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <unistd.h>
#include "xine_internal.h"
#include "audio_out.h"
#include "buffer.h"
#include "xineutils.h"
#include "bswap.h"
#define AUDIOBUFSIZE 128*1024
typedef struct {
audio_decoder_class_t decoder_class;
} interplay_class_t;
typedef struct interplay_decoder_s {
audio_decoder_t audio_decoder;
xine_stream_t *stream;
int sample_rate; /* audio sample rate */
int bits_per_sample; /* bits/sample, usually 8 or 16 */
int channels; /* 1 or 2, usually */
int output_open; /* flag to indicate audio is ready */
unsigned char *buf; /* data accumulation buffer */
int bufsize; /* maximum size of buf */
int size; /* size of accumulated data in buf */
int last_left_delta;
int last_right_delta;
} interplay_decoder_t;
/**************************************************************************
* Interplay DPCM specific decode functions
*************************************************************************/
int interplay_delta_table[] = {
0, 1, 2, 3, 4, 5, 6, 7,
8, 9, 10, 11, 12, 13, 14, 15,
16, 17, 18, 19, 20, 21, 22, 23,
24, 25, 26, 27, 28, 29, 30, 31,
32, 33, 34, 35, 36, 37, 38, 39,
40, 41, 42, 43, 47, 51, 56, 61,
66, 72, 79, 86, 94, 102, 112, 122,
133, 145, 158, 173, 189, 206, 225, 245,
267, 292, 318, 348, 379, 414, 452, 493,
538, 587, 640, 699, 763, 832, 908, 991,
1081, 1180, 1288, 1405, 1534, 1673, 1826, 1993,
2175, 2373, 2590, 2826, 3084, 3365, 3672, 4008,
4373, 4772, 5208, 5683, 6202, 6767, 7385, 8059,
8794, 9597, 10472, 11428, 12471, 13609, 14851, 16206,
17685, 19298, 21060, 22981, 25078, 27367, 29864, 32589,
-29973, -26728, -23186, -19322, -15105, -10503, -5481, -1,
1, 1, 5481, 10503, 15105, 19322, 23186, 26728,
29973, -32589, -29864, -27367, -25078, -22981, -21060, -19298,
-17685, -16206, -14851, -13609, -12471, -11428, -10472, -9597,
-8794, -8059, -7385, -6767, -6202, -5683, -5208, -4772,
-4373, -4008, -3672, -3365, -3084, -2826, -2590, -2373,
-2175, -1993, -1826, -1673, -1534, -1405, -1288, -1180,
-1081, -991, -908, -832, -763, -699, -640, -587,
-538, -493, -452, -414, -379, -348, -318, -292,
-267, -245, -225, -206, -189, -173, -158, -145,
-133, -122, -112, -102, -94, -86, -79, -72,
-66, -61, -56, -51, -47, -43, -42, -41,
-40, -39, -38, -37, -36, -35, -34, -33,
-32, -31, -30, -29, -28, -27, -26, -25,
-24, -23, -22, -21, -20, -19, -18, -17,
-16, -15, -14, -13, -12, -11, -10, -9,
-8, -7, -6, -5, -4, -3, -2, -1
};
/**************************************************************************
* xine audio plugin functions
*************************************************************************/
/* clamp a number within a signed 16-bit range */
#define CLAMP_S16(x) if (x < -32768) x = -32768; \
else if (x > 32767) x = 32767;
static void interplay_decode_data (audio_decoder_t *this_gen, buf_element_t *buf) {
interplay_decoder_t *this = (interplay_decoder_t *) this_gen;
audio_buffer_t *audio_buffer;
int i;
int samples_to_send;
int delta[2];
int stream_ptr = 0;
int sequence_number;
int channel_number = 0;
if (buf->decoder_flags & BUF_FLAG_HEADER) {
/* When the engine sends a BUF_FLAG_HEADER flag, it is time to initialize
* the decoder. The buffer element type has 4 decoder_info fields,
* 0..3. Field 1 is the sample rate. Field 2 is the bits/sample. Field
* 3 is the number of channels. */
this->sample_rate = buf->decoder_info[1];
this->bits_per_sample = buf->decoder_info[2];
this->channels = buf->decoder_info[3];
/* initialize the data accumulation buffer */
this->buf = xine_xmalloc(AUDIOBUFSIZE);
this->bufsize = AUDIOBUFSIZE;
this->size = 0;
/* take this opportunity to initialize stream/meta information */
this->stream->meta_info[XINE_META_INFO_AUDIOCODEC] = strdup("Interplay MVE DPCM");
return;
}
/* if the audio output is not open yet, open the audio output */
if (!this->output_open) {
this->output_open = this->stream->audio_out->open(
this->stream->audio_out,
this->stream,
16,
this->sample_rate,
(this->channels == 2) ? AO_CAP_MODE_STEREO : AO_CAP_MODE_MONO);
}
/* if the audio still isn't open, do not go any further with the decode */
if (!this->output_open)
return;
/* accumulate the data passed through the buffer element type; increase
* the accumulator buffer size as necessary */
if( this->size + buf->size > this->bufsize ) {
this->bufsize = this->size + 2 * buf->size;
printf("interplayaudio: increasing source buffer to %d to avoid overflow.\n",
this->bufsize);
this->buf = realloc( this->buf, this->bufsize );
}
xine_fast_memcpy (&this->buf[this->size], buf->content, buf->size);
this->size += buf->size;
/* When a buffer element type has the BUF_FLAG_FRAME_END flag set, it is
* time to decode the data in the buffer. */
if (buf->decoder_flags & BUF_FLAG_FRAME_END) {
/* if this is the first frame, fetch the first deltas from the stream */
sequence_number = LE_16(&this->buf[stream_ptr]);
stream_ptr += 6; /* skip over the stream mask and stream length */
if (sequence_number == 1) {
delta[0] = LE_16(&this->buf[stream_ptr]);
stream_ptr += 2;
if (this->channels == 2) {
delta[1] = LE_16(&this->buf[stream_ptr]);
stream_ptr += 2;
}
} else {
delta[0] = this->last_left_delta;
if (this->channels == 2)
delta[1] = this->last_right_delta;
}
/* iterate through each 8-bit delta in the input buffer */
