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author | Reinhard Nißl <rnissl@gmx.de> | 2011-02-06 19:29:20 +0100 |
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committer | Reinhard Nißl <rnissl@gmx.de> | 2011-02-06 19:29:20 +0100 |
commit | 498ee00acbfe74a6cdcf52edca245541f42be996 (patch) | |
tree | cd496be6a9e968741129397b5d3b0a6d455c696f /include/xine | |
parent | abd4a7afb8d297fba1b81cb258044227cb3e5f77 (diff) | |
download | xine-lib-498ee00acbfe74a6cdcf52edca245541f42be996.tar.gz xine-lib-498ee00acbfe74a6cdcf52edca245541f42be996.tar.bz2 |
Fix argb_layer handling in xine-libs OSD stack.
xine-libs OSD stack is event driven and some memory blocks are not copied
but responsibility to free the memory moves to different layers of the
OSD stack.
When argb_layer was introduced, this behavior was not taken into account
and as such it is likely that for example osd_free_object() frees the
argb_layer while vdpau_overlay_* functions still access the memory.
Passing responsibility for the argb_layer is not that easy as it seems as
the design goal of the argb_layer was to not duplicate any memory of the
argb_buffer which all other OSD functions usually do.
To solve this issue, argb_layer_t will be turned into a managed data
structure by introducing a ref_count member. ref_count increases as more
layers of the OSD stack hold a reference to that memory block, and it
decreases when they are no longer interested in it. When ref_count reaches
zero the memory block is freed automatically. To deal with ref counting,
set_argb_layer_ptr() has been introduced.
Some functions of the OSD layers had to be modified to deal with reference
tracking. For convinience, osd_free_object() should clear the argb_buffer
pointer so that the buffer may be freed safely after returning.
Diffstat (limited to 'include/xine')
-rw-r--r-- | include/xine/osd.h | 2 | ||||
-rw-r--r-- | include/xine/video_out.h | 2 |
2 files changed, 3 insertions, 1 deletions
diff --git a/include/xine/osd.h b/include/xine/osd.h index 00df97ad2..44471534b 100644 --- a/include/xine/osd.h +++ b/include/xine/osd.h @@ -69,7 +69,7 @@ struct osd_object_s { /* this holds an optional ARGB overlay, which * is only be used by supported video_out modules. * right now this is only vdpau */ - argb_layer_t argb_layer; + argb_layer_t *argb_layer; int32_t handle; }; diff --git a/include/xine/video_out.h b/include/xine/video_out.h index 9d5380884..799e8f726 100644 --- a/include/xine/video_out.h +++ b/include/xine/video_out.h @@ -449,6 +449,7 @@ typedef struct argb_layer_s { /* dirty area */ int x1, y1; int x2, y2; + int ref_count; } argb_layer_t; struct vo_overlay_s { @@ -489,6 +490,7 @@ struct vo_overlay_s { argb_layer_t *argb_layer; }; +void set_argb_layer_ptr(argb_layer_t **dst, argb_layer_t *src); /* API to video_overlay manager * |