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|
/*
* Copyright (C) 2000-2001 the xine project
*
* This file is part of xine, a unix video player.
*
* xine is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* xine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*
* $Id: video_overlay.c,v 1.20 2002/04/23 13:14:34 esnel Exp $
*
*/
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include "buffer.h"
#include "events.h"
#include "xine_internal.h"
#include "video_out/alphablend.h"
#include "xine-engine/bswap.h"
#include "xineutils.h"
#include "video_overlay.h"
/*
#define LOG_DEBUG
*/
typedef struct video_overlay_events_s {
video_overlay_event_t *event;
uint32_t next_event;
} video_overlay_events_t;
typedef struct video_overlay_showing_s {
int32_t handle; /* -1 means not allocated */
} video_overlay_showing_t;
typedef struct video_overlay_s {
video_overlay_instance_t video_overlay;
pthread_mutex_t video_overlay_events_mutex;
video_overlay_events_t video_overlay_events[MAX_EVENTS];
pthread_mutex_t video_overlay_objects_mutex;
video_overlay_object_t video_overlay_objects[MAX_OBJECTS];
pthread_mutex_t video_overlay_showing_mutex;
video_overlay_showing_t video_overlay_showing[MAX_SHOWING];
} video_overlay_t;
static void add_showing_handle( video_overlay_t *this, int32_t handle )
{
int i;
pthread_mutex_lock( &this->video_overlay_showing_mutex );
for( i = 0; i < MAX_SHOWING; i++ )
if( this->video_overlay_showing[i].handle == handle )
break; /* already showing */
if( i == MAX_SHOWING ) {
for( i = 0; i < MAX_SHOWING && this->video_overlay_showing[i].handle >= 0; i++ )
;
if( i != MAX_SHOWING )
this->video_overlay_showing[i].handle = handle;
else
fprintf(stderr,"video_overlay: error: no showing slots available\n");
}
pthread_mutex_unlock( &this->video_overlay_showing_mutex );
}
static void remove_showing_handle( video_overlay_t *this, int32_t handle )
{
int i;
pthread_mutex_lock( &this->video_overlay_showing_mutex );
for( i = 0; i < MAX_SHOWING; i++ ) {
if( this->video_overlay_showing[i].handle == handle ) {
this->video_overlay_showing[i].handle = -1;
}
}
pthread_mutex_unlock( &this->video_overlay_showing_mutex );
}
static void remove_events_handle( video_overlay_t *this, int32_t handle, int lock )
{
uint32_t last_event,this_event;
if( lock )
pthread_mutex_lock( &this->video_overlay_events_mutex );
this_event=0;
do {
last_event=this_event;
this_event=this->video_overlay_events[last_event].next_event;
while( this_event &&
this->video_overlay_events[this_event].event->object.handle == handle ) {
/* remove event from pts list */
this->video_overlay_events[last_event].next_event=
this->video_overlay_events[this_event].next_event;
/* free its overlay */
if( this->video_overlay_events[this_event].event->object.overlay ) {
if( this->video_overlay_events[this_event].event->object.overlay->rle )
free( this->video_overlay_events[this_event].event->object.overlay->rle );
free(this->video_overlay_events[this_event].event->object.overlay);
this->video_overlay_events[this_event].event->object.overlay = NULL;
}
/* mark as free */
this->video_overlay_events[this_event].next_event = 0;
this->video_overlay_events[this_event].event->event_type = EVENT_NULL;
this_event=this->video_overlay_events[last_event].next_event;
}
} while ( this_event );
if( lock )
pthread_mutex_unlock( &this->video_overlay_events_mutex );
}
/*
allocate a handle from the object pool (exported function)
*/
static int32_t video_overlay_get_handle(video_overlay_instance_t *this_gen, int object_type ) {
video_overlay_t *this = (video_overlay_t *) this_gen;
int n;
pthread_mutex_lock( &this->video_overlay_objects_mutex );
for( n=0; n < MAX_OBJECTS && this->video_overlay_objects[n].handle > -1; n++ )
;
if (n == MAX_OBJECTS) {
n = -1;
} else {
this->video_overlay_objects[n].handle = n;
this->video_overlay_objects[n].object_type = object_type;
}
pthread_mutex_unlock( &this->video_overlay_objects_mutex );
return n;
}
/*
free a handle from the object pool (internal function)
*/
static void internal_video_overlay_free_handle(video_overlay_t *this, int32_t handle) {
pthread_mutex_lock( &this->video_overlay_objects_mutex );
if( this->video_overlay_objects[handle].overlay ) {
if( this->video_overlay_objects[handle].overlay->rle )
free( this->video_overlay_objects[handle].overlay->rle );
free( this->video_overlay_objects[handle].overlay );
this->video_overlay_objects[handle].overlay = NULL;
}
this->video_overlay_objects[handle].handle = -1;
pthread_mutex_unlock( &this->video_overlay_objects_mutex );
}
/*
exported free handle function. must take care of removing the object
from showing and events lists.