while (stream_ptr < this->size) {
audio_buffer = this->stream->audio_out->get_buffer (this->stream->audio_out);
if (audio_buffer->mem_size == 0) {
printf ("interplayaudio: Help! Allocated audio buffer with nothing in it!\n");
return;
}
/* this->size and stream_ptr are sample counts, mem_size is a byte count */
if ((this->size - stream_ptr) > (audio_buffer->mem_size / 2))
samples_to_send = audio_buffer->mem_size / 2;
else
samples_to_send = this->size - stream_ptr;
/* fill up this buffer */
for (i = 0; i < samples_to_send; i++) {
delta[channel_number] += interplay_delta_table[this->buf[stream_ptr++]];
CLAMP_S16(delta[channel_number]);
audio_buffer->mem[i] = delta[channel_number];
/* toggle channel */
channel_number ^= this->channels - 1;
}
audio_buffer->num_frames = samples_to_send / this->channels;
audio_buffer->vpts = buf->pts;
buf->pts = 0; /* only first buffer gets the real pts */
this->stream->audio_out->put_buffer (this->stream->audio_out, audio_buffer, this->stream);
}
/* stash away the deltas for the next block */
this->last_left_delta = delta[0];
this->last_right_delta = delta[1];
/* reset data accumulation buffer */
this->size = 0;
}
}
/* This function resets the state of the audio decoder. This usually
* entails resetting the data accumulation buffer. */
static void interplay_reset (audio_decoder_t *this_gen) {
interplay_decoder_t *this = (interplay_decoder_t *) this_gen;
this->size = 0;
}
/* This function resets the last pts value of the audio decoder. */
static void interplay_discontinuity (audio_decoder_t *this_gen) {
}
/* This function closes the audio output and frees the private audio decoder
* structure. */
static void interplay_dispose (audio_decoder_t *this_gen) {
interplay_decoder_t *this = (interplay_decoder_t *) this_gen;
/* close the audio output */
if (this->output_open)
this->stream->audio_out->close (this->stream->audio_out, this->stream);
this->output_open = 0;
/* free anything that was allocated during operation */
free(this->buf);
free(this);
}
/* This function allocates, initializes, and returns a private audio
* decoder structure. */
static audio_decoder_t *open_plugin (audio_decoder_class_t *class_gen, xine_stream_t *stream) {
interplay_decoder_t *this ;
this = (interplay_decoder_t *) malloc (sizeof (interplay_decoder_t));
/* connect the member functions */
this->audio_decoder.decode_data = interplay_decode_data;
this->audio_decoder.reset = interplay_reset;
this->audio_decoder.discontinuity = interplay_discontinuity;
this->audio_decoder.dispose = interplay_dispose;
/* connect the stream */
this->stream = stream;
/* audio output is not open at the start */
this->output_open = 0;
/* initialize the basic audio parameters */
this->channels = 0;
this->sample_rate = 0;
this->bits_per_sample = 0;
/* initialize the data accumulation buffer */
this->buf = NULL;
this->bufsize = 0;
this->size = 0;
/* return the newly-initialized audio decoder */
return &this->audio_decoder;
}
/* This function returns a brief string that describes (usually with the
* decoder's most basic name) the audio decoder plugin. */
static char *get_identifier (audio_decoder_class_t *this) {
return "Interplay DPCM Audio";
}
/* This function returns a slightly longer string describing the audio
* decoder plugin. */
static char *get_description (audio_decoder_class_t *this) {
return "Interplay DPCM audio decoder plugin";
}
/* This function frees the audio decoder class and any other memory that was
* allocated. */
static void dispose_class (audio_decoder_class_t *this_gen) {
interplay_class_t *this = (interplay_class_t *)this_gen;
free (this);
}
/* This function allocates a private audio decoder class and initializes
* the class's member functions. */
static void *init_plugin (xine_t *xine, void *data) {
interplay_class_t *this ;
this = (interplay_class_t *) malloc (sizeof (interplay_class_t));
this->decoder_class.open_plugin = open_plugin;
this->decoder_class.get_identifier = get_identifier;
this->decoder_class.get_description = get_description;
this->decoder_class.dispose = dispose_class;
return this;
}
/* This is a list of all of the internal xine audio buffer types that
* this decoder is able to handle. Check src/xine-engine/buffer.h for a
* list of valid buffer types (and add a new one if the one you need does
* not exist). Terminate the list with a 0. */
static uint32_t audio_types[] = {
BUF_AUDIO_INTERPLAY,
0
};
/* This data structure combines the list of supported xine buffer types and
* the priority that the plugin should be given with respect to other
* plugins that handle the same buffer type. A plugin with priority (n+1)
* will be used instead of a plugin with priority (n). */
static decoder_info_t dec_info_audio = {
audio_types, /* supported types */
5 /* priority */
};
/* The plugin catalog entry. This is the only information that this plugin
* will export to the public. */
plugin_info_t xine_plugin_info[] = {
/* { type, API version, "name", version, special_info, init_function }, */
{ PLUGIN_AUDIO_DECODER, 13, "interplayaudio", XINE_VERSION_CODE, &dec_info_audio, &init_plugin },
{ PLUGIN_NONE, 0, "", 0, NULL, NULL }
};
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