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authorDarren Salt <linux@youmustbejoking.demon.co.uk>2007-11-06 14:07:47 +0000
committerDarren Salt <linux@youmustbejoking.demon.co.uk>2007-11-06 14:07:47 +0000
commit81b2bbc48c154adefd51b49cd09fdc97fdf9f1a1 (patch)
tree2c31b4532d50deda53e139b3a6bb65b0b866b981 /po
parent698b4b9ff2091a477d77ecb4f3dd8de1fea07878 (diff)
downloadxine-lib-81b2bbc48c154adefd51b49cd09fdc97fdf9f1a1.tar.gz
xine-lib-81b2bbc48c154adefd51b49cd09fdc97fdf9f1a1.tar.bz2
Change how the RealPlayer codecs are detected.
* Use arrays and loops instead of chained if()s. This reduces code size a little. * Try to dlopen drvc.so instead of just checking for its existence. The old code could, for example, try to use a dir containing 32-bit libs on a 64-bit system. (Not that I'd expect this to happen, of course...)
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