*/
static void video_overlay_free_handle(video_overlay_instance_t *this_gen, int32_t handle) {
video_overlay_t *this = (video_overlay_t *) this_gen;
remove_showing_handle(this,handle);
remove_events_handle(this,handle,1);
internal_video_overlay_free_handle(this,handle);
}
static void video_overlay_reset (video_overlay_t *this) {
int i;
pthread_mutex_lock (&this->video_overlay_events_mutex);
for (i=0; i < MAX_EVENTS; i++) {
if (this->video_overlay_events[i].event == NULL) {
this->video_overlay_events[i].event = xine_xmalloc (sizeof(video_overlay_event_t));
#ifdef LOG_DEBUG
printf ("video_overlay: MALLOC2: this->video_overlay_events[%d].event %p, len=%d\n",
i,
this->video_overlay_events[i].event,
sizeof(video_overlay_event_t));
#endif
}
this->video_overlay_events[i].event->event_type = 0; /* Empty slot */
this->video_overlay_events[i].next_event = 0;
}
pthread_mutex_unlock (&this->video_overlay_events_mutex);
for (i=0; i < MAX_OBJECTS; i++) {
internal_video_overlay_free_handle(this, i);
}
for( i = 0; i < MAX_SHOWING; i++ )
this->video_overlay_showing[i].handle = -1;
}
static void video_overlay_init (video_overlay_instance_t *this_gen) {
video_overlay_t *this = (video_overlay_t *) this_gen;
pthread_mutex_init (&this->video_overlay_events_mutex,NULL);
pthread_mutex_init (&this->video_overlay_objects_mutex,NULL);
pthread_mutex_init (&this->video_overlay_showing_mutex,NULL);
video_overlay_reset(this);
}
/* add an event to the events queue, sort the queue based on vpts.
* This can be the API entry point for DVD subtitles.
* One calls this function with an event, the event contains an overlay
* and a vpts when to action/process it. vpts of 0 means action the event now.
* One also has a handle, so one can match show and hide events.
*
* note: on success event->object.overlay is "taken" (caller will not have access
* to overlay data including rle).
* note2: handle will not be freed on HIDE events
* the handle is removed from the currently showing list.
*/
static int32_t video_overlay_add_event(video_overlay_instance_t *this_gen, void *event_gen ) {
video_overlay_event_t *event = (video_overlay_event_t *) event_gen;
video_overlay_t *this = (video_overlay_t *) this_gen;
uint32_t last_event,this_event,new_event;
pthread_mutex_lock (&this->video_overlay_events_mutex);
/* We skip the 0 entry because that is used as a pointer to the first event.*/
/* Find a free event slot */
for( new_event = 1; new_event<MAX_EVENTS &&
this->video_overlay_events[new_event].event->event_type > 0; new_event++ )
;
if (new_event < MAX_EVENTS) {
/* Find position in event queue to be added. */
this_event=0;
/* Find where in the current queue to insert the event. I.E. Sort it. */
do {
last_event=this_event;
this_event=this->video_overlay_events[last_event].next_event;
} while ( this_event && this->video_overlay_events[this_event].event->vpts <= event->vpts );
this->video_overlay_events[last_event].next_event=new_event;
this->video_overlay_events[new_event].next_event=this_event;
/* memcpy everything except the actual image */
if ( this->video_overlay_events[new_event].event == NULL ) {
fprintf(stderr,"video_overlay: error: event slot is NULL!\n");
}
this->video_overlay_events[new_event].event->event_type=event->event_type;
this->video_overlay_events[new_event].event->vpts=event->vpts;
this->video_overlay_events[new_event].event->object.handle=event->object.handle;
this->video_overlay_events[new_event].event->object.pts=event->object.pts;
if ( this->video_overlay_events[new_event].event->object.overlay ) {
fprintf(stderr,"video_overlay: add_event: event->object.overlay was not freed!\n");
}
if( event->object.overlay ) {
this->video_overlay_events[new_event].event->object.overlay = xine_xmalloc (sizeof(vo_overlay_t));
xine_fast_memcpy(this->video_overlay_events[new_event].event->object.overlay,
event->object.overlay, sizeof(vo_overlay_t));
/* We took the callers rle and data, therefore it will be our job to free it */
