summaryrefslogtreecommitdiff
path: root/src/xine-engine/vo_scale.c
blob: 2bad85bd9e39f4c566ad66fd5c2fc1eb1d02c183 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
/*
 * Copyright (C) 2000-2002 the xine project
 *
 * This file is part of xine, a free video player.
 *
 * xine is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 * 
 * xine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA
 *
 * $Id: vo_scale.c,v 1.4 2002/08/28 14:20:09 miguelfreitas Exp $
 * 
 * Contains common code to calculate video scaling parameters.
 * In short, it will map frame dimensions to screen/window size.
 * Takes into account aspect ratio correction and zooming.
 */

#include <stdio.h>
#include <string.h>
#include <math.h>

#include "xine_internal.h"
#include "video_out.h"
#include "vo_scale.h"

/*
#define LOG
*/

/*
 * convert delivered height/width to ideal width/height
 * taking into account aspect ratio and zoom factor
 */

void vo_scale_compute_ideal_size (vo_scale_t *this) {

  double image_ratio, desired_ratio, corr_factor;
  
  if (this->scaling_disabled) {

    this->ideal_width   = this->delivered_width;
    this->ideal_height  = this->delivered_height;

  } else {
  
    /* 
     * aspect ratio
     */
  
    image_ratio = (double) this->delivered_width / (double) this->delivered_height;
    
    switch (this->user_ratio) {
    case ASPECT_AUTO:
      switch (this->delivered_ratio_code) {
      case XINE_ASPECT_RATIO_ANAMORPHIC:  /* anamorphic     */
      case XINE_ASPECT_RATIO_PAN_SCAN:    /* we display pan&scan as widescreen */
        desired_ratio = 16.0 /9.0;
        break;
      case XINE_ASPECT_RATIO_211_1:       /* 2.11:1 */
        desired_ratio = 2.11/1.0;
        break;
      case XINE_ASPECT_RATIO_SQUARE:      /* square pels */
      case XINE_ASPECT_RATIO_DONT_TOUCH:  /* probably non-mpeg stream => don't touch aspect ratio */
        desired_ratio = image_ratio;
        break;
      case 0:                             /* forbidden -> 4:3 */
        printf ("vo_scale: invalid ratio, using 4:3\n");
      default:
        printf ("vo_scale: unknown aspect ratio (%d) in stream => using 4:3\n",
  	      this->delivered_ratio_code);
      case XINE_ASPECT_RATIO_4_3:         /* 4:3             */
        desired_ratio = 4.0 / 3.0;
        break;
      }
      break;
    case ASPECT_ANAMORPHIC:
      desired_ratio = 16.0 / 9.0;
      break;
    case ASPECT_DVB:
      desired_ratio = 2.0 / 1.0;
      break;
    case ASPECT_SQUARE:
      desired_ratio = image_ratio;
      break;
    case ASPECT_FULL:
    default:
      desired_ratio = 4.0 / 3.0;
    }
  
    corr_factor = this->display_ratio * desired_ratio / image_ratio ;
  
    if (fabs(corr_factor - 1.0) < 0.005) {
      this->ideal_width  = this->delivered_width;
      this->ideal_height = this->delivered_height;
  
    } else {
  
      if (corr_factor >= 1.0) {
        this->ideal_width  = this->delivered_width * corr_factor + 0.5;
        this->ideal_height = this->delivered_height;
      } else {
        this->ideal_width  = this->delivered_width;
        this->ideal_height = this->delivered_height / corr_factor + 0.5;
      }
    }
  }
}


/*
 * make ideal width/height "fit" into the gui
 */

void vo_scale_compute_output_size (vo_scale_t *this) {
  
  double x_factor, y_factor;
    
  x_factor = (double) this->gui_width  / (double) this->ideal_width;
  y_factor = (double) this->gui_height / (double) this->ideal_height;

  if (this->scaling_disabled) {

    this->output_width   = this->delivered_width;
    this->output_height  = this->delivered_height;
    this->displayed_width = this->delivered_width;
    this->displayed_height = this->delivered_height;

  } else {

    if ( this->support_zoom ) {
    
      /* zoom behaviour: 
       * - window size never changes due zooming
       * - output image shall be increased whenever there are
       *   black borders to use.
       * - exceding zoom shall be accounted by reducing displayed image.
       */
      if ( x_factor <= y_factor ) {
        this->output_width = this->gui_width;
        this->displayed_width = this->delivered_width / this->zoom_factor_x;
        
        this->output_height = this->ideal_height * x_factor;
        if( this->output_height * this->zoom_factor_y <= this->gui_height ) {
          this->displayed_height = this->delivered_height;
          this->output_height = this->output_height * this->zoom_factor_y;
        } else {
          this->displayed_height = (double) this->delivered_height *
            this->gui_height / this->output_height / this->zoom_factor_y;
          this->output_height = this->gui_height;
        }
      } else {
        this->output_height = this->gui_height;
        this->displayed_height = this->delivered_height / this->zoom_factor_y;
        
        this->output_width = this->ideal_width * y_factor;
        if( this->output_width * this->zoom_factor_x <= this->gui_width ) {
          this->displayed_width = this->delivered_width;
          this->output_width = this->output_width * this->zoom_factor_x;
        } else {
          this->displayed_width = (double) this->delivered_width *
            this->gui_width / this->output_width / this->zoom_factor_x;
          this->output_width = this->gui_width;
        }
      }
    
