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+/***************************************************************************
+ * stillimage-player.h
+ * (C) Copyright 2004 Andreas Brachold <vdr04-at-deltab.de>
+ * Created: Thu Aug 5 2004
+ *
+ ****************************************************************************/
+
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+#ifndef STILLIMAGEPLAYER_H
+#define STILLIMAGEPLAYER_H
+
+#include <vdr/thread.h>
+#include <vdr/player.h>
+
+#include "stillimage.h"
+
+class cStillImagePlayer
+ : public cPlayer {
+ friend class cStillImage;
+ bool m_bActive;
+protected:
+ cStillImage m_StillImage;
+public:
+ cStillImagePlayer(ePlayMode PlayMode);
+ virtual ~cStillImagePlayer();
+
+ inline unsigned int UseWidth() const
+ { return m_StillImage.GetWidth() - (m_StillImage.GetBorderWidth()*2); }
+ inline unsigned int UseHeight() const
+ { return m_StillImage.GetHeight() - (m_StillImage.GetBorderHeight()*2); }
+protected:
+ virtual void Activate(bool On);
+ void Play(const uchar *Data, int Length);
+ bool Wait();
+
+ virtual bool Worker(bool bDoIt) = 0;
+};
+
+
+#endif