/* clear callers overlay so it will not be freed twice */
memset(event->object.overlay,0,sizeof(vo_overlay_t));
} else {
this->video_overlay_events[new_event].event->object.overlay = NULL;
}
} else {
fprintf(stderr, "No spare subtitle event slots\n");
new_event = -1;
}
pthread_mutex_unlock (&this->video_overlay_events_mutex);
return new_event;
}
/* not currently used. James might need this for debugging menu stuff */
static void video_overlay_print_overlay( vo_overlay_t *ovl ) {
#ifdef LOG_DEBUG
printf ("video_overlay: OVERLAY to show\n");
printf ("video_overlay: \tx = %d y = %d width = %d height = %d\n",
ovl->x, ovl->y, ovl->width, ovl->height );
printf ("video_overlay: \tclut [%x %x %x %x]\n",
ovl->color[0], ovl->color[1], ovl->color[2], ovl->color[3]);
printf ("video_overlay: \ttrans [%d %d %d %d]\n",
ovl->trans[0], ovl->trans[1], ovl->trans[2], ovl->trans[3]);
printf ("video_overlay: \tclip top=%d bottom=%d left=%d right=%d\n",
ovl->clip_top, ovl->clip_bottom, ovl->clip_left, ovl->clip_right);
printf ("video_overlay: \tclip_clut [%x %x %x %x]\n",
ovl->clip_color[0], ovl->clip_color[1], ovl->clip_color[2], ovl->clip_color[3]);
printf ("video_overlay: \tclip_trans [%d %d %d %d]\n",
ovl->clip_trans[0], ovl->clip_trans[1], ovl->clip_trans[2], ovl->clip_trans[3]);
#endif
return;
}
/*
process overlay events
if vpts == 0 will process everything now (used in flush)
return true if something has been processed
*/
static int video_overlay_event( video_overlay_t *this, int64_t vpts ) {
int32_t handle;
uint32_t this_event;
int processed = 0;
pthread_mutex_lock (&this->video_overlay_events_mutex);
this_event=this->video_overlay_events[0].next_event;
while ( this_event && (vpts > this->video_overlay_events[this_event].event->vpts ||
vpts == 0) ) {
processed++;
handle=this->video_overlay_events[this_event].event->object.handle;
switch( this->video_overlay_events[this_event].event->event_type ) {
case EVENT_SHOW_SPU:
#ifdef LOG_DEBUG
printf ("video_overlay: SHOW SPU NOW\n");
#endif
if (this->video_overlay_events[this_event].event->object.overlay != NULL) {
#ifdef LOG_DEBUG
video_overlay_print_overlay( this->video_overlay_events[this_event].event->object.overlay ) ;
#endif
/* this->video_overlay_objects[handle].overlay is about to be
* overwritten by this event data. make sure we free it if needed.
*/
if( this->video_overlay_objects[handle].overlay ) {
if( this->video_overlay_objects[handle].overlay->rle )
free( this->video_overlay_objects[handle].overlay->rle );
free( this->video_overlay_objects[handle].overlay );
this->video_overlay_objects[handle].overlay = NULL;
}
this->video_overlay_objects[handle].handle = handle;
if( this->video_overlay_objects[handle].overlay ) {
fprintf(stderr,"video_overlay: error: object->overlay was not freed!\n");
}
this->video_overlay_objects[handle].overlay =
this->video_overlay_events[this_event].event->object.overlay;
this->video_overlay_objects[handle].pts =
this->video_overlay_events[this_event].event->object.pts;
this->video_overlay_events[this_event].event->object.overlay = NULL;
add_showing_handle( this, handle );
}
break;
case EVENT_FREE_HANDLE:
#ifdef LOG_DEBUG
printf ("video_overlay: FREE SPU NOW\n");
#endif
/* free any overlay associated with this event */
if (this->video_overlay_events[this_event].event->object.overlay != NULL) {
free(this->video_overlay_events[this_event].event->object.overlay);
this->video_overlay_events[this_event].event->object.overlay = NULL;
}
/* this avoid removing this_event from the queue
* (it will be removed at the end of this loop) */
this->video_overlay_events[this_event].event->object.handle = -1;
remove_showing_handle(this,handle);
remove_events_handle(this,handle,0);
internal_video_overlay_free_handle( this, handle );
break;
/* implementation for HIDE_SPU and HIDE_MENU is the same.
i will keep them separated in case we need something special...
