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#include "surface.h"
#include <stdlib.h>
Surface * surface_new (int w, int h) {
Surface * s = (Surface*)malloc(sizeof(Surface));
s->realstart = (int*)malloc(w*h*4 + 128);
s->buf = (int*)((int)s->realstart + 128 - (((int)s->realstart) % 128));
s->size = w*h;
s->width = w;
s->height = h;
return s;
}
void surface_delete (Surface **s) {
free ((*s)->realstart);
free (*s);
*s = NULL;
}
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