    } else {
      if(x_factor < y_factor) {
        this->output_width   = (double) this->gui_width;
        this->output_height  = (double) this->ideal_height * x_factor;
      } else {
        this->output_width   = (double) this->ideal_width  * y_factor;
        this->output_height  = (double) this->gui_height;
      }
      this->displayed_width = this->delivered_width;
      this->displayed_height = this->delivered_height;
    }
  }  
  this->output_xoffset = (this->gui_width - this->output_width) / 2 + this->gui_x;
  this->output_yoffset = (this->gui_height - this->output_height) / 2 + this->gui_y;
  
  this->displayed_xoffset = (this->delivered_width  - this->displayed_width) / 2;
  this->displayed_yoffset = (this->delivered_height - this->displayed_height) / 2;

#ifdef LOG
  printf ("vo_scale: frame source %d x %d (%d x %d) => screen output %d x %d\n",
	  this->delivered_width, this->delivered_height,
	  this->displayed_width, this->displayed_height,
	  this->output_width, this->output_height);
#endif


  /* calculate borders */
  if (this->output_height < this->gui_height) {
    /* top */
    this->border[0].x = 0;
    this->border[0].y = 0;
    this->border[0].w = this->gui_width;
    this->border[0].h = this->output_yoffset;
    /* bottom */
    this->border[1].x = 0;
    this->border[1].y = this->output_yoffset + this->output_height;
    this->border[1].w = this->gui_width;
    this->border[1].h = this->gui_height - this->border[1].y;
  } else {
    /* no top/bottom borders */
    this->border[0].w = this->border[0].h = 0;
    this->border[1].w = this->border[1].h = 0;
  }  
    
  if (this->output_width < this->gui_width) {
    /* left */
    this->border[2].x = 0;
    this->border[2].y = 0;
    this->border[2].w = this->output_xoffset;
    this->border[2].h = this->gui_height;
    /* right */
    this->border[3].x = this->output_xoffset + this->output_width;;
    this->border[3].y = 0;
    this->border[3].w = this->gui_width - this->border[3].x;
    this->border[3].h = this->gui_height;
  } else {
    /* no left/right borders */
    this->border[2].w = this->border[2].h = 0;
    this->border[3].w = this->border[3].h = 0;
  }
}

/*
 * return true if a redraw is needed due resizing, zooming,
 * aspect ratio changing, etc.
 */

int vo_scale_redraw_needed (vo_scale_t *this) {
  int gui_x, gui_y, gui_width, gui_height, gui_win_x, gui_win_y;
  int ret = 0;
  
  if( this->frame_output_cb ) {
    this->frame_output_cb (this->user_data,
			   this->ideal_width, this->ideal_height, 
			   &gui_x, &gui_y, &gui_width, &gui_height,
			   &gui_win_x, &gui_win_y );
  } else {
    printf ("vo_scale: error! frame_output_cb must be set!\n");
  }

  if ( (gui_x != this->gui_x) || (gui_y != this->gui_y)
      || (gui_width != this->gui_width) || (gui_height != this->gui_height)
      || (gui_win_x != this->gui_win_x) || (gui_win_y != this->gui_win_y) ) {

    this->gui_x      = gui_x;
    this->gui_y      = gui_y;
    this->gui_width  = gui_width;
    this->gui_height = gui_height;
    this->gui_win_x  = gui_win_x;
    this->gui_win_y  = gui_win_y;

    ret = 1;
  }
  else
    ret = this->force_redraw;
  
  this->force_redraw = 0;
  return ret;
}

/*
 *
 */

void vo_scale_translate_gui2video(vo_scale_t *this,
				 int x, int y,
				 int *vid_x, int *vid_y) {

  if (this->output_width > 0 && this->output_height > 0) {
    /*
     * 1.
     * the driver may center a small output area inside a larger
     * gui area.  This is the case in fullscreen mode, where we often
     * have black borders on the top/bottom/left/right side.
     */
    x -= this->output_xoffset;
    y -= this->output_yoffset;

    /*
     * 2.
     * the driver scales the delivered area into an output area.
     * translate output area coordianates into the delivered area
     * coordiantes.
     */
    
    x = x * this->displayed_width  / this->output_width  + this->displayed_xoffset;
    y = y * this->displayed_height / this->output_height + this->displayed_yoffset;
  }

  *vid_x = x;
  *vid_y = y;
}

/*
 * Returns description of a given ratio code
 */

char *vo_scale_aspect_ratio_name(int a) {

  switch (a) {
  case ASPECT_AUTO:
    return "auto";
  case ASPECT_SQUARE:
    return "square";
  case ASPECT_FULL:
    return "4:3";
  case ASPECT_ANAMORPHIC:
    return "16:9";
  case ASPECT_DVB:
    return "2:1";
  default:
    return "unknown";
  }
}


/* 
 * initialize rescaling struct
 */
 
void vo_scale_init(vo_scale_t *this, double display_ratio,
                  int support_zoom, int scaling_disabled ) {
  
  memset( this, 0, sizeof(vo_scale_t) );
  this->display_ratio = display_ratio;
  this->support_zoom = support_zoom;
  this->scaling_disabled = scaling_disabled;
  this->force_redraw = 1;
  this->zoom_factor_x = 1.0;
  this->zoom_factor_y = 1.0;
  this->user_ratio = ASPECT_AUTO;
}