*/
case EVENT_HIDE_SPU:
#ifdef LOG_DEBUG
printf ("video_overlay: HIDE SPU NOW\n");
#endif
/* free any overlay associated with this event */
if (this->video_overlay_events[this_event].event->object.overlay != NULL) {
free(this->video_overlay_events[this_event].event->object.overlay);
this->video_overlay_events[this_event].event->object.overlay = NULL;
}
remove_showing_handle( this, handle );
break;
case EVENT_HIDE_MENU:
#ifdef LOG_DEBUG
printf ("video_overlay: HIDE MENU NOW %d\n",handle);
#endif
if (this->video_overlay_events[this_event].event->object.overlay != NULL) {
free(this->video_overlay_events[this_event].event->object.overlay);
this->video_overlay_events[this_event].event->object.overlay = NULL;
}
remove_showing_handle( this, handle );
break;
case EVENT_SHOW_MENU:
#ifdef LOG_DEBUG
printf ("video_overlay: SHOW MENU NOW\n");
#endif
if (this->video_overlay_events[this_event].event->object.overlay != NULL) {
#ifdef LOG_DEBUG
video_overlay_print_overlay( this->video_overlay_events[this_event].event->object.overlay ) ;
#endif
/* this->video_overlay_objects[handle].overlay is about to be
* overwritten by this event data. make sure we free it if needed.
*/
if( this->video_overlay_objects[handle].overlay ) {
if( this->video_overlay_objects[handle].overlay->rle )
free( this->video_overlay_objects[handle].overlay->rle );
free( this->video_overlay_objects[handle].overlay );
this->video_overlay_objects[handle].overlay = NULL;
}
this->video_overlay_objects[handle].handle = handle;
if( this->video_overlay_objects[handle].overlay ) {
fprintf(stderr,"video_overlay: error: object->overlay was not freed!\n");
}
this->video_overlay_objects[handle].overlay =
this->video_overlay_events[this_event].event->object.overlay;
this->video_overlay_objects[handle].pts =
this->video_overlay_events[this_event].event->object.pts;
this->video_overlay_events[this_event].event->object.overlay = NULL;
add_showing_handle( this, handle );
}
break;
case EVENT_MENU_BUTTON:
/* mixes palette and copy clip coords */
#ifdef LOG_DEBUG
printf ("video_overlay:MENU BUTTON NOW\n");
#endif
if ( (this->video_overlay_events[this_event].event->object.overlay != NULL) &&
(this->video_overlay_objects[handle].overlay) &&
(this->video_overlay_events[this_event].event->object.pts ==
this->video_overlay_objects[handle].pts) ) {
vo_overlay_t *overlay = this->video_overlay_objects[handle].overlay;
vo_overlay_t *event_overlay = this->video_overlay_events[this_event].event->object.overlay;
printf ("video_overlay:overlay present\n");
this->video_overlay_objects[handle].handle = handle;
overlay->clip_top = event_overlay->clip_top;
overlay->clip_bottom = event_overlay->clip_bottom;
overlay->clip_left = event_overlay->clip_left;
overlay->clip_right = event_overlay->clip_right;
overlay->clip_color[0] = event_overlay->clip_color[0];
overlay->clip_color[1] = event_overlay->clip_color[1];
overlay->clip_color[2] = event_overlay->clip_color[2];
overlay->clip_color[3] = event_overlay->clip_color[3];
overlay->clip_trans[0] = event_overlay->clip_trans[0];
overlay->clip_trans[1] = event_overlay->clip_trans[1];
overlay->clip_trans[2] = event_overlay->clip_trans[2];
overlay->clip_trans[3] = event_overlay->clip_trans[3];
overlay->clip_rgb_clut = event_overlay->clip_rgb_clut;
/***********************************
if((event_overlay->color[0] +
event_overlay->color[1] +
event_overlay->color[2] +
event_overlay->color[3]) > 0 ) {
overlay->color[0] = event_overlay->color[0];
overlay->color[1] = event_overlay->color[1];
overlay->color[2] = event_overlay->color[2];
overlay->color[3] = event_overlay->color[3];
overlay->rgb_clut = event_overlay->rgb_clut;
}
if((event_overlay->trans[0] +
event_overlay->trans[1] +
event_overlay->trans[2] +
event_overlay->trans[3]) > 0 ) {
overlay->trans[0] = event_overlay->trans[0];
overlay->trans[1] = event_overlay->trans[1];
overlay->trans[2] = event_overlay->trans[2];
overlay->trans[3] = event_overlay->trans[3];
}
***********************************/
#ifdef LOG_DEBUG
video_overlay_print_overlay( this->video_overlay_events[this_event].event->object.overlay ) ;
#endif
add_showing_handle( this, handle );
} else {
printf ("video_overlay:overlay not present\n");
