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Bug #2113
closedsegfault crash on pause
Start date:
02/22/2015
Due date:
% Done:
0%
Estimated time:
Description
Pausing playback when playing media causes a segfault after some seconds. The WAF is suffering badly from this bug! :) The following patch (from Louis) stops the crashing but isn't a permanent solution:
diff -pruN skindesigner-0.2.2-git.f3ad2763-orig/displayreplay.c skindesigner-0.2.2-git.f3ad2763/displayreplay.c --- skindesigner-0.2.2-git.f3ad2763-orig/displayreplay.c 2015-02-22 08:12:31.885520004 -0800 +++ skindesigner-0.2.2-git.f3ad2763/displayreplay.c 2015-02-22 08:13:22.443775888 -0800 @@ -40,11 +40,13 @@ void cSDDisplayReplay::SetTitle(const ch void cSDDisplayReplay::SetMode(bool Play, bool Forward, int Speed) { if (!doOutput) return; +/* if (!Play && Speed < 0) { replayView->DrawOnPause(modeOnly); } else { replayView->ClearOnPause(); } +*/ replayView->DrawControlIcons(Play, Forward, Speed, modeOnly); }
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Updated by louis almost 10 years ago
- Status changed from New to Assigned
- Assignee set to louis
- Priority changed from High to Normal
I decide which Bugs are high priority ;)
Updated by louis over 9 years ago
- Status changed from Assigned to Feedback
Hi,
could you please test with Version 0.3.1? Hopefully the crash is fixed without disabling the feature...
Cheers Louis
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