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/*
* $Id: loader.h,v 1.3 2004/05/31 19:54:12 lordjaxom Exp $
*/
#ifndef VDR_TEXT2SKIN_LOADER_H
#define VDR_TEXT2SKIN_LOADER_H
#define __STL_CONFIG_H
#include <vdr/skins.h>
#undef __STL_CONFIG_H
#include <string>
using std::string;
class cText2SkinData;
class cText2SkinLoader: public cSkin {
private:
cText2SkinData *mData;
string mDescription;
public:
static void Start(void);
static void Load(const char *Skin);
cText2SkinLoader(cText2SkinData *Data, const string &Skin, const string &Description);
~cText2SkinLoader();
virtual const char *Description(void) { return mDescription.c_str(); }
virtual cSkinDisplayChannel *DisplayChannel(bool WithInfo);
virtual cSkinDisplayMenu *DisplayMenu(void);
virtual cSkinDisplayReplay *DisplayReplay(bool ModeOnly);
virtual cSkinDisplayVolume *DisplayVolume(void);
virtual cSkinDisplayMessage *DisplayMessage(void);
};
#endif // VDR_TEXT2SKIN_LOADER_H
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