}
if ( (this->video_overlay_events[this_event].event->object.pts !=
this->video_overlay_objects[handle].pts) ) {
printf ("MENU BUTTON DROPPED menu pts=%lld spu pts=%lld\n",
this->video_overlay_events[this_event].event->object.pts,
this->video_overlay_objects[handle].pts);
}
if( this->video_overlay_events[this_event].event->object.overlay->rle ) {
printf ("video_overlay: warning EVENT_MENU_BUTTON with rle data\n");
free( this->video_overlay_events[this_event].event->object.overlay->rle );
this->video_overlay_events[this_event].event->object.overlay->rle = NULL;
}
if (this->video_overlay_events[this_event].event->object.overlay != NULL) {
free (this->video_overlay_events[this_event].event->object.overlay);
this->video_overlay_events[this_event].event->object.overlay = NULL;
}
break;
default:
printf ("video_overlay: unhandled event type\n");
break;
}
this->video_overlay_events[0].next_event = this->video_overlay_events[this_event].next_event;
this->video_overlay_events[this_event].next_event = 0;
this->video_overlay_events[this_event].event->event_type = 0;
this_event=this->video_overlay_events[0].next_event;
}
pthread_mutex_unlock (&this->video_overlay_events_mutex);
return processed;
}
/* This is called from video_out.c
* must call output->overlay_blend for each active overlay.
*/
static void video_overlay_multiple_overlay_blend(video_overlay_instance_t *this_gen, int64_t vpts,
vo_driver_t *output, vo_frame_t *vo_img, int enabled) {
video_overlay_t *this = (video_overlay_t *) this_gen;
int i;
int32_t handle;
/* Look at next events, if current video vpts > first event on queue, process the event
* else just continue
*/
video_overlay_event( this, vpts );
/* Scan through 5 entries and display any present.
*/
pthread_mutex_lock( &this->video_overlay_showing_mutex );
for( i = 0; enabled && output->overlay_blend && i < MAX_SHOWING; i++ ) {
handle=this->video_overlay_showing[i].handle;
if (handle >= 0 ) {
output->overlay_blend(output, vo_img, this->video_overlay_objects[handle].overlay);
}
}
pthread_mutex_unlock( &this->video_overlay_showing_mutex );
}
/* this should be called on stream end or stop to make sure every
hide event is processed.
*/
static void video_overlay_flush_events(video_overlay_instance_t *this_gen )
{
video_overlay_t *this = (video_overlay_t *) this_gen;
video_overlay_event( this, 0 );
}
/* this is called from video_out.c on still frames to check
if a redraw is needed.
*/
static int video_overlay_redraw_needed(video_overlay_instance_t *this_gen, int64_t vpts )
{
video_overlay_t *this = (video_overlay_t *) this_gen;
return video_overlay_event( this, vpts );
}
static void video_overlay_dispose(video_overlay_instance_t *this_gen) {
video_overlay_t *this = (video_overlay_t *) this_gen;
int i;
for (i=0; i < MAX_EVENTS; i++) {
if (this->video_overlay_events[i].event != NULL) {
if (this->video_overlay_events[i].event->object.overlay != NULL) {
if (this->video_overlay_events[i].event->object.overlay->rle)
free (this->video_overlay_events[i].event->object.overlay->rle);
free (this->video_overlay_events[i].event->object.overlay);
}
free (this->video_overlay_events[i].event);
}
}
for (i=0; i < MAX_OBJECTS; i++) {
if (this->video_overlay_objects[i].overlay != NULL) {
if (this->video_overlay_objects[i].overlay->rle)
free (this->video_overlay_objects[i].overlay->rle);
free (this->video_overlay_objects[i].overlay);
}
}
free (this);
}
video_overlay_instance_t *video_overlay_new_instance () {
video_overlay_t *this;
this = (video_overlay_t *) xine_xmalloc (sizeof (video_overlay_t));
this->video_overlay.init = video_overlay_init;
this->video_overlay.dispose = video_overlay_dispose;
this->video_overlay.get_handle = video_overlay_get_handle;
this->video_overlay.free_handle = video_overlay_free_handle;
this->video_overlay.add_event = video_overlay_add_event;
this->video_overlay.flush_events = video_overlay_flush_events;
this->video_overlay.redraw_needed = video_overlay_redraw_needed;
this->video_overlay.multiple_overlay_blend = video_overlay_multiple_overlay_blend;
return (video_overlay_instance_t *) &this->video_overlay;
}
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